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Romain Guy51769a62010-07-23 00:28:00 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROPERTIES_H
18#define ANDROID_HWUI_PROPERTIES_H
Romain Guy51769a62010-07-23 00:28:00 -070019
Romain Guyfb8b7632010-08-23 21:05:08 -070020#include <cutils/properties.h>
21
Romain Guy51769a62010-07-23 00:28:00 -070022/**
Chris Craik5e00c7c2016-07-06 16:10:09 -070023 * This file contains the list of system properties used to configure libhwui.
Romain Guy51769a62010-07-23 00:28:00 -070024 */
25
Chris Craik2507c342015-05-04 14:36:49 -070026namespace android {
27namespace uirenderer {
28
Romain Guycf51a412013-04-08 19:40:31 -070029///////////////////////////////////////////////////////////////////////////////
30// Compile-time properties
31///////////////////////////////////////////////////////////////////////////////
32
Romain Guy28d8ff62011-08-22 14:01:34 -070033// Textures used by layers must have dimensions multiples of this number
34#define LAYER_SIZE 64
35
Romain Guy8d4aeb72013-02-12 16:08:55 -080036// Defines the size in bits of the stencil buffer for the framebuffer
Romain Guyada4d532012-02-02 17:31:16 -080037// Note: Only 1 bit is required for clipping but more bits are required
Romain Guy8d4aeb72013-02-12 16:08:55 -080038// to properly implement overdraw debugging
Romain Guy7c450aa2012-09-21 19:15:00 -070039#define STENCIL_BUFFER_SIZE 8
Romain Guy530041d2012-01-25 18:56:29 -080040
Romain Guycf51a412013-04-08 19:40:31 -070041///////////////////////////////////////////////////////////////////////////////
42// Debug properties
43///////////////////////////////////////////////////////////////////////////////
44
Romain Guye190aa62010-11-10 19:01:29 -080045/**
Romain Guy4ff0cf42012-08-06 14:51:10 -070046 * Debug level for app developers. The value is a numeric value defined
47 * by the DebugLevel enum below.
Romain Guye190aa62010-11-10 19:01:29 -080048 */
Romain Guy4ff0cf42012-08-06 14:51:10 -070049#define PROPERTY_DEBUG "debug.hwui.level"
Romain Guye190aa62010-11-10 19:01:29 -080050
51/**
52 * Debug levels. Debug levels are used as flags.
53 */
54enum DebugLevel {
55 kDebugDisabled = 0,
56 kDebugMemory = 1,
Romain Guy25dc3a72010-12-10 12:33:05 -080057 kDebugCaches = 2,
Kenny Root042f7d62011-07-13 09:49:43 -070058 kDebugMoreCaches = kDebugMemory | kDebugCaches
Romain Guye190aa62010-11-10 19:01:29 -080059};
60
Romain Guy4ff0cf42012-08-06 14:51:10 -070061/**
Romain Guy7c450aa2012-09-21 19:15:00 -070062 * Used to enable/disable layers update debugging. The accepted values are
Romain Guy4ff0cf42012-08-06 14:51:10 -070063 * "true" and "false". The default value is "false".
64 */
65#define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates"
66
Romain Guy7c450aa2012-09-21 19:15:00 -070067/**
Romain Guy627c6fd2013-08-21 11:53:18 -070068 * Used to enable/disable overdraw debugging.
69 *
70 * The accepted values are
71 * "show", to show overdraw
72 * "show_deuteranomaly", to show overdraw if you suffer from Deuteranomaly
73 * "count", to show an overdraw counter
74 * "false", to disable overdraw debugging
75 *
76 * The default value is "false".
Romain Guy7c450aa2012-09-21 19:15:00 -070077 */
Romain Guy78dd96d2013-05-03 14:24:16 -070078#define PROPERTY_DEBUG_OVERDRAW "debug.hwui.overdraw"
Romain Guy7c450aa2012-09-21 19:15:00 -070079
Romain Guy87e2f7572012-09-24 11:37:12 -070080/**
John Reckfe5e7b72014-05-23 17:42:28 -070081 * System property used to enable or disable hardware rendering profiling.
82 * The default value of this property is assumed to be false.
83 *
84 * When profiling is enabled, the adb shell dumpsys gfxinfo command will
85 * output extra information about the time taken to execute by the last
86 * frames.
87 *
88 * Possible values:
89 * "true", to enable profiling
90 * "visual_bars", to enable profiling and visualize the results on screen
91 * "false", to disable profiling
92 */
93#define PROPERTY_PROFILE "debug.hwui.profile"
94#define PROPERTY_PROFILE_VISUALIZE_BARS "visual_bars"
95
96/**
Romain Guy3ff0bfd2013-02-25 14:15:37 -080097 * Used to enable/disable non-rectangular clipping debugging.
98 *
99 * The accepted values are:
100 * "highlight", drawing commands clipped by the stencil will
101 * be colored differently
102 * "region", renders the clipping region on screen whenever
103 * the stencil is set
104 * "hide", don't show the clip
105 *
106 * The default value is "hide".
107 */
Romain Guy08bca882013-02-25 16:21:30 -0800108#define PROPERTY_DEBUG_STENCIL_CLIP "debug.hwui.show_non_rect_clip"
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800109
110/**
John Reck23d307c2014-10-27 12:38:48 -0700111 * Turn on to draw dirty regions every other frame.
112 *
113 * Possible values:
114 * "true", to enable dirty regions debugging
115 * "false", to disable dirty regions debugging
116 */
117#define PROPERTY_DEBUG_SHOW_DIRTY_REGIONS "debug.hwui.show_dirty_regions"
118
119/**
Romain Guycf51a412013-04-08 19:40:31 -0700120 * Disables draw operation deferral if set to "true", forcing draw
121 * commands to be issued to OpenGL in order, and processed in sequence
122 * with state-manipulation canvas commands.
123 */
124#define PROPERTY_DISABLE_DRAW_DEFER "debug.hwui.disable_draw_defer"
125
126/**
127 * Used to disable draw operation reordering when deferring draw operations
128 * Has no effect if PROPERTY_DISABLE_DRAW_DEFER is set to "true"
129 */
130#define PROPERTY_DISABLE_DRAW_REORDER "debug.hwui.disable_draw_reorder"
131
John Reckd04794a2015-05-08 10:04:36 -0700132/**
133 * Setting this property will enable or disable the dropping of frames with
134 * empty damage. Default is "true".
135 */
136#define PROPERTY_SKIP_EMPTY_DAMAGE "debug.hwui.skip_empty_damage"
137
138/**
John Reck149173d2015-08-10 09:52:29 -0700139 * Controls whether or not HWUI will use the EGL_EXT_buffer_age extension
140 * to do partial invalidates. Setting this to "false" will fall back to
141 * using BUFFER_PRESERVED instead
142 * Default is "true"
143 */
144#define PROPERTY_USE_BUFFER_AGE "debug.hwui.use_buffer_age"
145
146/**
147 * Setting this to "false" will force HWUI to always do full-redraws of the surface.
148 * This will disable the use of EGL_EXT_buffer_age and BUFFER_PRESERVED.
149 * Default is "true"
150 */
ryang647bc132016-09-26 15:57:38 -0400151#define PROPERTY_ENABLE_PARTIAL_UPDATES "debug.hwui.use_partial_updates"
John Reck149173d2015-08-10 09:52:29 -0700152
John Reckc7cd9cf2016-03-28 10:38:19 -0700153#define PROPERTY_FILTER_TEST_OVERHEAD "debug.hwui.filter_test_overhead"
154
Stan Iliev03de0742016-07-07 12:35:54 -0400155/**
John Reck8dc02f92017-07-17 09:55:02 -0700156 * Indicates whether PBOs can be used to back pixel buffers.
157 * Accepted values are "true" and "false". Default is true.
158 */
159#define PROPERTY_ENABLE_GPU_PIXEL_BUFFERS "debug.hwui.use_gpu_pixel_buffers"
160
161/**
Stan Iliev03de0742016-07-07 12:35:54 -0400162 * Allows to set rendering pipeline mode to OpenGL (default), Skia OpenGL
163 * or Vulkan.
164 */
Derek Sollenberger4badfe62017-02-14 11:38:06 -0500165#define PROPERTY_RENDERER "debug.hwui.renderer"
Stan Iliev03de0742016-07-07 12:35:54 -0400166
Romain Guycf51a412013-04-08 19:40:31 -0700167///////////////////////////////////////////////////////////////////////////////
Romain Guycf51a412013-04-08 19:40:31 -0700168// Misc
169///////////////////////////////////////////////////////////////////////////////
170
171// Converts a number of mega-bytes into bytes
Chih-Hung Hsiehcef190d2016-05-19 15:25:50 -0700172#define MB(s) ((s) * 1024 * 1024)
Romain Guy3b748a42013-04-17 18:54:38 -0700173// Converts a number of kilo-bytes into bytes
Chih-Hung Hsiehcef190d2016-05-19 15:25:50 -0700174#define KB(s) ((s) * 1024)
Romain Guycf51a412013-04-08 19:40:31 -0700175
Chris Craik2507c342015-05-04 14:36:49 -0700176enum class ProfileType {
177 None,
178 Console,
179 Bars
180};
181
182enum class OverdrawColorSet {
183 Default = 0,
184 Deuteranomaly
185};
186
187enum class StencilClipDebug {
188 Hide,
189 ShowHighlight,
190 ShowRegion
191};
192
Stan Iliev03de0742016-07-07 12:35:54 -0400193enum class RenderPipelineType {
194 OpenGL = 0,
195 SkiaGL,
Stan Iliev8a33e402016-07-08 09:57:49 -0400196 SkiaVulkan,
Stan Iliev03de0742016-07-07 12:35:54 -0400197 NotInitialized = 128
198};
199
Chris Craik2507c342015-05-04 14:36:49 -0700200/**
201 * Renderthread-only singleton which manages several static rendering properties. Most of these
202 * are driven by system properties which are queried once at initialization, and again if init()
203 * is called.
204 */
205class Properties {
206public:
207 static bool load();
208
209 static bool drawDeferDisabled;
210 static bool drawReorderDisabled;
211 static bool debugLayersUpdates;
212 static bool debugOverdraw;
213 static bool showDirtyRegions;
John Reckd04794a2015-05-08 10:04:36 -0700214 // TODO: Remove after stabilization period
215 static bool skipEmptyFrames;
John Reck149173d2015-08-10 09:52:29 -0700216 static bool useBufferAge;
217 static bool enablePartialUpdates;
Chris Craik2507c342015-05-04 14:36:49 -0700218
John Reck8dc02f92017-07-17 09:55:02 -0700219 // TODO: Move somewhere else?
220 static constexpr float textGamma = 1.45f;
Chris Craik9fded232015-11-11 16:42:34 -0800221
Chris Craik2507c342015-05-04 14:36:49 -0700222 static DebugLevel debugLevel;
223 static OverdrawColorSet overdrawColorSet;
224 static StencilClipDebug debugStencilClip;
225
226 // Override the value for a subset of properties in this class
227 static void overrideProperty(const char* name, const char* value);
228
229 static float overrideLightRadius;
230 static float overrideLightPosY;
231 static float overrideLightPosZ;
232 static float overrideAmbientRatio;
233 static int overrideAmbientShadowStrength;
234 static int overrideSpotShadowStrength;
235
236 static ProfileType getProfileType();
Stan Iliev03de0742016-07-07 12:35:54 -0400237 static RenderPipelineType getRenderPipelineType();
Derek Sollenberger0df62092016-09-27 16:04:42 -0400238 static bool isSkiaEnabled();
Chris Craik2507c342015-05-04 14:36:49 -0700239
John Reck682573c2015-10-30 10:37:35 -0700240 // Should be used only by test apps
241 static bool waitForGpuCompletion;
John Reckf1480762016-07-03 18:28:25 -0700242 static bool forceDrawFrame;
John Reck682573c2015-10-30 10:37:35 -0700243
John Reckc7cd9cf2016-03-28 10:38:19 -0700244 // Should only be set by automated tests to try and filter out
245 // any overhead they add
246 static bool filterOutTestOverhead;
247
John Recka8963062017-06-14 10:47:50 -0700248 // Workaround a device lockup in edge cases by switching to async mode
249 // instead of the default vsync (b/38372997). Only system_server should hit this.
250 // Any existing RenderProxy & Surface combination will be unaffected, only things
251 // created after changing this.
252 static bool disableVsync;
253
Greg Daniel98c78da2017-01-04 14:45:56 -0500254 // Used for testing only to change the render pipeline.
255#ifdef HWUI_GLES_WRAP_ENABLED
256 static void overrideRenderPipelineType(RenderPipelineType);
257#endif
258
Chris Craik2507c342015-05-04 14:36:49 -0700259private:
260 static ProfileType sProfileType;
261 static bool sDisableProfileBars;
Stan Iliev03de0742016-07-07 12:35:54 -0400262 static RenderPipelineType sRenderPipelineType;
Chris Craik2507c342015-05-04 14:36:49 -0700263}; // class Caches
264
265}; // namespace uirenderer
266}; // namespace android
Romain Guye190aa62010-11-10 19:01:29 -0800267
Romain Guy5b3b3522010-10-27 18:57:51 -0700268#endif // ANDROID_HWUI_PROPERTIES_H