John Reck | 119907c | 2014-08-14 09:02:01 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2014 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | #include "AnimationContext.h" |
| 17 | |
| 18 | #include "Animator.h" |
| 19 | #include "RenderNode.h" |
| 20 | #include "TreeInfo.h" |
| 21 | #include "renderthread/TimeLord.h" |
| 22 | |
| 23 | namespace android { |
| 24 | namespace uirenderer { |
| 25 | |
| 26 | AnimationContext::AnimationContext(renderthread::TimeLord& clock) |
| 27 | : mClock(clock) |
| 28 | , mCurrentFrameAnimations(*this) |
| 29 | , mNextFrameAnimations(*this) |
| 30 | , mFrameTimeMs(0) { |
| 31 | } |
| 32 | |
| 33 | AnimationContext::~AnimationContext() { |
| 34 | } |
| 35 | |
| 36 | void AnimationContext::addAnimatingRenderNode(RenderNode& node) { |
| 37 | if (!node.animators().hasAnimationHandle()) { |
| 38 | AnimationHandle* handle = new AnimationHandle(node, *this); |
| 39 | addAnimationHandle(handle); |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | void AnimationContext::addAnimationHandle(AnimationHandle* handle) { |
| 44 | handle->insertAfter(&mNextFrameAnimations); |
| 45 | } |
| 46 | |
| 47 | void AnimationContext::startFrame() { |
| 48 | LOG_ALWAYS_FATAL_IF(mCurrentFrameAnimations.mNextHandle, |
| 49 | "Missed running animations last frame!"); |
| 50 | AnimationHandle* head = mNextFrameAnimations.mNextHandle; |
| 51 | if (head) { |
| 52 | mNextFrameAnimations.mNextHandle = NULL; |
| 53 | mCurrentFrameAnimations.mNextHandle = head; |
| 54 | head->mPreviousHandle = &mCurrentFrameAnimations; |
| 55 | } |
| 56 | mFrameTimeMs = mClock.computeFrameTimeMs(); |
| 57 | } |
| 58 | |
| 59 | void AnimationContext::runRemainingAnimations(TreeInfo& info) { |
| 60 | while (mCurrentFrameAnimations.mNextHandle) { |
| 61 | AnimationHandle* current = mCurrentFrameAnimations.mNextHandle; |
| 62 | AnimatorManager& animators = current->mRenderNode->animators(); |
| 63 | animators.pushStaging(); |
| 64 | animators.animateNoDamage(info); |
| 65 | LOG_ALWAYS_FATAL_IF(mCurrentFrameAnimations.mNextHandle == current, |
| 66 | "Animate failed to remove from current frame list!"); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | void AnimationContext::callOnFinished(BaseRenderNodeAnimator* animator, |
| 71 | AnimationListener* listener) { |
| 72 | listener->onAnimationFinished(animator); |
| 73 | } |
| 74 | |
| 75 | AnimationHandle::AnimationHandle(AnimationContext& context) |
| 76 | : mContext(context) |
| 77 | , mPreviousHandle(NULL) |
| 78 | , mNextHandle(NULL) { |
| 79 | } |
| 80 | |
| 81 | AnimationHandle::AnimationHandle(RenderNode& animatingNode, AnimationContext& context) |
| 82 | : mRenderNode(&animatingNode) |
| 83 | , mContext(context) |
| 84 | , mPreviousHandle(NULL) |
| 85 | , mNextHandle(NULL) { |
| 86 | mRenderNode->animators().setAnimationHandle(this); |
| 87 | } |
| 88 | |
| 89 | AnimationHandle::~AnimationHandle() { |
| 90 | LOG_ALWAYS_FATAL_IF(mPreviousHandle || mNextHandle, |
| 91 | "AnimationHandle destroyed while still animating!"); |
| 92 | } |
| 93 | |
| 94 | void AnimationHandle::notifyAnimationsRan() { |
| 95 | removeFromList(); |
| 96 | if (mRenderNode->animators().hasAnimators()) { |
| 97 | mContext.addAnimationHandle(this); |
| 98 | } else { |
| 99 | mRenderNode->animators().setAnimationHandle(NULL); |
| 100 | delete this; |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | void AnimationHandle::insertAfter(AnimationHandle* prev) { |
| 105 | removeFromList(); |
| 106 | mNextHandle = prev->mNextHandle; |
| 107 | if (mNextHandle) { |
| 108 | mNextHandle->mPreviousHandle = this; |
| 109 | } |
| 110 | prev->mNextHandle = this; |
| 111 | mPreviousHandle = prev; |
| 112 | } |
| 113 | |
| 114 | void AnimationHandle::removeFromList() { |
| 115 | if (mPreviousHandle) { |
| 116 | mPreviousHandle->mNextHandle = mNextHandle; |
| 117 | } |
| 118 | if (mNextHandle) { |
| 119 | mNextHandle->mPreviousHandle = mPreviousHandle; |
| 120 | } |
| 121 | mPreviousHandle = NULL; |
| 122 | mNextHandle = NULL; |
| 123 | } |
| 124 | |
| 125 | } /* namespace uirenderer */ |
| 126 | } /* namespace android */ |