| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_POINTER_CONTROLLER_H |
| #define _UI_POINTER_CONTROLLER_H |
| |
| #include "SpriteController.h" |
| |
| #include <ui/DisplayInfo.h> |
| #include <ui/Input.h> |
| #include <utils/RefBase.h> |
| #include <utils/Looper.h> |
| #include <utils/String8.h> |
| |
| #include <SkBitmap.h> |
| |
| namespace android { |
| |
| /** |
| * Interface for tracking a single (mouse) pointer. |
| * |
| * The pointer controller is responsible for providing synchronization and for tracking |
| * display orientation changes if needed. |
| */ |
| class PointerControllerInterface : public virtual RefBase { |
| protected: |
| PointerControllerInterface() { } |
| virtual ~PointerControllerInterface() { } |
| |
| public: |
| /* Gets the bounds of the region that the pointer can traverse. |
| * Returns true if the bounds are available. */ |
| virtual bool getBounds(float* outMinX, float* outMinY, |
| float* outMaxX, float* outMaxY) const = 0; |
| |
| /* Move the pointer. */ |
| virtual void move(float deltaX, float deltaY) = 0; |
| |
| /* Sets a mask that indicates which buttons are pressed. */ |
| virtual void setButtonState(uint32_t buttonState) = 0; |
| |
| /* Gets a mask that indicates which buttons are pressed. */ |
| virtual uint32_t getButtonState() const = 0; |
| |
| /* Sets the absolute location of the pointer. */ |
| virtual void setPosition(float x, float y) = 0; |
| |
| /* Gets the absolute location of the pointer. */ |
| virtual void getPosition(float* outX, float* outY) const = 0; |
| |
| /* Fades the pointer out now. */ |
| virtual void fade() = 0; |
| |
| /* Makes the pointer visible if it has faded out. */ |
| virtual void unfade() = 0; |
| }; |
| |
| |
| /* |
| * Tracks pointer movements and draws the pointer sprite to a surface. |
| * |
| * Handles pointer acceleration and animation. |
| */ |
| class PointerController : public PointerControllerInterface, public MessageHandler { |
| protected: |
| virtual ~PointerController(); |
| |
| public: |
| enum InactivityFadeDelay { |
| INACTIVITY_FADE_DELAY_NORMAL = 0, |
| INACTIVITY_FADE_DELAY_SHORT = 1, |
| }; |
| |
| PointerController(const sp<Looper>& looper, const sp<SpriteController>& spriteController); |
| |
| virtual bool getBounds(float* outMinX, float* outMinY, |
| float* outMaxX, float* outMaxY) const; |
| virtual void move(float deltaX, float deltaY); |
| virtual void setButtonState(uint32_t buttonState); |
| virtual uint32_t getButtonState() const; |
| virtual void setPosition(float x, float y); |
| virtual void getPosition(float* outX, float* outY) const; |
| virtual void fade(); |
| virtual void unfade(); |
| |
| void setDisplaySize(int32_t width, int32_t height); |
| void setDisplayOrientation(int32_t orientation); |
| void setPointerIcon(const SkBitmap* bitmap, float hotSpotX, float hotSpotY); |
| void setInactivityFadeDelay(InactivityFadeDelay inactivityFadeDelay); |
| |
| private: |
| enum { |
| MSG_FADE_STEP = 0, |
| }; |
| |
| mutable Mutex mLock; |
| |
| sp<Looper> mLooper; |
| sp<SpriteController> mSpriteController; |
| sp<WeakMessageHandler> mHandler; |
| |
| struct Locked { |
| int32_t displayWidth; |
| int32_t displayHeight; |
| int32_t displayOrientation; |
| |
| float pointerX; |
| float pointerY; |
| uint32_t buttonState; |
| |
| float fadeAlpha; |
| InactivityFadeDelay inactivityFadeDelay; |
| |
| bool visible; |
| |
| sp<Sprite> sprite; |
| } mLocked; |
| |
| bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; |
| void setPositionLocked(float x, float y); |
| void updateLocked(); |
| |
| void handleMessage(const Message& message); |
| bool unfadeBeforeUpdateLocked(); |
| void startFadeLocked(); |
| void startInactivityFadeDelayLocked(); |
| void fadeStepLocked(); |
| bool isFadingLocked(); |
| nsecs_t getInactivityFadeDelayTimeLocked(); |
| void sendFadeStepMessageDelayedLocked(nsecs_t delayTime); |
| }; |
| |
| } // namespace android |
| |
| #endif // _UI_POINTER_CONTROLLER_H |