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Romain Guyce0537b2010-06-29 21:05:21 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_TEXTURE_H
18#define ANDROID_HWUI_TEXTURE_H
Romain Guyce0537b2010-06-29 21:05:21 -070019
John Reck38e0c322015-11-10 12:19:17 -080020#include "GpuMemoryTracker.h"
sergeyv98fa4f92016-10-24 15:35:21 -070021#include "hwui/Bitmap.h"
Romain Guycaaaa662017-03-27 00:40:21 -070022#include "utils/Color.h"
23
24#include <memory>
25
26#include <math/mat3.h>
27
28#include <ui/ColorSpace.h>
John Reck38e0c322015-11-10 12:19:17 -080029
Romain Guyce0537b2010-06-29 21:05:21 -070030#include <GLES2/gl2.h>
Chris Craik66c3a822017-04-25 13:41:32 -070031#include <GLES3/gl3.h>
sergeyv694d4992016-10-27 10:23:13 -070032#include <EGL/egl.h>
33#include <EGL/eglext.h>
34#include <SkBitmap.h>
Romain Guyce0537b2010-06-29 21:05:21 -070035
36namespace android {
sergeyv694d4992016-10-27 10:23:13 -070037
38class GraphicBuffer;
39
Romain Guyce0537b2010-06-29 21:05:21 -070040namespace uirenderer {
41
Romain Guy8aa195d2013-06-04 18:00:09 -070042class Caches;
Romain Guy3b748a42013-04-17 18:54:38 -070043class UvMapper;
John Reck38e0c322015-11-10 12:19:17 -080044class Layer;
Romain Guy3b748a42013-04-17 18:54:38 -070045
Romain Guyce0537b2010-06-29 21:05:21 -070046/**
47 * Represents an OpenGL texture.
48 */
John Reck38e0c322015-11-10 12:19:17 -080049class Texture : public GpuMemoryTracker {
Romain Guy8aa195d2013-06-04 18:00:09 -070050public:
Romain Guyefb4b062017-02-27 11:00:04 -080051 static SkBitmap uploadToN32(const SkBitmap& bitmap,
52 bool hasLinearBlending, sk_sp<SkColorSpace> sRGB);
Romain Guycaaaa662017-03-27 00:40:21 -070053 static bool hasUnsupportedColorType(const SkImageInfo& info, bool hasLinearBlending);
sergeyv694d4992016-10-27 10:23:13 -070054 static void colorTypeToGlFormatAndType(const Caches& caches, SkColorType colorType,
55 bool needSRGB, GLint* outInternalFormat, GLint* outFormat, GLint* outType);
56
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -070057 explicit Texture(Caches& caches)
John Reck38e0c322015-11-10 12:19:17 -080058 : GpuMemoryTracker(GpuObjectType::Texture)
59 , mCaches(caches)
60 { }
Romain Guy9ace8f52011-07-07 20:50:11 -070061
Romain Guya404e162013-05-24 16:19:19 -070062 virtual ~Texture() { }
63
sergeyv2a38c422016-10-25 15:21:50 -070064 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
65 setWrapST(wrap, wrap, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080066 }
67
Romain Guya404e162013-05-24 16:19:19 -070068 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070069 bool force = false);
Romain Guye3c26852011-07-25 16:36:01 -070070
sergeyv2a38c422016-10-25 15:21:50 -070071 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
72 setFilterMinMag(filter, filter, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080073 }
74
Romain Guya404e162013-05-24 16:19:19 -070075 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070076 bool force = false);
Romain Guy22158e12010-08-06 11:18:34 -070077
Romain Guyce0537b2010-06-29 21:05:21 -070078 /**
Romain Guybe1b1272013-06-06 14:02:54 -070079 * Convenience method to call glDeleteTextures() on this texture's id.
80 */
John Reck38e0c322015-11-10 12:19:17 -080081 void deleteTexture();
Romain Guybe1b1272013-06-06 14:02:54 -070082
83 /**
John Reck38e0c322015-11-10 12:19:17 -080084 * Sets the width, height, and format of the texture along with allocating
85 * the texture ID. Does nothing if the width, height, and format are already
86 * the requested values.
87 *
88 * The image data is undefined after calling this.
Romain Guyce0537b2010-06-29 21:05:21 -070089 */
Romain Guy253f2c22016-09-28 17:34:42 -070090 void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) {
91 upload(internalFormat, width, height, format, GL_UNSIGNED_BYTE, nullptr);
John Reck38e0c322015-11-10 12:19:17 -080092 }
93
94 /**
sergeyv98fa4f92016-10-24 15:35:21 -070095 * Updates this Texture with the contents of the provided Bitmap,
John Reck38e0c322015-11-10 12:19:17 -080096 * also setting the appropriate width, height, and format. It is not necessary
97 * to call resize() prior to this.
98 *
sergeyv98fa4f92016-10-24 15:35:21 -070099 * Note this does not set the generation from the Bitmap.
John Reck38e0c322015-11-10 12:19:17 -0800100 */
sergeyv98fa4f92016-10-24 15:35:21 -0700101 void upload(Bitmap& source);
John Reck38e0c322015-11-10 12:19:17 -0800102
103 /**
104 * Basically glTexImage2D/glTexSubImage2D.
105 */
Romain Guy253f2c22016-09-28 17:34:42 -0700106 void upload(GLint internalFormat, uint32_t width, uint32_t height,
John Reck38e0c322015-11-10 12:19:17 -0800107 GLenum format, GLenum type, const void* pixels);
108
109 /**
110 * Wraps an existing texture.
111 */
sergeyv2a38c422016-10-25 15:21:50 -0700112 void wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat,
113 GLint format, GLenum target);
John Reck38e0c322015-11-10 12:19:17 -0800114
115 GLuint id() const {
116 return mId;
117 }
118
119 uint32_t width() const {
120 return mWidth;
121 }
122
123 uint32_t height() const {
124 return mHeight;
125 }
126
127 GLint format() const {
128 return mFormat;
129 }
130
Romain Guy253f2c22016-09-28 17:34:42 -0700131 GLint internalFormat() const {
132 return mInternalFormat;
133 }
134
sergeyv2a38c422016-10-25 15:21:50 -0700135 GLenum target() const {
136 return mTarget;
137 }
138
Romain Guyce0537b2010-06-29 21:05:21 -0700139 /**
Romain Guycaaaa662017-03-27 00:40:21 -0700140 * Returns nullptr if this texture does not require color space conversion
141 * to sRGB, or a valid pointer to a ColorSpaceConnector if a conversion
142 * is required.
143 */
144 constexpr const ColorSpaceConnector* getColorSpaceConnector() const {
145 return mConnector.get();
146 }
147
148 constexpr bool hasColorSpaceConversion() const {
149 return mConnector.get() != nullptr;
150 }
151
152 TransferFunctionType getTransferFunctionType() const;
153
154 /**
Romain Guy636afc12017-02-07 11:21:05 -0800155 * Returns true if this texture uses a linear encoding format.
156 */
Romain Guycaaaa662017-03-27 00:40:21 -0700157 constexpr bool isLinear() const {
158 return mInternalFormat == GL_RGBA16F;
159 }
Romain Guy636afc12017-02-07 11:21:05 -0800160
161 /**
Romain Guyfe880942010-06-30 16:05:32 -0700162 * Generation of the backing bitmap,
163 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800164 uint32_t generation = 0;
Romain Guyfe880942010-06-30 16:05:32 -0700165 /**
Romain Guyce0537b2010-06-29 21:05:21 -0700166 * Indicates whether the texture requires blending.
167 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800168 bool blend = false;
Romain Guyce0537b2010-06-29 21:05:21 -0700169 /**
Romain Guy22158e12010-08-06 11:18:34 -0700170 * Indicates whether this texture should be cleaned up after use.
171 */
Chris Craike2bb3802015-03-13 15:07:52 -0700172 bool cleanup = false;
Romain Guy9aaa8262010-09-08 15:15:43 -0700173 /**
174 * Optional, size of the original bitmap.
175 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800176 uint32_t bitmapSize = 0;
Romain Guy713e1bb2012-10-16 18:44:09 -0700177 /**
178 * Indicates whether this texture will use trilinear filtering.
179 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800180 bool mipMap = false;
Romain Guy8164c2d2010-10-25 18:03:28 -0700181
Romain Guy3b748a42013-04-17 18:54:38 -0700182 /**
183 * Optional, pointer to a texture coordinates mapper.
184 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800185 const UvMapper* uvMapper = nullptr;
Romain Guy3b748a42013-04-17 18:54:38 -0700186
John Reck860d1552014-04-11 19:15:05 -0700187 /**
188 * Whether or not the Texture is marked in use and thus not evictable for
189 * the current frame. This is reset at the start of a new frame.
190 */
John Reck00e79c92015-07-21 10:23:59 -0700191 void* isInUse = nullptr;
Romain Guy713e1bb2012-10-16 18:44:09 -0700192private:
Greg Daniel8cd3edf2017-01-09 14:15:41 -0500193 // TODO: Temporarily grant private access to GlLayer, remove once
194 // GlLayer can be de-tangled from being a dual-purpose render target
John Reck38e0c322015-11-10 12:19:17 -0800195 // and external texture wrapper
Greg Daniel8cd3edf2017-01-09 14:15:41 -0500196 friend class GlLayer;
John Reck38e0c322015-11-10 12:19:17 -0800197
Romain Guycaaaa662017-03-27 00:40:21 -0700198 // Returns true if the texture layout (size, format, etc.) changed, false if it was the same
199 bool updateLayout(uint32_t width, uint32_t height, GLint internalFormat,
sergeyv2a38c422016-10-25 15:21:50 -0700200 GLint format, GLenum target);
sergeyv694d4992016-10-27 10:23:13 -0700201 void uploadHardwareBitmapToTexture(GraphicBuffer* buffer);
John Reck48247a22016-01-22 10:55:32 -0800202 void resetCachedParams();
John Reck38e0c322015-11-10 12:19:17 -0800203
204 GLuint mId = 0;
205 uint32_t mWidth = 0;
206 uint32_t mHeight = 0;
207 GLint mFormat = 0;
Romain Guy253f2c22016-09-28 17:34:42 -0700208 GLint mInternalFormat = 0;
sergeyv2a38c422016-10-25 15:21:50 -0700209 GLenum mTarget = GL_NONE;
sergeyv694d4992016-10-27 10:23:13 -0700210 EGLImageKHR mEglImageHandle = EGL_NO_IMAGE_KHR;
John Reck38e0c322015-11-10 12:19:17 -0800211
John Reck48247a22016-01-22 10:55:32 -0800212 /* See GLES spec section 3.8.14
213 * "In the initial state, the value assigned to TEXTURE_MIN_FILTER is
214 * NEAREST_MIPMAP_LINEAR and the value for TEXTURE_MAG_FILTER is LINEAR.
215 * s, t, and r wrap modes are all set to REPEAT."
Romain Guy8164c2d2010-10-25 18:03:28 -0700216 */
John Reck48247a22016-01-22 10:55:32 -0800217 GLenum mWrapS = GL_REPEAT;
218 GLenum mWrapT = GL_REPEAT;
219 GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
220 GLenum mMagFilter = GL_LINEAR;
Romain Guy8aa195d2013-06-04 18:00:09 -0700221
222 Caches& mCaches;
Romain Guycaaaa662017-03-27 00:40:21 -0700223
224 std::unique_ptr<ColorSpaceConnector> mConnector;
Romain Guyce0537b2010-06-29 21:05:21 -0700225}; // struct Texture
226
Romain Guy22158e12010-08-06 11:18:34 -0700227class AutoTexture {
228public:
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -0700229 explicit AutoTexture(Texture* texture)
Chris Craik386aa032015-12-07 17:08:25 -0800230 : texture(texture) {}
Romain Guy22158e12010-08-06 11:18:34 -0700231 ~AutoTexture() {
Chris Craik386aa032015-12-07 17:08:25 -0800232 if (texture && texture->cleanup) {
233 texture->deleteTexture();
234 delete texture;
Romain Guy22158e12010-08-06 11:18:34 -0700235 }
236 }
237
John Reck38e0c322015-11-10 12:19:17 -0800238 Texture* const texture;
Romain Guy22158e12010-08-06 11:18:34 -0700239}; // class AutoTexture
240
Romain Guyce0537b2010-06-29 21:05:21 -0700241}; // namespace uirenderer
242}; // namespace android
243
Romain Guy5b3b3522010-10-27 18:57:51 -0700244#endif // ANDROID_HWUI_TEXTURE_H