| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_MOUSE_CURSOR_CONTROLLER_H |
| #define _UI_MOUSE_CURSOR_CONTROLLER_H |
| |
| #include <gui/DisplayEventReceiver.h> |
| #include <input/DisplayViewport.h> |
| #include <input/Input.h> |
| #include <utils/BitSet.h> |
| #include <utils/Looper.h> |
| #include <utils/RefBase.h> |
| |
| #include <functional> |
| #include <map> |
| #include <memory> |
| #include <vector> |
| |
| #include "PointerControllerContext.h" |
| #include "SpriteController.h" |
| |
| namespace android { |
| |
| /* |
| * Helper class for PointerController that specifically handles |
| * mouse cursor resources and actions. |
| */ |
| class MouseCursorController { |
| public: |
| MouseCursorController(PointerControllerContext& context); |
| ~MouseCursorController(); |
| |
| bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; |
| void move(float deltaX, float deltaY); |
| void setButtonState(int32_t buttonState); |
| int32_t getButtonState() const; |
| void setPosition(float x, float y); |
| void getPosition(float* outX, float* outY) const; |
| int32_t getDisplayId() const; |
| void fade(PointerControllerInterface::Transition transition); |
| void unfade(PointerControllerInterface::Transition transition); |
| void setDisplayViewport(const DisplayViewport& viewport, bool getAdditionalMouseResources); |
| |
| void updatePointerIcon(int32_t iconId); |
| void setCustomPointerIcon(const SpriteIcon& icon); |
| void reloadPointerResources(bool getAdditionalMouseResources); |
| |
| void getAdditionalMouseResources(); |
| bool isViewportValid(); |
| |
| bool doAnimations(nsecs_t timestamp); |
| |
| bool resourcesLoaded(); |
| |
| private: |
| mutable std::mutex mLock; |
| |
| PointerResources mResources; |
| |
| PointerControllerContext& mContext; |
| |
| struct Locked { |
| DisplayViewport viewport; |
| |
| size_t animationFrameIndex; |
| nsecs_t lastFrameUpdatedTime; |
| |
| int32_t pointerFadeDirection; |
| float pointerX; |
| float pointerY; |
| float pointerAlpha; |
| sp<Sprite> pointerSprite; |
| SpriteIcon pointerIcon; |
| bool updatePointerIcon; |
| |
| bool resourcesLoaded; |
| |
| std::map<int32_t, SpriteIcon> additionalMouseResources; |
| std::map<int32_t, PointerAnimation> animationResources; |
| |
| int32_t requestedPointerType; |
| |
| int32_t buttonState; |
| |
| bool animating{false}; |
| |
| } mLocked GUARDED_BY(mLock); |
| |
| bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; |
| void setPositionLocked(float x, float y); |
| |
| void updatePointerLocked(); |
| |
| void loadResourcesLocked(bool getAdditionalMouseResources); |
| |
| bool doBitmapAnimationLocked(nsecs_t timestamp); |
| bool doFadingAnimationLocked(nsecs_t timestamp); |
| |
| void startAnimationLocked(); |
| }; |
| |
| } // namespace android |
| |
| #endif // _UI_MOUSE_CURSOR_CONTROLLER_H |