blob: 378183a7cb5a87c797296695b400ccd7cc26e7e7 [file] [log] [blame]
John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_VIEW
John Recka447d292014-06-11 18:39:44 -070018#define LOG_TAG "RenderNode"
John Reck113e0822014-03-18 09:22:59 -070019
20#include "RenderNode.h"
21
John Recke45b1fd2014-04-15 09:50:16 -070022#include <algorithm>
23
John Reck113e0822014-03-18 09:22:59 -070024#include <SkCanvas.h>
25#include <algorithm>
26
27#include <utils/Trace.h>
28
John Recke4267ea2014-06-03 15:53:15 -070029#include "DamageAccumulator.h"
John Reck113e0822014-03-18 09:22:59 -070030#include "Debug.h"
31#include "DisplayListOp.h"
32#include "DisplayListLogBuffer.h"
John Reck25fbb3f2014-06-12 13:46:45 -070033#include "LayerRenderer.h"
34#include "OpenGLRenderer.h"
Chris Craike0bb87d2014-04-22 17:55:41 -070035#include "utils/MathUtils.h"
John Reck113e0822014-03-18 09:22:59 -070036
37namespace android {
38namespace uirenderer {
39
40void RenderNode::outputLogBuffer(int fd) {
41 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
42 if (logBuffer.isEmpty()) {
43 return;
44 }
45
46 FILE *file = fdopen(fd, "a");
47
48 fprintf(file, "\nRecent DisplayList operations\n");
49 logBuffer.outputCommands(file);
50
51 String8 cachesLog;
52 Caches::getInstance().dumpMemoryUsage(cachesLog);
53 fprintf(file, "\nCaches:\n%s", cachesLog.string());
54 fprintf(file, "\n");
55
56 fflush(file);
57}
58
John Reck8de65a82014-04-09 15:23:38 -070059RenderNode::RenderNode()
John Reckff941dc2014-05-14 16:34:14 -070060 : mDirtyPropertyFields(0)
John Reck8de65a82014-04-09 15:23:38 -070061 , mNeedsDisplayListDataSync(false)
62 , mDisplayListData(0)
John Recke45b1fd2014-04-15 09:50:16 -070063 , mStagingDisplayListData(0)
John Reck25fbb3f2014-06-12 13:46:45 -070064 , mNeedsAnimatorsSync(false)
65 , mLayer(0) {
John Reck113e0822014-03-18 09:22:59 -070066}
67
68RenderNode::~RenderNode() {
John Reck113e0822014-03-18 09:22:59 -070069 delete mDisplayListData;
John Reck8de65a82014-04-09 15:23:38 -070070 delete mStagingDisplayListData;
John Reck25fbb3f2014-06-12 13:46:45 -070071 LayerRenderer::destroyLayerDeferred(mLayer);
John Reck113e0822014-03-18 09:22:59 -070072}
73
John Reck8de65a82014-04-09 15:23:38 -070074void RenderNode::setStagingDisplayList(DisplayListData* data) {
75 mNeedsDisplayListDataSync = true;
76 delete mStagingDisplayListData;
77 mStagingDisplayListData = data;
78 if (mStagingDisplayListData) {
79 Caches::getInstance().registerFunctors(mStagingDisplayListData->functorCount);
John Reck113e0822014-03-18 09:22:59 -070080 }
81}
82
83/**
84 * This function is a simplified version of replay(), where we simply retrieve and log the
85 * display list. This function should remain in sync with the replay() function.
86 */
87void RenderNode::output(uint32_t level) {
88 ALOGD("%*sStart display list (%p, %s, render=%d)", (level - 1) * 2, "", this,
Chris Craik3f0854292014-04-15 16:18:08 -070089 getName(), isRenderable());
John Reck113e0822014-03-18 09:22:59 -070090 ALOGD("%*s%s %d", level * 2, "", "Save",
91 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
92
John Reckd0a0b2a2014-03-20 16:28:56 -070093 properties().debugOutputProperties(level);
John Reck113e0822014-03-18 09:22:59 -070094 int flags = DisplayListOp::kOpLogFlag_Recurse;
95 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
96 mDisplayListData->displayListOps[i]->output(level, flags);
97 }
98
Chris Craik3f0854292014-04-15 16:18:08 -070099 ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, getName());
John Reck113e0822014-03-18 09:22:59 -0700100}
101
John Reckfe5e7b72014-05-23 17:42:28 -0700102int RenderNode::getDebugSize() {
103 int size = sizeof(RenderNode);
104 if (mStagingDisplayListData) {
105 size += mStagingDisplayListData->allocator.usedSize();
106 }
107 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) {
108 size += mDisplayListData->allocator.usedSize();
109 }
110 return size;
111}
112
John Reckf4198b72014-04-09 17:00:04 -0700113void RenderNode::prepareTree(TreeInfo& info) {
114 ATRACE_CALL();
115
116 prepareTreeImpl(info);
117}
118
John Recke4267ea2014-06-03 15:53:15 -0700119void RenderNode::damageSelf(TreeInfo& info) {
John Recka447d292014-06-11 18:39:44 -0700120 if (isRenderable() && properties().getAlpha() > 0) {
121 if (properties().getClipToBounds()) {
122 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight());
123 } else {
124 // Hope this is big enough?
125 // TODO: Get this from the display list ops or something
126 info.damageAccumulator->dirty(INT_MIN, INT_MIN, INT_MAX, INT_MAX);
127 }
John Recke4267ea2014-06-03 15:53:15 -0700128 }
129}
130
John Reck25fbb3f2014-06-12 13:46:45 -0700131void RenderNode::prepareLayer(TreeInfo& info) {
132 LayerType layerType = properties().layerProperties().type();
133 if (CC_UNLIKELY(layerType == kLayerTypeRenderLayer)) {
134 // We push a null transform here as we don't care what the existing dirty
135 // area is, only what our display list dirty is as well as our children's
136 // dirty area
137 info.damageAccumulator->pushNullTransform();
138 }
139}
140
141void RenderNode::pushLayerUpdate(TreeInfo& info) {
142 LayerType layerType = properties().layerProperties().type();
143 // If we are not a layer OR we cannot be rendered (eg, view was detached)
144 // we need to destroy any Layers we may have had previously
145 if (CC_LIKELY(layerType != kLayerTypeRenderLayer) || CC_UNLIKELY(!isRenderable())) {
146 if (layerType == kLayerTypeRenderLayer) {
147 info.damageAccumulator->popTransform();
148 }
149 if (CC_UNLIKELY(mLayer)) {
150 LayerRenderer::destroyLayer(mLayer);
151 mLayer = NULL;
152 }
153 return;
154 }
155
156 if (!mLayer) {
157 mLayer = LayerRenderer::createRenderLayer(getWidth(), getHeight());
158 applyLayerPropertiesToLayer(info);
159 damageSelf(info);
160 } else if (mLayer->layer.getWidth() != getWidth() || mLayer->layer.getHeight() != getHeight()) {
161 LayerRenderer::resizeLayer(mLayer, getWidth(), getHeight());
162 damageSelf(info);
163 }
164
165 SkRect dirty;
166 info.damageAccumulator->peekAtDirty(&dirty);
167 info.damageAccumulator->popTransform();
168
169 if (!dirty.isEmpty()) {
170 mLayer->updateDeferred(this, dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom);
171 }
172 // This is not inside the above if because we may have called
173 // updateDeferred on a previous prepare pass that didn't have a renderer
174 if (info.renderer && mLayer->deferredUpdateScheduled) {
175 info.renderer->pushLayerUpdate(mLayer);
176 }
177}
178
John Recke4267ea2014-06-03 15:53:15 -0700179void RenderNode::prepareTreeImpl(TreeInfo& info) {
John Recka447d292014-06-11 18:39:44 -0700180 info.damageAccumulator->pushTransform(this);
John Recke4267ea2014-06-03 15:53:15 -0700181 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700182 pushStagingPropertiesChanges(info);
John Recke4267ea2014-06-03 15:53:15 -0700183 evaluateAnimations(info);
184 } else if (info.mode == TreeInfo::MODE_MAYBE_DETACHING) {
John Reck25fbb3f2014-06-12 13:46:45 -0700185 pushStagingPropertiesChanges(info);
John Recke4267ea2014-06-03 15:53:15 -0700186 } else if (info.mode == TreeInfo::MODE_RT_ONLY) {
John Recke45b1fd2014-04-15 09:50:16 -0700187 evaluateAnimations(info);
188 }
John Reck25fbb3f2014-06-12 13:46:45 -0700189
190 prepareLayer(info);
191 if (info.mode == TreeInfo::MODE_FULL) {
192 pushStagingDisplayListChanges(info);
193 }
John Reckf4198b72014-04-09 17:00:04 -0700194 prepareSubTree(info, mDisplayListData);
John Reck25fbb3f2014-06-12 13:46:45 -0700195 pushLayerUpdate(info);
196
John Recka447d292014-06-11 18:39:44 -0700197 info.damageAccumulator->popTransform();
John Reckf4198b72014-04-09 17:00:04 -0700198}
199
John Reckff941dc2014-05-14 16:34:14 -0700200class PushAnimatorsFunctor {
201public:
202 PushAnimatorsFunctor(RenderNode* target, TreeInfo& info)
203 : mTarget(target), mInfo(info) {}
204
205 bool operator() (const sp<BaseRenderNodeAnimator>& animator) {
206 animator->setupStartValueIfNecessary(mTarget, mInfo);
207 return animator->isFinished();
208 }
209private:
210 RenderNode* mTarget;
211 TreeInfo& mInfo;
212};
John Recke45b1fd2014-04-15 09:50:16 -0700213
John Reck25fbb3f2014-06-12 13:46:45 -0700214void RenderNode::pushStagingPropertiesChanges(TreeInfo& info) {
John Reckff941dc2014-05-14 16:34:14 -0700215 // Push the animators first so that setupStartValueIfNecessary() is called
216 // before properties() is trampled by stagingProperties(), as they are
217 // required by some animators.
John Recke45b1fd2014-04-15 09:50:16 -0700218 if (mNeedsAnimatorsSync) {
John Reck52622662014-04-30 14:19:56 -0700219 mAnimators.resize(mStagingAnimators.size());
John Reck52244ff2014-05-01 21:27:37 -0700220 std::vector< sp<BaseRenderNodeAnimator> >::iterator it;
John Reckff941dc2014-05-14 16:34:14 -0700221 PushAnimatorsFunctor functor(this, info);
John Recke45b1fd2014-04-15 09:50:16 -0700222 // hint: this means copy_if_not()
223 it = std::remove_copy_if(mStagingAnimators.begin(), mStagingAnimators.end(),
John Reckff941dc2014-05-14 16:34:14 -0700224 mAnimators.begin(), functor);
John Recke45b1fd2014-04-15 09:50:16 -0700225 mAnimators.resize(std::distance(mAnimators.begin(), it));
226 }
John Reckff941dc2014-05-14 16:34:14 -0700227 if (mDirtyPropertyFields) {
228 mDirtyPropertyFields = 0;
John Recke4267ea2014-06-03 15:53:15 -0700229 damageSelf(info);
John Recka447d292014-06-11 18:39:44 -0700230 info.damageAccumulator->popTransform();
John Reckff941dc2014-05-14 16:34:14 -0700231 mProperties = mStagingProperties;
John Reck25fbb3f2014-06-12 13:46:45 -0700232 applyLayerPropertiesToLayer(info);
John Recke4267ea2014-06-03 15:53:15 -0700233 // We could try to be clever and only re-damage if the matrix changed.
234 // However, we don't need to worry about that. The cost of over-damaging
235 // here is only going to be a single additional map rect of this node
236 // plus a rect join(). The parent's transform (and up) will only be
237 // performed once.
John Recka447d292014-06-11 18:39:44 -0700238 info.damageAccumulator->pushTransform(this);
John Recke4267ea2014-06-03 15:53:15 -0700239 damageSelf(info);
John Reckff941dc2014-05-14 16:34:14 -0700240 }
John Reck25fbb3f2014-06-12 13:46:45 -0700241}
242
243void RenderNode::applyLayerPropertiesToLayer(TreeInfo& info) {
244 if (CC_LIKELY(!mLayer)) return;
245
246 const LayerProperties& props = properties().layerProperties();
247 mLayer->setAlpha(props.alpha(), props.xferMode());
248 mLayer->setColorFilter(props.colorFilter());
249 mLayer->setBlend(props.needsBlending());
250}
251
252void RenderNode::pushStagingDisplayListChanges(TreeInfo& info) {
John Reck8de65a82014-04-09 15:23:38 -0700253 if (mNeedsDisplayListDataSync) {
254 mNeedsDisplayListDataSync = false;
255 // Do a push pass on the old tree to handle freeing DisplayListData
256 // that are no longer used
John Recke4267ea2014-06-03 15:53:15 -0700257 TreeInfo oldTreeInfo(TreeInfo::MODE_MAYBE_DETACHING);
258 oldTreeInfo.damageAccumulator = info.damageAccumulator;
John Reckf4198b72014-04-09 17:00:04 -0700259 prepareSubTree(oldTreeInfo, mDisplayListData);
John Reck8de65a82014-04-09 15:23:38 -0700260 delete mDisplayListData;
261 mDisplayListData = mStagingDisplayListData;
262 mStagingDisplayListData = 0;
John Recke4267ea2014-06-03 15:53:15 -0700263 damageSelf(info);
John Reck8de65a82014-04-09 15:23:38 -0700264 }
John Reck8de65a82014-04-09 15:23:38 -0700265}
266
John Recke45b1fd2014-04-15 09:50:16 -0700267class AnimateFunctor {
268public:
John Reck52244ff2014-05-01 21:27:37 -0700269 AnimateFunctor(RenderNode* target, TreeInfo& info)
John Recke45b1fd2014-04-15 09:50:16 -0700270 : mTarget(target), mInfo(info) {}
271
John Reckff941dc2014-05-14 16:34:14 -0700272 bool operator() (const sp<BaseRenderNodeAnimator>& animator) {
John Reck52244ff2014-05-01 21:27:37 -0700273 return animator->animate(mTarget, mInfo);
John Recke45b1fd2014-04-15 09:50:16 -0700274 }
275private:
John Reck52244ff2014-05-01 21:27:37 -0700276 RenderNode* mTarget;
John Recke45b1fd2014-04-15 09:50:16 -0700277 TreeInfo& mInfo;
278};
279
280void RenderNode::evaluateAnimations(TreeInfo& info) {
281 if (!mAnimators.size()) return;
282
John Recke4267ea2014-06-03 15:53:15 -0700283 // TODO: Can we target this better? For now treat it like any other staging
284 // property push and just damage self before and after animators are run
285
286 damageSelf(info);
John Recka447d292014-06-11 18:39:44 -0700287 info.damageAccumulator->popTransform();
John Recke4267ea2014-06-03 15:53:15 -0700288
John Reck52244ff2014-05-01 21:27:37 -0700289 AnimateFunctor functor(this, info);
290 std::vector< sp<BaseRenderNodeAnimator> >::iterator newEnd;
John Recke45b1fd2014-04-15 09:50:16 -0700291 newEnd = std::remove_if(mAnimators.begin(), mAnimators.end(), functor);
292 mAnimators.erase(newEnd, mAnimators.end());
293 mProperties.updateMatrix();
John Reckf9be7792014-05-02 18:21:16 -0700294 info.out.hasAnimations |= mAnimators.size();
John Recke4267ea2014-06-03 15:53:15 -0700295
John Recka447d292014-06-11 18:39:44 -0700296 info.damageAccumulator->pushTransform(this);
John Recke4267ea2014-06-03 15:53:15 -0700297 damageSelf(info);
John Recke45b1fd2014-04-15 09:50:16 -0700298}
299
John Reckf4198b72014-04-09 17:00:04 -0700300void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) {
John Reck8de65a82014-04-09 15:23:38 -0700301 if (subtree) {
John Reck860d1552014-04-11 19:15:05 -0700302 TextureCache& cache = Caches::getInstance().textureCache;
John Reckf9be7792014-05-02 18:21:16 -0700303 info.out.hasFunctors |= subtree->functorCount;
John Reck860d1552014-04-11 19:15:05 -0700304 // TODO: Fix ownedBitmapResources to not require disabling prepareTextures
305 // and thus falling out of async drawing path.
306 if (subtree->ownedBitmapResources.size()) {
307 info.prepareTextures = false;
308 }
309 for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) {
310 info.prepareTextures = cache.prefetchAndMarkInUse(subtree->bitmapResources[i]);
John Reckf4198b72014-04-09 17:00:04 -0700311 }
John Reck8de65a82014-04-09 15:23:38 -0700312 for (size_t i = 0; i < subtree->children().size(); i++) {
John Recka447d292014-06-11 18:39:44 -0700313 DrawDisplayListOp* op = subtree->children()[i];
314 RenderNode* childNode = op->mDisplayList;
315 info.damageAccumulator->pushTransform(&op->mTransformFromParent);
John Reckf4198b72014-04-09 17:00:04 -0700316 childNode->prepareTreeImpl(info);
John Recka447d292014-06-11 18:39:44 -0700317 info.damageAccumulator->popTransform();
John Reck5bf11bb2014-03-25 10:22:09 -0700318 }
John Reck113e0822014-03-18 09:22:59 -0700319 }
320}
321
322/*
323 * For property operations, we pass a savecount of 0, since the operations aren't part of the
324 * displaylist, and thus don't have to compensate for the record-time/playback-time discrepancy in
John Reckd0a0b2a2014-03-20 16:28:56 -0700325 * base saveCount (i.e., how RestoreToCount uses saveCount + properties().getCount())
John Reck113e0822014-03-18 09:22:59 -0700326 */
327#define PROPERTY_SAVECOUNT 0
328
329template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700330void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700331#if DEBUG_DISPLAY_LIST
Chris Craikb265e2c2014-03-27 15:50:09 -0700332 properties().debugOutputProperties(handler.level() + 1);
John Reck113e0822014-03-18 09:22:59 -0700333#endif
John Reckd0a0b2a2014-03-20 16:28:56 -0700334 if (properties().getLeft() != 0 || properties().getTop() != 0) {
335 renderer.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700336 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700337 if (properties().getStaticMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500338 renderer.concatMatrix(*properties().getStaticMatrix());
John Reckd0a0b2a2014-03-20 16:28:56 -0700339 } else if (properties().getAnimationMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500340 renderer.concatMatrix(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700341 }
John Reckf7483e32014-04-11 08:54:47 -0700342 if (properties().hasTransformMatrix()) {
343 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700344 renderer.translate(properties().getTranslationX(), properties().getTranslationY());
John Reck113e0822014-03-18 09:22:59 -0700345 } else {
John Reckd0a0b2a2014-03-20 16:28:56 -0700346 renderer.concatMatrix(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700347 }
348 }
John Reck25fbb3f2014-06-12 13:46:45 -0700349 const bool isLayer = properties().layerProperties().type() != kLayerTypeNone;
350 bool clipToBoundsNeeded = isLayer ? false : properties().getClipToBounds();
John Reckd0a0b2a2014-03-20 16:28:56 -0700351 if (properties().getAlpha() < 1) {
John Reck25fbb3f2014-06-12 13:46:45 -0700352 if (isLayer) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700353 renderer.setOverrideLayerAlpha(properties().getAlpha());
354 } else if (!properties().getHasOverlappingRendering()) {
355 renderer.scaleAlpha(properties().getAlpha());
John Reck113e0822014-03-18 09:22:59 -0700356 } else {
357 // TODO: should be able to store the size of a DL at record time and not
358 // have to pass it into this call. In fact, this information might be in the
359 // location/size info that we store with the new native transform data.
360 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag;
361 if (clipToBoundsNeeded) {
362 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
363 clipToBoundsNeeded = false; // clipping done by saveLayer
364 }
365
366 SaveLayerOp* op = new (handler.allocator()) SaveLayerOp(
Chris Craik8c271ca2014-03-25 10:33:01 -0700367 0, 0, properties().getWidth(), properties().getHeight(),
368 properties().getAlpha() * 255, saveFlags);
John Reckd0a0b2a2014-03-20 16:28:56 -0700369 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700370 }
371 }
372 if (clipToBoundsNeeded) {
Chris Craik8c271ca2014-03-25 10:33:01 -0700373 ClipRectOp* op = new (handler.allocator()) ClipRectOp(
374 0, 0, properties().getWidth(), properties().getHeight(), SkRegion::kIntersect_Op);
John Reckd0a0b2a2014-03-20 16:28:56 -0700375 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700376 }
Chris Craik8c271ca2014-03-25 10:33:01 -0700377
378 if (CC_UNLIKELY(properties().hasClippingPath())) {
Chris Craik2bcad172014-05-14 18:11:23 -0700379 ClipPathOp* op = new (handler.allocator()) ClipPathOp(
380 properties().getClippingPath(), properties().getClippingPathOp());
John Reckd0a0b2a2014-03-20 16:28:56 -0700381 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700382 }
383}
384
385/**
386 * Apply property-based transformations to input matrix
387 *
388 * If true3dTransform is set to true, the transform applied to the input matrix will use true 4x4
389 * matrix computation instead of the Skia 3x3 matrix + camera hackery.
390 */
391void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700392 if (properties().getLeft() != 0 || properties().getTop() != 0) {
393 matrix.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700394 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700395 if (properties().getStaticMatrix()) {
396 mat4 stat(*properties().getStaticMatrix());
John Reck113e0822014-03-18 09:22:59 -0700397 matrix.multiply(stat);
John Reckd0a0b2a2014-03-20 16:28:56 -0700398 } else if (properties().getAnimationMatrix()) {
399 mat4 anim(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700400 matrix.multiply(anim);
401 }
Chris Craike0bb87d2014-04-22 17:55:41 -0700402
Chris Craikcc39e162014-04-25 18:34:11 -0700403 bool applyTranslationZ = true3dTransform && !MathUtils::isZero(properties().getZ());
Chris Craike0bb87d2014-04-22 17:55:41 -0700404 if (properties().hasTransformMatrix() || applyTranslationZ) {
John Reckf7483e32014-04-11 08:54:47 -0700405 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700406 matrix.translate(properties().getTranslationX(), properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700407 true3dTransform ? properties().getZ() : 0.0f);
John Reck113e0822014-03-18 09:22:59 -0700408 } else {
409 if (!true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700410 matrix.multiply(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700411 } else {
412 mat4 true3dMat;
413 true3dMat.loadTranslate(
John Reckd0a0b2a2014-03-20 16:28:56 -0700414 properties().getPivotX() + properties().getTranslationX(),
415 properties().getPivotY() + properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700416 properties().getZ());
John Reckd0a0b2a2014-03-20 16:28:56 -0700417 true3dMat.rotate(properties().getRotationX(), 1, 0, 0);
418 true3dMat.rotate(properties().getRotationY(), 0, 1, 0);
419 true3dMat.rotate(properties().getRotation(), 0, 0, 1);
420 true3dMat.scale(properties().getScaleX(), properties().getScaleY(), 1);
421 true3dMat.translate(-properties().getPivotX(), -properties().getPivotY());
John Reck113e0822014-03-18 09:22:59 -0700422
423 matrix.multiply(true3dMat);
424 }
425 }
426 }
427}
428
429/**
430 * Organizes the DisplayList hierarchy to prepare for background projection reordering.
431 *
432 * This should be called before a call to defer() or drawDisplayList()
433 *
434 * Each DisplayList that serves as a 3d root builds its list of composited children,
435 * which are flagged to not draw in the standard draw loop.
436 */
437void RenderNode::computeOrdering() {
438 ATRACE_CALL();
439 mProjectedNodes.clear();
440
441 // TODO: create temporary DDLOp and call computeOrderingImpl on top DisplayList so that
442 // transform properties are applied correctly to top level children
443 if (mDisplayListData == NULL) return;
John Reck087bc0c2014-04-04 16:20:08 -0700444 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
445 DrawDisplayListOp* childOp = mDisplayListData->children()[i];
John Reck113e0822014-03-18 09:22:59 -0700446 childOp->mDisplayList->computeOrderingImpl(childOp,
Chris Craik3f0854292014-04-15 16:18:08 -0700447 properties().getOutline().getPath(), &mProjectedNodes, &mat4::identity());
John Reck113e0822014-03-18 09:22:59 -0700448 }
449}
450
451void RenderNode::computeOrderingImpl(
452 DrawDisplayListOp* opState,
Chris Craik3f0854292014-04-15 16:18:08 -0700453 const SkPath* outlineOfProjectionSurface,
John Reck113e0822014-03-18 09:22:59 -0700454 Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
455 const mat4* transformFromProjectionSurface) {
456 mProjectedNodes.clear();
457 if (mDisplayListData == NULL || mDisplayListData->isEmpty()) return;
458
459 // TODO: should avoid this calculation in most cases
460 // TODO: just calculate single matrix, down to all leaf composited elements
461 Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
462 localTransformFromProjectionSurface.multiply(opState->mTransformFromParent);
463
John Reckd0a0b2a2014-03-20 16:28:56 -0700464 if (properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700465 // composited projectee, flag for out of order draw, save matrix, and store in proj surface
466 opState->mSkipInOrderDraw = true;
467 opState->mTransformFromCompositingAncestor.load(localTransformFromProjectionSurface);
468 compositedChildrenOfProjectionSurface->add(opState);
469 } else {
470 // standard in order draw
471 opState->mSkipInOrderDraw = false;
472 }
473
John Reck087bc0c2014-04-04 16:20:08 -0700474 if (mDisplayListData->children().size() > 0) {
John Reck113e0822014-03-18 09:22:59 -0700475 const bool isProjectionReceiver = mDisplayListData->projectionReceiveIndex >= 0;
476 bool haveAppliedPropertiesToProjection = false;
John Reck087bc0c2014-04-04 16:20:08 -0700477 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
478 DrawDisplayListOp* childOp = mDisplayListData->children()[i];
John Reck113e0822014-03-18 09:22:59 -0700479 RenderNode* child = childOp->mDisplayList;
480
Chris Craik3f0854292014-04-15 16:18:08 -0700481 const SkPath* projectionOutline = NULL;
John Reck113e0822014-03-18 09:22:59 -0700482 Vector<DrawDisplayListOp*>* projectionChildren = NULL;
483 const mat4* projectionTransform = NULL;
John Reckd0a0b2a2014-03-20 16:28:56 -0700484 if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700485 // if receiving projections, collect projecting descendent
486
487 // Note that if a direct descendent is projecting backwards, we pass it's
488 // grandparent projection collection, since it shouldn't project onto it's
489 // parent, where it will already be drawing.
Chris Craik3f0854292014-04-15 16:18:08 -0700490 projectionOutline = properties().getOutline().getPath();
John Reck113e0822014-03-18 09:22:59 -0700491 projectionChildren = &mProjectedNodes;
492 projectionTransform = &mat4::identity();
493 } else {
494 if (!haveAppliedPropertiesToProjection) {
495 applyViewPropertyTransforms(localTransformFromProjectionSurface);
496 haveAppliedPropertiesToProjection = true;
497 }
Chris Craik3f0854292014-04-15 16:18:08 -0700498 projectionOutline = outlineOfProjectionSurface;
John Reck113e0822014-03-18 09:22:59 -0700499 projectionChildren = compositedChildrenOfProjectionSurface;
500 projectionTransform = &localTransformFromProjectionSurface;
501 }
Chris Craik3f0854292014-04-15 16:18:08 -0700502 child->computeOrderingImpl(childOp,
503 projectionOutline, projectionChildren, projectionTransform);
John Reck113e0822014-03-18 09:22:59 -0700504 }
505 }
John Reck113e0822014-03-18 09:22:59 -0700506}
507
508class DeferOperationHandler {
509public:
510 DeferOperationHandler(DeferStateStruct& deferStruct, int level)
511 : mDeferStruct(deferStruct), mLevel(level) {}
512 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
513 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
514 }
515 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700516 inline void startMark(const char* name) {} // do nothing
517 inline void endMark() {}
518 inline int level() { return mLevel; }
519 inline int replayFlags() { return mDeferStruct.mReplayFlags; }
John Reck113e0822014-03-18 09:22:59 -0700520
521private:
522 DeferStateStruct& mDeferStruct;
523 const int mLevel;
524};
525
Chris Craikb265e2c2014-03-27 15:50:09 -0700526void RenderNode::deferNodeTree(DeferStateStruct& deferStruct) {
527 DeferOperationHandler handler(deferStruct, 0);
Chris Craikcc39e162014-04-25 18:34:11 -0700528 if (MathUtils::isPositive(properties().getZ())) {
529 issueDrawShadowOperation(Matrix4::identity(), handler);
530 }
Chris Craikb265e2c2014-03-27 15:50:09 -0700531 issueOperations<DeferOperationHandler>(deferStruct.mRenderer, handler);
532}
533
534void RenderNode::deferNodeInParent(DeferStateStruct& deferStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700535 DeferOperationHandler handler(deferStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700536 issueOperations<DeferOperationHandler>(deferStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700537}
538
539class ReplayOperationHandler {
540public:
541 ReplayOperationHandler(ReplayStateStruct& replayStruct, int level)
542 : mReplayStruct(replayStruct), mLevel(level) {}
543 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
544#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
Chris Craik3f0854292014-04-15 16:18:08 -0700545 mReplayStruct.mRenderer.eventMark(operation->name());
John Reck113e0822014-03-18 09:22:59 -0700546#endif
547 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
548 }
549 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700550 inline void startMark(const char* name) {
551 mReplayStruct.mRenderer.startMark(name);
552 }
553 inline void endMark() {
554 mReplayStruct.mRenderer.endMark();
Chris Craikb265e2c2014-03-27 15:50:09 -0700555 }
556 inline int level() { return mLevel; }
557 inline int replayFlags() { return mReplayStruct.mReplayFlags; }
John Reck113e0822014-03-18 09:22:59 -0700558
559private:
560 ReplayStateStruct& mReplayStruct;
561 const int mLevel;
562};
563
Chris Craikb265e2c2014-03-27 15:50:09 -0700564void RenderNode::replayNodeTree(ReplayStateStruct& replayStruct) {
565 ReplayOperationHandler handler(replayStruct, 0);
Chris Craikcc39e162014-04-25 18:34:11 -0700566 if (MathUtils::isPositive(properties().getZ())) {
567 issueDrawShadowOperation(Matrix4::identity(), handler);
568 }
Chris Craikb265e2c2014-03-27 15:50:09 -0700569 issueOperations<ReplayOperationHandler>(replayStruct.mRenderer, handler);
570}
571
572void RenderNode::replayNodeInParent(ReplayStateStruct& replayStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700573 ReplayOperationHandler handler(replayStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700574 issueOperations<ReplayOperationHandler>(replayStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700575}
576
577void RenderNode::buildZSortedChildList(Vector<ZDrawDisplayListOpPair>& zTranslatedNodes) {
John Reck087bc0c2014-04-04 16:20:08 -0700578 if (mDisplayListData == NULL || mDisplayListData->children().size() == 0) return;
John Reck113e0822014-03-18 09:22:59 -0700579
John Reck087bc0c2014-04-04 16:20:08 -0700580 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
581 DrawDisplayListOp* childOp = mDisplayListData->children()[i];
John Reck113e0822014-03-18 09:22:59 -0700582 RenderNode* child = childOp->mDisplayList;
Chris Craikcc39e162014-04-25 18:34:11 -0700583 float childZ = child->properties().getZ();
John Reck113e0822014-03-18 09:22:59 -0700584
Chris Craike0bb87d2014-04-22 17:55:41 -0700585 if (!MathUtils::isZero(childZ)) {
John Reck113e0822014-03-18 09:22:59 -0700586 zTranslatedNodes.add(ZDrawDisplayListOpPair(childZ, childOp));
587 childOp->mSkipInOrderDraw = true;
John Reckd0a0b2a2014-03-20 16:28:56 -0700588 } else if (!child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700589 // regular, in order drawing DisplayList
590 childOp->mSkipInOrderDraw = false;
591 }
592 }
593
594 // Z sort 3d children (stable-ness makes z compare fall back to standard drawing order)
595 std::stable_sort(zTranslatedNodes.begin(), zTranslatedNodes.end());
596}
597
Chris Craikb265e2c2014-03-27 15:50:09 -0700598template <class T>
599void RenderNode::issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler) {
Chris Craik61317322014-05-21 13:03:52 -0700600 if (properties().getAlpha() <= 0.0f || properties().getOutline().isEmpty()) return;
Chris Craikb265e2c2014-03-27 15:50:09 -0700601
602 mat4 shadowMatrixXY(transformFromParent);
603 applyViewPropertyTransforms(shadowMatrixXY);
604
605 // Z matrix needs actual 3d transformation, so mapped z values will be correct
606 mat4 shadowMatrixZ(transformFromParent);
607 applyViewPropertyTransforms(shadowMatrixZ, true);
608
609 const SkPath* outlinePath = properties().getOutline().getPath();
610 const RevealClip& revealClip = properties().getRevealClip();
611 const SkPath* revealClipPath = revealClip.hasConvexClip()
612 ? revealClip.getPath() : NULL; // only pass the reveal clip's path if it's convex
613
Chris Craik61317322014-05-21 13:03:52 -0700614 if (revealClipPath && revealClipPath->isEmpty()) return;
615
Chris Craikb265e2c2014-03-27 15:50:09 -0700616 /**
617 * The drawing area of the caster is always the same as the its perimeter (which
618 * the shadow system uses) *except* in the inverse clip case. Inform the shadow
619 * system that the caster's drawing area (as opposed to its perimeter) has been
620 * clipped, so that it knows the caster can't be opaque.
621 */
622 bool casterUnclipped = !revealClip.willClip() || revealClip.hasConvexClip();
623
624 DisplayListOp* shadowOp = new (handler.allocator()) DrawShadowOp(
625 shadowMatrixXY, shadowMatrixZ,
626 properties().getAlpha(), casterUnclipped,
Chris Craikb265e2c2014-03-27 15:50:09 -0700627 outlinePath, revealClipPath);
628 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
629}
630
John Reck113e0822014-03-18 09:22:59 -0700631#define SHADOW_DELTA 0.1f
632
633template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700634void RenderNode::issueOperationsOf3dChildren(const Vector<ZDrawDisplayListOpPair>& zTranslatedNodes,
John Reck113e0822014-03-18 09:22:59 -0700635 ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler) {
636 const int size = zTranslatedNodes.size();
637 if (size == 0
638 || (mode == kNegativeZChildren && zTranslatedNodes[0].key > 0.0f)
639 || (mode == kPositiveZChildren && zTranslatedNodes[size - 1].key < 0.0f)) {
640 // no 3d children to draw
641 return;
642 }
643
John Reck113e0822014-03-18 09:22:59 -0700644 /**
645 * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
646 * with very similar Z heights to draw together.
647 *
648 * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
649 * underneath both, and neither's shadow is drawn on top of the other.
650 */
651 const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
652 size_t drawIndex, shadowIndex, endIndex;
653 if (mode == kNegativeZChildren) {
654 drawIndex = 0;
655 endIndex = nonNegativeIndex;
656 shadowIndex = endIndex; // draw no shadows
657 } else {
658 drawIndex = nonNegativeIndex;
659 endIndex = size;
660 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
661 }
Chris Craik3f0854292014-04-15 16:18:08 -0700662
663 DISPLAY_LIST_LOGD("%*s%d %s 3d children:", (handler.level() + 1) * 2, "",
664 endIndex - drawIndex, mode == kNegativeZChildren ? "negative" : "positive");
665
John Reck113e0822014-03-18 09:22:59 -0700666 float lastCasterZ = 0.0f;
667 while (shadowIndex < endIndex || drawIndex < endIndex) {
668 if (shadowIndex < endIndex) {
669 DrawDisplayListOp* casterOp = zTranslatedNodes[shadowIndex].value;
670 RenderNode* caster = casterOp->mDisplayList;
671 const float casterZ = zTranslatedNodes[shadowIndex].key;
672 // attempt to render the shadow if the caster about to be drawn is its caster,
673 // OR if its caster's Z value is similar to the previous potential caster
674 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
Chris Craikb265e2c2014-03-27 15:50:09 -0700675 caster->issueDrawShadowOperation(casterOp->mTransformFromParent, handler);
John Reck113e0822014-03-18 09:22:59 -0700676
677 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
678 shadowIndex++;
679 continue;
680 }
681 }
682
683 // only the actual child DL draw needs to be in save/restore,
684 // since it modifies the renderer's matrix
685 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
686
687 DrawDisplayListOp* childOp = zTranslatedNodes[drawIndex].value;
688 RenderNode* child = childOp->mDisplayList;
689
690 renderer.concatMatrix(childOp->mTransformFromParent);
691 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700692 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700693 childOp->mSkipInOrderDraw = true;
694
695 renderer.restoreToCount(restoreTo);
696 drawIndex++;
697 }
John Reck113e0822014-03-18 09:22:59 -0700698}
699
700template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700701void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) {
Chris Craik3f0854292014-04-15 16:18:08 -0700702 DISPLAY_LIST_LOGD("%*s%d projected children:", (handler.level() + 1) * 2, "", mProjectedNodes.size());
703 const SkPath* projectionReceiverOutline = properties().getOutline().getPath();
704 bool maskProjecteesWithPath = projectionReceiverOutline != NULL
705 && !projectionReceiverOutline->isRect(NULL);
706 int restoreTo = renderer.getSaveCount();
707
708 // If the projection reciever has an outline, we mask each of the projected rendernodes to it
709 // Either with clipRect, or special saveLayer masking
710 LinearAllocator& alloc = handler.allocator();
711 if (projectionReceiverOutline != NULL) {
712 const SkRect& outlineBounds = projectionReceiverOutline->getBounds();
713 if (projectionReceiverOutline->isRect(NULL)) {
714 // mask to the rect outline simply with clipRect
715 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
716 PROPERTY_SAVECOUNT, properties().getClipToBounds());
717 ClipRectOp* clipOp = new (alloc) ClipRectOp(
718 outlineBounds.left(), outlineBounds.top(),
719 outlineBounds.right(), outlineBounds.bottom(), SkRegion::kIntersect_Op);
720 handler(clipOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
721 } else {
722 // wrap the projected RenderNodes with a SaveLayer that will mask to the outline
723 SaveLayerOp* op = new (alloc) SaveLayerOp(
724 outlineBounds.left(), outlineBounds.top(),
725 outlineBounds.right(), outlineBounds.bottom(),
726 255, SkCanvas::kARGB_ClipLayer_SaveFlag);
727 op->setMask(projectionReceiverOutline);
728 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
729
730 /* TODO: add optimizations here to take advantage of placement/size of projected
731 * children (which may shrink saveLayer area significantly). This is dependent on
732 * passing actual drawing/dirtying bounds of projected content down to native.
733 */
734 }
735 }
736
737 // draw projected nodes
John Reck113e0822014-03-18 09:22:59 -0700738 for (size_t i = 0; i < mProjectedNodes.size(); i++) {
739 DrawDisplayListOp* childOp = mProjectedNodes[i];
740
741 // matrix save, concat, and restore can be done safely without allocating operations
742 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
743 renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
744 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700745 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700746 childOp->mSkipInOrderDraw = true;
747 renderer.restoreToCount(restoreTo);
748 }
Chris Craik3f0854292014-04-15 16:18:08 -0700749
750 if (projectionReceiverOutline != NULL) {
751 handler(new (alloc) RestoreToCountOp(restoreTo),
752 PROPERTY_SAVECOUNT, properties().getClipToBounds());
753 }
John Reck113e0822014-03-18 09:22:59 -0700754}
755
756/**
757 * This function serves both defer and replay modes, and will organize the displayList's component
758 * operations for a single frame:
759 *
760 * Every 'simple' state operation that affects just the matrix and alpha (or other factors of
761 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
762 * defer logic) and operations in displayListOps are issued through the 'handler' which handles the
763 * defer vs replay logic, per operation
764 */
765template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700766void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
John Reck25fbb3f2014-06-12 13:46:45 -0700767 const bool drawLayer = (mLayer && (&renderer != mLayer->renderer));
768 // If we are updating the contents of mLayer, we don't want to apply any of
769 // the RenderNode's properties to this issueOperations pass. Those will all
770 // be applied when the layer is drawn, aka when this is true.
771 const bool useViewProperties = (!mLayer || drawLayer);
772
Chris Craikb265e2c2014-03-27 15:50:09 -0700773 const int level = handler.level();
John Reck25fbb3f2014-06-12 13:46:45 -0700774 if (mDisplayListData->isEmpty() || (useViewProperties && properties().getAlpha() <= 0)) {
Chris Craik3f0854292014-04-15 16:18:08 -0700775 DISPLAY_LIST_LOGD("%*sEmpty display list (%p, %s)", level * 2, "", this, getName());
John Reck113e0822014-03-18 09:22:59 -0700776 return;
777 }
778
Chris Craik3f0854292014-04-15 16:18:08 -0700779 handler.startMark(getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700780
John Reck113e0822014-03-18 09:22:59 -0700781#if DEBUG_DISPLAY_LIST
Chris Craik3f0854292014-04-15 16:18:08 -0700782 const Rect& clipRect = renderer.getLocalClipBounds();
783 DISPLAY_LIST_LOGD("%*sStart display list (%p, %s), localClipBounds: %.0f, %.0f, %.0f, %.0f",
784 level * 2, "", this, getName(),
785 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom);
John Reck113e0822014-03-18 09:22:59 -0700786#endif
787
788 LinearAllocator& alloc = handler.allocator();
789 int restoreTo = renderer.getSaveCount();
790 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
John Reckd0a0b2a2014-03-20 16:28:56 -0700791 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700792
793 DISPLAY_LIST_LOGD("%*sSave %d %d", (level + 1) * 2, "",
794 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo);
795
John Reck25fbb3f2014-06-12 13:46:45 -0700796 if (useViewProperties) {
797 setViewProperties<T>(renderer, handler);
798 }
John Reck113e0822014-03-18 09:22:59 -0700799
Chris Craik8c271ca2014-03-25 10:33:01 -0700800 bool quickRejected = properties().getClipToBounds()
801 && renderer.quickRejectConservative(0, 0, properties().getWidth(), properties().getHeight());
John Reck113e0822014-03-18 09:22:59 -0700802 if (!quickRejected) {
Chris Craikdeeda3d2014-05-05 19:09:33 -0700803 if (mProperties.getOutline().willClip()) {
804 renderer.setClippingOutline(alloc, &(mProperties.getOutline()));
805 }
806
John Reck25fbb3f2014-06-12 13:46:45 -0700807 if (drawLayer) {
808 handler(new (alloc) DrawLayerOp(mLayer, 0, 0),
809 renderer.getSaveCount() - 1, properties().getClipToBounds());
810 } else {
811 Vector<ZDrawDisplayListOpPair> zTranslatedNodes;
812 buildZSortedChildList(zTranslatedNodes);
John Reck113e0822014-03-18 09:22:59 -0700813
John Reck25fbb3f2014-06-12 13:46:45 -0700814 // for 3d root, draw children with negative z values
815 issueOperationsOf3dChildren(zTranslatedNodes, kNegativeZChildren, renderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700816
John Reck25fbb3f2014-06-12 13:46:45 -0700817 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
818 const int saveCountOffset = renderer.getSaveCount() - 1;
819 const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
820 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
821 DisplayListOp *op = mDisplayListData->displayListOps[i];
John Reck113e0822014-03-18 09:22:59 -0700822
John Reck25fbb3f2014-06-12 13:46:45 -0700823 #if DEBUG_DISPLAY_LIST
824 op->output(level + 1);
825 #endif
826 logBuffer.writeCommand(level, op->name());
827 handler(op, saveCountOffset, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700828
John Reck25fbb3f2014-06-12 13:46:45 -0700829 if (CC_UNLIKELY(i == projectionReceiveIndex && mProjectedNodes.size() > 0)) {
830 issueOperationsOfProjectedChildren(renderer, handler);
831 }
John Reck113e0822014-03-18 09:22:59 -0700832 }
John Reck113e0822014-03-18 09:22:59 -0700833
John Reck25fbb3f2014-06-12 13:46:45 -0700834 // for 3d root, draw children with positive z values
835 issueOperationsOf3dChildren(zTranslatedNodes, kPositiveZChildren, renderer, handler);
836 }
John Reck113e0822014-03-18 09:22:59 -0700837 }
838
839 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
840 handler(new (alloc) RestoreToCountOp(restoreTo),
John Reckd0a0b2a2014-03-20 16:28:56 -0700841 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700842 renderer.setOverrideLayerAlpha(1.0f);
Chris Craikb265e2c2014-03-27 15:50:09 -0700843
Chris Craik3f0854292014-04-15 16:18:08 -0700844 DISPLAY_LIST_LOGD("%*sDone (%p, %s)", level * 2, "", this, getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700845 handler.endMark();
John Reck113e0822014-03-18 09:22:59 -0700846}
847
848} /* namespace uirenderer */
849} /* namespace android */