| // Copyright (C) 2021 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package { |
| // See: http://go/android-license-faq |
| // A large-scale-change added 'default_applicable_licenses' to import |
| // all of the 'license_kinds' from "frameworks_base_license" |
| // to get the below license kinds: |
| // SPDX-license-identifier-Apache-2.0 |
| // SPDX-license-identifier-MIT |
| // SPDX-license-identifier-Unicode-DFS |
| default_applicable_licenses: ["frameworks_base_license"], |
| } |
| |
| // This module provides access to information Soong has related to the |
| // whole platform bootclasspath. Currently, that information is provided solely |
| // through configuration but additional information will be added here. |
| // |
| // This will provide support for the following: |
| // * Hidden API processing for those parts of the bootclasspath that are not |
| // part of an APEX. |
| // * Compatibility checking to ensure that the hidden API bits encoded into the |
| // dex files by the modularized hidden API processing is compatible with the |
| // runtimes of earlier releases which expect the bits to have been computed |
| // over the entirety of the bootclasspath in one go not separately. |
| // * Dexpreopting apps and other libraries not on the platform bootclasspath. |
| // * Generating and installing the appropriate files to the device which will |
| // allow it to generate the bootclasspath related environment variables |
| // dynamically. |
| // |
| // This module needs to be present in the build for the above processing to be |
| // done correctly. |
| platform_bootclasspath { |
| name: "platform-bootclasspath", |
| } |