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John Reck3b202512014-06-23 13:13:08 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck3b202512014-06-23 13:13:08 -070017#include "EglManager.h"
18
Chris Craik65fe5ee2015-01-26 18:06:29 -080019#include "../Caches.h"
20#include "../renderstate/RenderState.h"
21#include "RenderThread.h"
22
John Reck3b202512014-06-23 13:13:08 -070023#include <cutils/log.h>
24#include <cutils/properties.h>
John Reck55156372015-01-21 07:46:37 -080025#include <EGL/eglext.h>
John Reck3b202512014-06-23 13:13:08 -070026
John Reck3b202512014-06-23 13:13:08 -070027#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
28#define GLES_VERSION 2
29
John Reck55156372015-01-21 07:46:37 -080030#define WAIT_FOR_GPU_COMPLETION 0
31
John Reck3b202512014-06-23 13:13:08 -070032// Android-specific addition that is used to show when frames began in systrace
33EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
34
35namespace android {
36namespace uirenderer {
37namespace renderthread {
38
39#define ERROR_CASE(x) case x: return #x;
40static const char* egl_error_str(EGLint error) {
41 switch (error) {
42 ERROR_CASE(EGL_SUCCESS)
43 ERROR_CASE(EGL_NOT_INITIALIZED)
44 ERROR_CASE(EGL_BAD_ACCESS)
45 ERROR_CASE(EGL_BAD_ALLOC)
46 ERROR_CASE(EGL_BAD_ATTRIBUTE)
47 ERROR_CASE(EGL_BAD_CONFIG)
48 ERROR_CASE(EGL_BAD_CONTEXT)
49 ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
50 ERROR_CASE(EGL_BAD_DISPLAY)
51 ERROR_CASE(EGL_BAD_MATCH)
52 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
53 ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
54 ERROR_CASE(EGL_BAD_PARAMETER)
55 ERROR_CASE(EGL_BAD_SURFACE)
56 ERROR_CASE(EGL_CONTEXT_LOST)
57 default:
58 return "Unknown error";
59 }
60}
61static const char* egl_error_str() {
62 return egl_error_str(eglGetError());
63}
64
65static bool load_dirty_regions_property() {
66 char buf[PROPERTY_VALUE_MAX];
67 int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
68 return !strncasecmp("true", buf, len);
69}
70
71EglManager::EglManager(RenderThread& thread)
72 : mRenderThread(thread)
73 , mEglDisplay(EGL_NO_DISPLAY)
Chris Craikd41c4d82015-01-05 15:51:13 -080074 , mEglConfig(nullptr)
John Reck3b202512014-06-23 13:13:08 -070075 , mEglContext(EGL_NO_CONTEXT)
76 , mPBufferSurface(EGL_NO_SURFACE)
John Reck1125d1f2014-10-23 11:02:19 -070077 , mAllowPreserveBuffer(load_dirty_regions_property())
John Reck3b202512014-06-23 13:13:08 -070078 , mCurrentSurface(EGL_NO_SURFACE)
Chris Craikd41c4d82015-01-05 15:51:13 -080079 , mAtlasMap(nullptr)
John Reck0e89e2b2014-10-31 14:49:06 -070080 , mAtlasMapSize(0)
81 , mInFrame(false) {
John Reck1125d1f2014-10-23 11:02:19 -070082 mCanSetPreserveBuffer = mAllowPreserveBuffer;
83 ALOGD("Use EGL_SWAP_BEHAVIOR_PRESERVED: %s", mAllowPreserveBuffer ? "true" : "false");
John Reck3b202512014-06-23 13:13:08 -070084}
85
86void EglManager::initialize() {
87 if (hasEglContext()) return;
88
John Reckfbc8df02014-11-14 16:18:41 -080089 ATRACE_NAME("Creating EGLContext");
90
John Reck3b202512014-06-23 13:13:08 -070091 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
92 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
93 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
94
95 EGLint major, minor;
96 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
97 "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
98
99 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
100
101 loadConfig();
102 createContext();
103 usePBufferSurface();
104 mRenderThread.renderState().onGLContextCreated();
105 initAtlas();
106}
107
108bool EglManager::hasEglContext() {
109 return mEglDisplay != EGL_NO_DISPLAY;
110}
111
112void EglManager::requireGlContext() {
113 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context");
114
John Reck0e89e2b2014-10-31 14:49:06 -0700115 if (!mInFrame) {
116 // We can't be certain about the state of the current surface (whether
117 // or not it is destroyed, for example), so err on the side of using
118 // the pbuffer surface which we fully control
119 usePBufferSurface();
120 }
John Reck3b202512014-06-23 13:13:08 -0700121}
122
123void EglManager::loadConfig() {
John Reck1125d1f2014-10-23 11:02:19 -0700124 EGLint swapBehavior = mCanSetPreserveBuffer ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
John Reck3b202512014-06-23 13:13:08 -0700125 EGLint attribs[] = {
126 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
127 EGL_RED_SIZE, 8,
128 EGL_GREEN_SIZE, 8,
129 EGL_BLUE_SIZE, 8,
130 EGL_ALPHA_SIZE, 8,
131 EGL_DEPTH_SIZE, 0,
132 EGL_CONFIG_CAVEAT, EGL_NONE,
133 EGL_STENCIL_SIZE, Stencil::getStencilSize(),
134 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
135 EGL_NONE
136 };
137
138 EGLint num_configs = 1;
139 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
140 || num_configs != 1) {
141 // Failed to get a valid config
John Reck1125d1f2014-10-23 11:02:19 -0700142 if (mCanSetPreserveBuffer) {
John Reck3b202512014-06-23 13:13:08 -0700143 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
144 // Try again without dirty regions enabled
John Reck1125d1f2014-10-23 11:02:19 -0700145 mCanSetPreserveBuffer = false;
John Reck3b202512014-06-23 13:13:08 -0700146 loadConfig();
147 } else {
148 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
149 }
150 }
151}
152
153void EglManager::createContext() {
154 EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
155 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
156 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
157 "Failed to create context, error = %s", egl_error_str());
158}
159
160void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
161 int64_t* map, size_t mapSize) {
162
163 // Already initialized
164 if (mAtlasBuffer.get()) {
165 ALOGW("Multiple calls to setTextureAtlas!");
166 delete map;
167 return;
168 }
169
170 mAtlasBuffer = buffer;
171 mAtlasMap = map;
172 mAtlasMapSize = mapSize;
173
174 if (hasEglContext()) {
175 usePBufferSurface();
176 initAtlas();
177 }
178}
179
180void EglManager::initAtlas() {
181 if (mAtlasBuffer.get()) {
John Reckebd52612014-12-10 16:47:36 -0800182 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
183 mAtlasMap, mAtlasMapSize);
John Reck3b202512014-06-23 13:13:08 -0700184 }
185}
186
187void EglManager::usePBufferSurface() {
188 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
189 "usePBufferSurface() called on uninitialized GlobalContext!");
190
191 if (mPBufferSurface == EGL_NO_SURFACE) {
192 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
193 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
194 }
195 makeCurrent(mPBufferSurface);
196}
197
198EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
199 initialize();
Chris Craikd41c4d82015-01-05 15:51:13 -0800200 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr);
John Reck3b202512014-06-23 13:13:08 -0700201 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
202 "Failed to create EGLSurface for window %p, eglErr = %s",
203 (void*) window, egl_error_str());
204 return surface;
205}
206
207void EglManager::destroySurface(EGLSurface surface) {
208 if (isCurrent(surface)) {
209 makeCurrent(EGL_NO_SURFACE);
210 }
211 if (!eglDestroySurface(mEglDisplay, surface)) {
212 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
213 }
214}
215
216void EglManager::destroy() {
217 if (mEglDisplay == EGL_NO_DISPLAY) return;
218
219 usePBufferSurface();
John Reck3b202512014-06-23 13:13:08 -0700220
Chris Craik1d477422014-08-26 17:30:15 -0700221 mRenderThread.renderState().onGLContextDestroyed();
John Reck3b202512014-06-23 13:13:08 -0700222 eglDestroyContext(mEglDisplay, mEglContext);
223 eglDestroySurface(mEglDisplay, mPBufferSurface);
224 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
225 eglTerminate(mEglDisplay);
226 eglReleaseThread();
227
228 mEglDisplay = EGL_NO_DISPLAY;
229 mEglContext = EGL_NO_CONTEXT;
230 mPBufferSurface = EGL_NO_SURFACE;
231 mCurrentSurface = EGL_NO_SURFACE;
232}
233
234bool EglManager::makeCurrent(EGLSurface surface) {
235 if (isCurrent(surface)) return false;
236
237 if (surface == EGL_NO_SURFACE) {
238 // If we are setting EGL_NO_SURFACE we don't care about any of the potential
239 // return errors, which would only happen if mEglDisplay had already been
240 // destroyed in which case the current context is already NO_CONTEXT
241 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
242 } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
243 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
244 (void*)surface, egl_error_str());
245 }
246 mCurrentSurface = surface;
247 return true;
248}
249
250void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) {
251 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
252 "Tried to beginFrame on EGL_NO_SURFACE!");
253 makeCurrent(surface);
254 if (width) {
255 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width);
256 }
257 if (height) {
258 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height);
259 }
260 eglBeginFrame(mEglDisplay, surface);
John Reck0e89e2b2014-10-31 14:49:06 -0700261 mInFrame = true;
John Reck3b202512014-06-23 13:13:08 -0700262}
263
John Reck2cdbc7d2014-09-17 16:06:36 -0700264bool EglManager::swapBuffers(EGLSurface surface) {
John Reck0e89e2b2014-10-31 14:49:06 -0700265 mInFrame = false;
John Reck55156372015-01-21 07:46:37 -0800266
267#if WAIT_FOR_GPU_COMPLETION
268 {
269 ATRACE_NAME("Finishing GPU work");
270 fence();
271 }
272#endif
273
John Reck3b202512014-06-23 13:13:08 -0700274 eglSwapBuffers(mEglDisplay, surface);
275 EGLint err = eglGetError();
John Reck2cdbc7d2014-09-17 16:06:36 -0700276 if (CC_LIKELY(err == EGL_SUCCESS)) {
277 return true;
278 }
279 if (err == EGL_BAD_SURFACE) {
280 // For some reason our surface was destroyed out from under us
281 // This really shouldn't happen, but if it does we can recover easily
282 // by just not trying to use the surface anymore
283 ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", surface);
284 return false;
285 }
286 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
287 err, egl_error_str(err));
288 // Impossible to hit this, but the compiler doesn't know that
289 return false;
John Reck3b202512014-06-23 13:13:08 -0700290}
291
John Reck55156372015-01-21 07:46:37 -0800292void EglManager::fence() {
293 EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
294 eglClientWaitSyncKHR(mEglDisplay, fence,
295 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
296 eglDestroySyncKHR(mEglDisplay, fence);
297}
298
John Reck0e89e2b2014-10-31 14:49:06 -0700299void EglManager::cancelFrame() {
300 mInFrame = false;
301}
302
John Reck1125d1f2014-10-23 11:02:19 -0700303bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
304 if (CC_UNLIKELY(!mAllowPreserveBuffer)) return false;
John Reck3b202512014-06-23 13:13:08 -0700305
John Reck1125d1f2014-10-23 11:02:19 -0700306 bool preserved = false;
307 if (mCanSetPreserveBuffer) {
308 preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
309 preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
310 if (CC_UNLIKELY(!preserved)) {
John Reck3b202512014-06-23 13:13:08 -0700311 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
312 (void*) surface, egl_error_str());
John Reck3b202512014-06-23 13:13:08 -0700313 }
John Reck3b202512014-06-23 13:13:08 -0700314 }
John Reck1125d1f2014-10-23 11:02:19 -0700315 if (CC_UNLIKELY(!preserved)) {
316 // Maybe it's already set?
317 EGLint swapBehavior;
318 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
319 preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
320 } else {
321 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
322 (void*) surface, egl_error_str());
323 }
John Reck3b202512014-06-23 13:13:08 -0700324 }
John Reck1125d1f2014-10-23 11:02:19 -0700325
326 return preserved;
John Reck3b202512014-06-23 13:13:08 -0700327}
328
329} /* namespace renderthread */
330} /* namespace uirenderer */
331} /* namespace android */