| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <cutils/log.h> |
| #include <gui/Surface.h> |
| #include <ui/PixelFormat.h> |
| |
| #include <AnimationContext.h> |
| #include <DisplayListCanvas.h> |
| #include <RenderNode.h> |
| #include <renderthread/RenderProxy.h> |
| #include <renderthread/RenderTask.h> |
| |
| #include "TestContext.h" |
| |
| #include <stdio.h> |
| #include <unistd.h> |
| |
| using namespace android; |
| using namespace android::uirenderer; |
| using namespace android::uirenderer::renderthread; |
| using namespace android::uirenderer::test; |
| |
| class ContextFactory : public IContextFactory { |
| public: |
| virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { |
| return new AnimationContext(clock); |
| } |
| }; |
| |
| static DisplayListCanvas* startRecording(RenderNode* node) { |
| DisplayListCanvas* renderer = new DisplayListCanvas( |
| node->stagingProperties().getWidth(), node->stagingProperties().getHeight()); |
| return renderer; |
| } |
| |
| static void endRecording(DisplayListCanvas* renderer, RenderNode* node) { |
| node->setStagingDisplayList(renderer->finishRecording()); |
| delete renderer; |
| } |
| |
| class TreeContentAnimation { |
| public: |
| virtual ~TreeContentAnimation() {} |
| int frameCount = 150; |
| virtual int getFrameCount() { return frameCount; } |
| virtual void setFrameCount(int fc) { |
| if (fc > 0) { |
| frameCount = fc; |
| } |
| } |
| virtual void createContent(int width, int height, DisplayListCanvas* renderer) = 0; |
| virtual void doFrame(int frameNr) = 0; |
| |
| template <class T> |
| static void run(int frameCount) { |
| T animation; |
| animation.setFrameCount(frameCount); |
| |
| TestContext testContext; |
| |
| // create the native surface |
| const int width = gDisplay.w; |
| const int height = gDisplay.h; |
| sp<Surface> surface = testContext.surface(); |
| |
| RenderNode* rootNode = new RenderNode(); |
| rootNode->incStrong(nullptr); |
| rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, width, height); |
| rootNode->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| rootNode->mutateStagingProperties().setClipToBounds(false); |
| rootNode->setPropertyFieldsDirty(RenderNode::GENERIC); |
| |
| ContextFactory factory; |
| std::unique_ptr<RenderProxy> proxy(new RenderProxy(false, rootNode, &factory)); |
| proxy->loadSystemProperties(); |
| proxy->initialize(surface); |
| float lightX = width / 2.0; |
| proxy->setup(width, height, dp(800.0f), 255 * 0.075, 255 * 0.15); |
| proxy->setLightCenter((Vector3){lightX, dp(-200.0f), dp(800.0f)}); |
| |
| android::uirenderer::Rect DUMMY; |
| |
| DisplayListCanvas* renderer = startRecording(rootNode); |
| animation.createContent(width, height, renderer); |
| endRecording(renderer, rootNode); |
| |
| // Do a few cold runs then reset the stats so that the caches are all hot |
| for (int i = 0; i < 3; i++) { |
| testContext.waitForVsync(); |
| proxy->syncAndDrawFrame(); |
| } |
| proxy->resetProfileInfo(); |
| |
| for (int i = 0; i < animation.getFrameCount(); i++) { |
| testContext.waitForVsync(); |
| |
| ATRACE_NAME("UI-Draw Frame"); |
| nsecs_t vsync = systemTime(CLOCK_MONOTONIC); |
| UiFrameInfoBuilder(proxy->frameInfo()) |
| .setVsync(vsync, vsync); |
| animation.doFrame(i); |
| proxy->syncAndDrawFrame(); |
| } |
| |
| proxy->dumpProfileInfo(STDOUT_FILENO, 0); |
| rootNode->decStrong(nullptr); |
| } |
| }; |
| |
| class ShadowGridAnimation : public TreeContentAnimation { |
| public: |
| std::vector< sp<RenderNode> > cards; |
| void createContent(int width, int height, DisplayListCanvas* renderer) override { |
| renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); |
| renderer->insertReorderBarrier(true); |
| |
| for (int x = dp(16); x < (width - dp(116)); x += dp(116)) { |
| for (int y = dp(16); y < (height - dp(116)); y += dp(116)) { |
| sp<RenderNode> card = createCard(x, y, dp(100), dp(100)); |
| renderer->drawRenderNode(card.get()); |
| cards.push_back(card); |
| } |
| } |
| |
| renderer->insertReorderBarrier(false); |
| } |
| void doFrame(int frameNr) override { |
| int curFrame = frameNr % 150; |
| for (size_t ci = 0; ci < cards.size(); ci++) { |
| cards[ci]->mutateStagingProperties().setTranslationX(curFrame); |
| cards[ci]->mutateStagingProperties().setTranslationY(curFrame); |
| cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| } |
| } |
| private: |
| sp<RenderNode> createCard(int x, int y, int width, int height) { |
| sp<RenderNode> node = new RenderNode(); |
| node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height); |
| node->mutateStagingProperties().setElevation(dp(16)); |
| node->mutateStagingProperties().mutableOutline().setRoundRect(0, 0, width, height, dp(10), 1); |
| node->mutateStagingProperties().mutableOutline().setShouldClip(true); |
| node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y | RenderNode::Z); |
| |
| DisplayListCanvas* renderer = startRecording(node.get()); |
| renderer->drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode); |
| endRecording(renderer, node.get()); |
| return node; |
| } |
| }; |
| |
| class ShadowGrid2Animation : public TreeContentAnimation { |
| public: |
| std::vector< sp<RenderNode> > cards; |
| void createContent(int width, int height, DisplayListCanvas* renderer) override { |
| renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); |
| renderer->insertReorderBarrier(true); |
| |
| for (int x = dp(8); x < (width - dp(58)); x += dp(58)) { |
| for (int y = dp(8); y < (height - dp(58)); y += dp(58)) { |
| sp<RenderNode> card = createCard(x, y, dp(50), dp(50)); |
| renderer->drawRenderNode(card.get()); |
| cards.push_back(card); |
| } |
| } |
| |
| renderer->insertReorderBarrier(false); |
| } |
| void doFrame(int frameNr) override { |
| int curFrame = frameNr % 150; |
| for (size_t ci = 0; ci < cards.size(); ci++) { |
| cards[ci]->mutateStagingProperties().setTranslationX(curFrame); |
| cards[ci]->mutateStagingProperties().setTranslationY(curFrame); |
| cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| } |
| } |
| private: |
| sp<RenderNode> createCard(int x, int y, int width, int height) { |
| sp<RenderNode> node = new RenderNode(); |
| node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height); |
| node->mutateStagingProperties().setElevation(dp(16)); |
| node->mutateStagingProperties().mutableOutline().setRoundRect(0, 0, width, height, dp(6), 1); |
| node->mutateStagingProperties().mutableOutline().setShouldClip(true); |
| node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y | RenderNode::Z); |
| |
| DisplayListCanvas* renderer = startRecording(node.get()); |
| renderer->drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode); |
| endRecording(renderer, node.get()); |
| return node; |
| } |
| }; |
| |
| class RectGridAnimation : public TreeContentAnimation { |
| public: |
| sp<RenderNode> card; |
| void createContent(int width, int height, DisplayListCanvas* renderer) override { |
| renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); |
| renderer->insertReorderBarrier(true); |
| |
| card = createCard(40, 40, 200, 200); |
| renderer->drawRenderNode(card.get()); |
| |
| renderer->insertReorderBarrier(false); |
| } |
| void doFrame(int frameNr) override { |
| int curFrame = frameNr % 150; |
| card->mutateStagingProperties().setTranslationX(curFrame); |
| card->mutateStagingProperties().setTranslationY(curFrame); |
| card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| } |
| private: |
| sp<RenderNode> createCard(int x, int y, int width, int height) { |
| sp<RenderNode> node = new RenderNode(); |
| node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height); |
| node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| |
| DisplayListCanvas* renderer = startRecording(node.get()); |
| renderer->drawColor(0xFFFF00FF, SkXfermode::kSrcOver_Mode); |
| |
| SkRegion region; |
| for (int xOffset = 0; xOffset < width; xOffset+=2) { |
| for (int yOffset = 0; yOffset < height; yOffset+=2) { |
| region.op(xOffset, yOffset, xOffset + 1, yOffset + 1, SkRegion::kUnion_Op); |
| } |
| } |
| |
| SkPaint paint; |
| paint.setColor(0xff00ffff); |
| renderer->drawRegion(region, paint); |
| |
| endRecording(renderer, node.get()); |
| return node; |
| } |
| }; |
| |
| class OvalAnimation : public TreeContentAnimation { |
| public: |
| sp<RenderNode> card; |
| void createContent(int width, int height, DisplayListCanvas* renderer) override { |
| renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); |
| renderer->insertReorderBarrier(true); |
| |
| card = createCard(40, 40, 400, 400); |
| renderer->drawRenderNode(card.get()); |
| |
| renderer->insertReorderBarrier(false); |
| } |
| |
| void doFrame(int frameNr) override { |
| int curFrame = frameNr % 150; |
| card->mutateStagingProperties().setTranslationX(curFrame); |
| card->mutateStagingProperties().setTranslationY(curFrame); |
| card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| } |
| private: |
| sp<RenderNode> createCard(int x, int y, int width, int height) { |
| sp<RenderNode> node = new RenderNode(); |
| node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height); |
| node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| |
| DisplayListCanvas* renderer = startRecording(node.get()); |
| |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setColor(0xFF000000); |
| renderer->drawOval(0, 0, width, height, paint); |
| |
| endRecording(renderer, node.get()); |
| return node; |
| } |
| }; |
| |
| class PartialInvalTest : public TreeContentAnimation { |
| public: |
| std::vector< sp<RenderNode> > cards; |
| void createContent(int width, int height, DisplayListCanvas* renderer) override { |
| static SkColor COLORS[] = { |
| 0xFFF44336, |
| 0xFF9C27B0, |
| 0xFF2196F3, |
| 0xFF4CAF50, |
| }; |
| |
| renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); |
| |
| for (int x = dp(16); x < (width - dp(116)); x += dp(116)) { |
| for (int y = dp(16); y < (height - dp(116)); y += dp(116)) { |
| sp<RenderNode> card = createCard(x, y, dp(100), dp(100), |
| COLORS[static_cast<int>((y / dp(116))) % 4]); |
| renderer->drawRenderNode(card.get()); |
| cards.push_back(card); |
| } |
| } |
| } |
| void doFrame(int frameNr) override { |
| int curFrame = frameNr % 150; |
| cards[0]->mutateStagingProperties().setTranslationX(curFrame); |
| cards[0]->mutateStagingProperties().setTranslationY(curFrame); |
| cards[0]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| |
| DisplayListCanvas* renderer = startRecording(cards[0].get()); |
| renderer->drawColor(interpolateColor(curFrame / 150.0f, 0xFFF44336, 0xFFF8BBD0), |
| SkXfermode::kSrcOver_Mode); |
| endRecording(renderer, cards[0].get()); |
| } |
| |
| static SkColor interpolateColor(float fraction, SkColor start, SkColor end) { |
| int startA = (start >> 24) & 0xff; |
| int startR = (start >> 16) & 0xff; |
| int startG = (start >> 8) & 0xff; |
| int startB = start & 0xff; |
| |
| int endA = (end >> 24) & 0xff; |
| int endR = (end >> 16) & 0xff; |
| int endG = (end >> 8) & 0xff; |
| int endB = end & 0xff; |
| |
| return (int)((startA + (int)(fraction * (endA - startA))) << 24) | |
| (int)((startR + (int)(fraction * (endR - startR))) << 16) | |
| (int)((startG + (int)(fraction * (endG - startG))) << 8) | |
| (int)((startB + (int)(fraction * (endB - startB)))); |
| } |
| private: |
| sp<RenderNode> createCard(int x, int y, int width, int height, SkColor color) { |
| sp<RenderNode> node = new RenderNode(); |
| node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height); |
| node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| |
| DisplayListCanvas* renderer = startRecording(node.get()); |
| renderer->drawColor(color, SkXfermode::kSrcOver_Mode); |
| endRecording(renderer, node.get()); |
| return node; |
| } |
| }; |
| |
| struct cstr_cmp { |
| bool operator()(const char *a, const char *b) const { |
| return std::strcmp(a, b) < 0; |
| } |
| }; |
| |
| typedef void (*testProc)(int); |
| |
| std::map<const char*, testProc, cstr_cmp> gTestMap { |
| {"shadowgrid", TreeContentAnimation::run<ShadowGridAnimation>}, |
| {"shadowgrid2", TreeContentAnimation::run<ShadowGrid2Animation>}, |
| {"rectgrid", TreeContentAnimation::run<RectGridAnimation> }, |
| {"oval", TreeContentAnimation::run<OvalAnimation> }, |
| {"partialinval", TreeContentAnimation::run<PartialInvalTest> }, |
| }; |
| |
| int main(int argc, char* argv[]) { |
| const char* testName = argc > 1 ? argv[1] : "shadowgrid"; |
| testProc proc = gTestMap[testName]; |
| if(!proc) { |
| printf("Error: couldn't find test %s\n", testName); |
| return 1; |
| } |
| int loopCount = 1; |
| if (argc > 2) { |
| loopCount = atoi(argv[2]); |
| if (!loopCount) { |
| printf("Invalid loop count!\n"); |
| return 1; |
| } |
| } |
| int frameCount = 150; |
| if (argc > 3) { |
| frameCount = atoi(argv[3]); |
| if (frameCount < 1) { |
| printf("Invalid frame count!\n"); |
| return 1; |
| } |
| } |
| if (loopCount < 0) { |
| loopCount = INT_MAX; |
| } |
| for (int i = 0; i < loopCount; i++) { |
| proc(frameCount); |
| } |
| printf("Success!\n"); |
| return 0; |
| } |