Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "rsContext.h" |
| 18 | |
| 19 | using namespace android; |
| 20 | using namespace android::renderscript; |
| 21 | |
| 22 | #include <GLES/gl.h> |
| 23 | #include <GLES/glext.h> |
| 24 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 25 | TriangleMesh::TriangleMesh() |
| 26 | { |
| 27 | mVertexElement = NULL; |
| 28 | mIndexElement = NULL; |
| 29 | mVertexData = NULL; |
| 30 | mIndexData = NULL; |
| 31 | mTriangleCount = 0; |
| 32 | mVertexDataSize = 0; |
| 33 | mIndexDataSize = 0; |
| 34 | |
| 35 | mBufferObjects[0] = 0; |
| 36 | mBufferObjects[1] = 0; |
| 37 | |
| 38 | mOffsetCoord = 0; |
| 39 | mOffsetTex = 0; |
| 40 | mOffsetNorm = 0; |
| 41 | |
| 42 | mSizeCoord = 0; |
| 43 | mSizeTex = 0; |
| 44 | mSizeNorm = 0; |
| 45 | |
| 46 | } |
| 47 | |
| 48 | TriangleMesh::~TriangleMesh() |
| 49 | { |
| 50 | free(mVertexData); |
| 51 | free(mIndexData); |
| 52 | } |
| 53 | |
| 54 | |
| 55 | |
| 56 | TriangleMeshContext::TriangleMeshContext() |
| 57 | { |
| 58 | clear(); |
| 59 | } |
| 60 | |
| 61 | TriangleMeshContext::~TriangleMeshContext() |
| 62 | { |
| 63 | } |
| 64 | |
| 65 | void TriangleMeshContext::clear() |
| 66 | { |
| 67 | mVertexElement = NULL; |
| 68 | mVertexSizeBits = 0; |
| 69 | mIndexElement = NULL; |
| 70 | mIndexSizeBits = 0; |
| 71 | mTriangleCount = 0; |
| 72 | mVertexData.clear(); |
| 73 | mIndexData.clear(); |
| 74 | } |
| 75 | |
| 76 | void TriangleMesh::analyzeElement() |
| 77 | { |
| 78 | for (uint32_t ct=0; ct < mVertexElement->getComponentCount(); ct++) { |
| 79 | const Component *c = mVertexElement->getComponent(ct); |
| 80 | |
| 81 | if (c->getKind() == Component::X) { |
| 82 | rsAssert(mSizeCoord == 0); |
| 83 | mSizeCoord = 1; |
| 84 | mOffsetCoord = ct; |
| 85 | } |
| 86 | if (c->getKind() == Component::Y) { |
| 87 | rsAssert(mSizeCoord == 1); |
| 88 | mSizeCoord = 2; |
| 89 | } |
| 90 | if (c->getKind() == Component::Z) { |
| 91 | rsAssert(mSizeCoord == 2); |
| 92 | mSizeCoord = 3; |
| 93 | } |
| 94 | if (c->getKind() == Component::W) { |
| 95 | rsAssert(mSizeCoord == 4); |
| 96 | mSizeCoord = 4; |
| 97 | } |
| 98 | |
| 99 | if (c->getKind() == Component::NX) { |
| 100 | rsAssert(mSizeNorm == 0); |
| 101 | mSizeNorm = 1; |
| 102 | mOffsetNorm = ct; |
| 103 | } |
| 104 | if (c->getKind() == Component::NY) { |
| 105 | rsAssert(mSizeNorm == 1); |
| 106 | mSizeNorm = 2; |
| 107 | } |
| 108 | if (c->getKind() == Component::NZ) { |
| 109 | rsAssert(mSizeNorm == 2); |
| 110 | mSizeNorm = 3; |
| 111 | } |
| 112 | |
| 113 | if (c->getKind() == Component::S) { |
| 114 | rsAssert(mSizeTex == 0); |
| 115 | mSizeTex = 1; |
| 116 | mOffsetTex = ct; |
| 117 | } |
| 118 | if (c->getKind() == Component::T) { |
| 119 | rsAssert(mSizeTex == 1); |
| 120 | mSizeTex = 2; |
| 121 | } |
| 122 | } |
Jason Sams | f29ca50 | 2009-06-23 12:22:47 -0700 | [diff] [blame] | 123 | LOGV("TriangleMesh %i,%i %i,%i %i,%i", mSizeCoord, mOffsetCoord, mSizeNorm, mOffsetNorm, mSizeTex, mOffsetTex); |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 124 | |
| 125 | } |
| 126 | |
| 127 | |
| 128 | namespace android { |
| 129 | namespace renderscript { |
| 130 | |
| 131 | void rsi_TriangleMeshBegin(Context *rsc, RsElement vertex, RsElement index) |
| 132 | { |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 133 | TriangleMeshContext *tmc = &rsc->mStateTriangleMesh; |
| 134 | |
| 135 | tmc->clear(); |
| 136 | tmc->mVertexElement = static_cast<Element *>(vertex); |
| 137 | tmc->mVertexSizeBits = tmc->mVertexElement->getSizeBits(); |
| 138 | tmc->mIndexElement = static_cast<Element *>(index); |
| 139 | tmc->mIndexSizeBits = tmc->mIndexElement->getSizeBits(); |
| 140 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 141 | assert(!(tmc->mVertexSizeBits & 0x7)); |
| 142 | assert(!(tmc->mIndexSizeBits & 0x7)); |
| 143 | } |
| 144 | |
| 145 | void rsi_TriangleMeshAddVertex(Context *rsc, const void *data) |
| 146 | { |
| 147 | TriangleMeshContext *tmc = &rsc->mStateTriangleMesh; |
| 148 | |
| 149 | // todo: Make this efficient. |
| 150 | for (uint32_t ct = 0; (ct * 8) < tmc->mVertexSizeBits; ct++) { |
| 151 | tmc->mVertexData.add(static_cast<const uint8_t *>(data) [ct]); |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | void rsi_TriangleMeshAddTriangle(Context *rsc, uint32_t idx1, uint32_t idx2, uint32_t idx3) |
| 156 | { |
| 157 | TriangleMeshContext *tmc = &rsc->mStateTriangleMesh; |
| 158 | |
| 159 | // todo: Make this efficient. |
| 160 | switch(tmc->mIndexSizeBits) { |
| 161 | case 16: |
| 162 | tmc->mIndexData.add(idx1); |
| 163 | tmc->mIndexData.add(idx2); |
| 164 | tmc->mIndexData.add(idx3); |
| 165 | break; |
| 166 | default: |
| 167 | assert(0); |
| 168 | } |
| 169 | |
| 170 | tmc->mTriangleCount++; |
| 171 | } |
| 172 | |
| 173 | RsTriangleMesh rsi_TriangleMeshCreate(Context *rsc) |
| 174 | { |
| 175 | TriangleMeshContext *tmc = &rsc->mStateTriangleMesh; |
| 176 | |
| 177 | TriangleMesh * tm = new TriangleMesh(); |
| 178 | if (!tm) { |
| 179 | LOGE("rsTriangleMeshCreate: Error OUT OF MEMORY"); |
| 180 | // error |
| 181 | return 0; |
| 182 | } |
| 183 | |
| 184 | tm->mTriangleCount = tmc->mTriangleCount; |
| 185 | tm->mIndexDataSize = tmc->mIndexData.size() * tmc->mIndexSizeBits >> 3; |
| 186 | tm->mVertexDataSize = tmc->mVertexData.size(); |
| 187 | tm->mIndexElement = tmc->mIndexElement; |
| 188 | tm->mVertexElement = tmc->mVertexElement; |
| 189 | |
| 190 | tm->mIndexData = malloc(tm->mIndexDataSize); |
| 191 | tm->mVertexData = malloc(tm->mVertexDataSize); |
| 192 | if (!tm->mIndexData || !tm->mVertexData) { |
| 193 | LOGE("rsTriangleMeshCreate: Error OUT OF MEMORY"); |
| 194 | delete tm; |
| 195 | return 0; |
| 196 | } |
| 197 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 198 | memcpy(tm->mVertexData, tmc->mVertexData.array(), tm->mVertexDataSize); |
| 199 | memcpy(tm->mIndexData, tmc->mIndexData.array(), tm->mIndexDataSize); |
| 200 | tm->analyzeElement(); |
| 201 | |
Jason Sams | 07ae406 | 2009-08-27 20:23:34 -0700 | [diff] [blame^] | 202 | tm->incUserRef(); |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 203 | return tm; |
| 204 | } |
| 205 | |
| 206 | void rsi_TriangleMeshDestroy(Context *rsc, RsTriangleMesh vtm) |
| 207 | { |
| 208 | TriangleMeshContext *tmc = &rsc->mStateTriangleMesh; |
| 209 | TriangleMesh * tm = static_cast<TriangleMesh *>(vtm); |
| 210 | |
| 211 | free(tm->mIndexData); |
| 212 | free(tm->mVertexData); |
| 213 | delete tm; |
| 214 | } |
| 215 | |
| 216 | |
| 217 | |
| 218 | void rsi_TriangleMeshRenderRange(Context *rsc, RsTriangleMesh vtm, uint32_t first, uint32_t count) |
| 219 | { |
| 220 | TriangleMesh * tm = static_cast<TriangleMesh *>(vtm); |
| 221 | |
| 222 | rsc->setupCheck(); |
| 223 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 224 | if (!tm->mBufferObjects[0]) { |
| 225 | glGenBuffers(2, &tm->mBufferObjects[0]); |
| 226 | |
| 227 | glBindBuffer(GL_ARRAY_BUFFER, tm->mBufferObjects[0]); |
| 228 | glBufferData(GL_ARRAY_BUFFER, tm->mVertexDataSize, tm->mVertexData, GL_STATIC_DRAW); |
| 229 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 230 | |
| 231 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]); |
| 232 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, tm->mIndexDataSize, tm->mIndexData, GL_STATIC_DRAW); |
| 233 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); |
| 234 | } |
| 235 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 236 | if (first >= tm->mTriangleCount) { |
| 237 | return; |
| 238 | } |
| 239 | if (count >= (tm->mTriangleCount - first)) { |
| 240 | count = tm->mTriangleCount - first; |
| 241 | } |
| 242 | if (!count) { |
| 243 | return; |
| 244 | } |
| 245 | |
| 246 | const float *f = (const float *)tm->mVertexData; |
| 247 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 248 | glBindBuffer(GL_ARRAY_BUFFER, tm->mBufferObjects[0]); |
| 249 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]); |
| 250 | |
| 251 | glEnableClientState(GL_VERTEX_ARRAY); |
Jason Sams | 25ffcdc | 2009-08-20 16:10:36 -0700 | [diff] [blame] | 252 | glVertexPointer(tm->mSizeCoord, |
| 253 | GL_FLOAT, |
| 254 | tm->mVertexElement->getSizeBytes(), |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 255 | (void *)tm->mVertexElement->getComponentOffsetBytes(tm->mOffsetCoord)); |
| 256 | |
| 257 | if (tm->mSizeTex) { |
| 258 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
Jason Sams | 25ffcdc | 2009-08-20 16:10:36 -0700 | [diff] [blame] | 259 | glTexCoordPointer(tm->mSizeTex, |
| 260 | GL_FLOAT, |
| 261 | tm->mVertexElement->getSizeBytes(), |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 262 | (void *)tm->mVertexElement->getComponentOffsetBytes(tm->mOffsetTex)); |
| 263 | } else { |
| 264 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| 265 | } |
| 266 | |
| 267 | if (tm->mSizeNorm) { |
| 268 | glEnableClientState(GL_NORMAL_ARRAY); |
Jason Sams | 25ffcdc | 2009-08-20 16:10:36 -0700 | [diff] [blame] | 269 | glNormalPointer(GL_FLOAT, |
| 270 | tm->mVertexElement->getSizeBytes(), |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 271 | (void *)tm->mVertexElement->getComponentOffsetBytes(tm->mOffsetNorm)); |
| 272 | } else { |
| 273 | glDisableClientState(GL_NORMAL_ARRAY); |
| 274 | } |
| 275 | |
| 276 | glDrawElements(GL_TRIANGLES, count * 3, GL_UNSIGNED_SHORT, (GLvoid *)(first * 3 * 2)); |
| 277 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 278 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 279 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); |
| 280 | } |
| 281 | |
| 282 | void rsi_TriangleMeshRender(Context *rsc, RsTriangleMesh vtm) |
| 283 | { |
| 284 | rsi_TriangleMeshRenderRange(rsc, vtm, 0, 0xffffff); |
| 285 | } |
| 286 | |
| 287 | }} |