| page.title=Android 1.5 Version Notes |
| sdk.version=1.5_r1 |
| sys.date=April 2009 |
| @jd:body |
| |
| <p> |
| <em>Date:</em> April 2009<br /> |
| <em>API Level:</em> <strong>3</strong></p> |
| |
| |
| <p>This document provides version notes for the Android 1.5 system image included in the SDK. </p> |
| |
| <ul> |
| <li><a href="#overview">Overview</a> |
| <li><a href="#overview">External Libraries</a> |
| <li><a href="#comp">Device Compatibility</a> |
| <li><a href="#apps">Built-in Applications</a> |
| <li><a href="#locs">UI Localizations</a> |
| <li><a href="#features">New Features</a> |
| <li><a href="#api-changes">API Changes</a> |
| </ul> |
| |
| <h2 id="overview">Overview</h2> |
| |
| <p>The Android 1.5 system delivered in the SDK (as library and system image) is |
| the development counterpart to the Android 1.5 production system image, |
| deployable to Android-powered handsets starting in May 2009. The system is fully |
| compliant and includes no external libraries. This is the first version of the |
| Android SDK that does not include the Maps external library.</p> |
| |
| <p>The Android 1.5 system delivers an updated version of the framework |
| API. As with previous versions, the Android 1.5 API |
| is assigned an integer identifier — <strong>3</strong> — that is |
| stored in the system itself. This identifier, called the "API Level", allows the |
| system to correctly determine whether an application is compatible with |
| the system, prior to installing the application.</p> |
| |
| <p>Applications can reference a specific API Level value in their |
| manifest files, to indicate the minimum version of the Android system |
| required to run the application. To reference a minimum API Level, applications |
| can add an <code>android:minSdkVersion</code> attribute in their manifest files. |
| The value of the attribute is an integer corresponding to an API Level |
| identifier. Prior to installing an application, the system then checks the value of |
| <code>android:minSdkVersion</code> and allows the install only |
| if the referenced integer is less than or equal to the API Level integer stored |
| in the system itself. </p> |
| |
| <p>When you migrate your application to the new SDK, you will need to choose |
| the platform version against which you will compile your application. In |
| general, you should compile your application against the lowest possible |
| version of the platform that your application can support. After you determine |
| the lowest version, you should ensure that your application's manifest file |
| defines the API Level of the lowest compatible platform version in the |
| <code>android:minSdkVersion</code> attribute. |
| |
| <p>After compiling your application, you should make sure to test it on the |
| platform specified in the application's <code>android:minSdkVersion</code> attribute. To |
| ensure forward-compatibility, you should also run the application on platforms |
| using a higher API Level than that used by your application. To run your |
| application against different platform versions in the emulator, you create an |
| AVD for each platform version that you want to test. For more information about |
| AVDs, see <a href="{@docRoot}guide/developing/tools/avd.html">Android Virtual |
| Devices</a>. If you are using a physical device for testing, ensure that you |
| know the API Level of the Android platform it runs.</p> |
| |
| <p>If you build an application using the Android 1.5 library and your |
| application makes use of any APIs introduced in API Level 3, you <strong><span |
| style="color:red;">must</span></strong> set the |
| <code>android:minSdkVersion</code> attribute in the application's manifest to |
| "3". </p> |
| |
| <p>Specifically, you define the <code>android:minSdkVersion</code> |
| attribute in a <code><uses-sdk></code> element as a child of |
| <code><manifest></code> in the manifest file. When set, the |
| attribute looks like this: </p> |
| |
| <pre><manifest> |
| ... |
| <uses-sdk android:minSdkVersion="3" /> |
| ... |
| </manifest></pre> |
| |
| <p>By setting <code>android:minSdkVersion</code> in this way, you ensure that |
| users will only be able to install your application if their devices are running |
| a compatible version of the Android platform. In turn, this ensures that your |
| application will function properly on their devices. This is especially |
| important if your application uses <a href="#apichange">APIs or system features |
| introduced in Android 1.5</a>. </p> |
| |
| <p>If your application uses APIs introduced in Android 1.5 but does not |
| declare <code><uses-sdk android:minSdkVersion="3" /></code>, then it will |
| run properly on Android 1.5 devices but <em>not</em> on Android 1.0 |
| devices. In the latter case, the application will crash at runtime when |
| it tries to use the Android 1.5 APIs.</p> |
| |
| <p>Conversely, if your application does not use any new APIs introduced in |
| Android 1.5, the application will in most cases function normally on devices |
| running a later version of the platform. However, if you have published |
| the application, you are strongly encouraged to install and test your |
| application on the Android 1.5 system image included in the SDK. This will |
| ensure a smooth transition for users, as they upgrade their devices to |
| the new version of the Android platform. </p> |
| |
| <p>Finally, if your application does not use any new APIs introduced since |
| Android 1.1, you can indicate general Android 1.1 compatibility by |
| setting the attribute to "2". If your application does not use any |
| new APIs introduced since Android 1.0, you can remove the attribute or |
| set it to "1". However, |
| before publishing your application, you must make sure to compile your |
| application against the Android library that corresponds to the application's |
| <code>android:minSdkVeresion</code> value.</p> |
| |
| <h2 id="apps">Built-in Applications</h2> |
| |
| <p>The system image includes these built-in applications:</p> |
| <ul> |
| <li>Alarm Clock</li> |
| <li>Browser</li> |
| <li>Calculator</li> |
| <li>Camcorder</li> |
| <li>Camera</li> |
| <li>Contacts</li> |
| <li>Custom Locale (developer app)</li> |
| <li>Dev Tools (developer app)</li> |
| <li>Dialer</li> |
| <li>Email</li> |
| <li>Gallery</li> |
| <li>IME for Japanese text input</li> |
| <li>Messaging</li> |
| <li>Music</li> |
| <li>Settings</li> |
| <li>Spare Parts (developer app)</li> |
| </ul> |
| |
| <h2 id="locs">Locales</h2> |
| |
| <p>The system image provides a variety of built-in locales. In some cases, |
| region-specific strings are available for the locales. In other cases, |
| a default version of the language is used. The languages that will be |
| available in the Android 1.5 system image are listed below (with |
| <em>language</em>_<em>country/region</em> locale descriptor).</p> |
| |
| <table style="border:0;"> |
| <tr> |
| <td style="border:0"> |
| <ul> |
| <li>Chinese, PRC (zh_CN)</li> |
| <li>Chinese, Taiwan (zh_TW)</li> |
| <li>Czech (cs_CZ)</li> |
| <li>Dutch, Netherlands (nl_NL)</li> |
| <li>Dutch, Belgium (nl_BE)</li> |
| <li>English, US (en_US)</li> |
| <li>English, Britain (en_GB)</li> |
| <li>English, Canada(en_CA)</li> |
| <li>English, Australia (en_AU)</li> |
| <li>English, New Zealand (en_NZ)</li> |
| <li>English, Singapore(en_SG)</li> |
| <li>French, France (fr_FR)</li> |
| <li>French, Belgium (fr_BE)</li> |
| </ul> |
| </td> |
| <td style="border:0;padding-left:5em;"> |
| <li>French, Canada (fr_CA)</li> |
| <li>French, Switzerland (fr_CH)</li> |
| <li>German, Germany (de_DE)</li> |
| <li>German, Austria(de_AT)</li> |
| <li>German, Switzerland (de_CH)</li> |
| <li>German, Liechtenstein (de_LI)</li> |
| <li>Italian, Italy (it_IT)</li> |
| <li>Italian, Switzerland (it_CH)</li> |
| <li>Japanese (ja_JP)</li> |
| <li>Korean (ko_KR)</li> |
| <li>Polish (pl_PL)</li> |
| <li>Russian (ru_RU)</li> |
| <li>Spanish (es_ES)</li> |
| </td> |
| </tr> |
| </table> |
| |
| <p>Localized UI strings match the locales that are displayable in |
| the emulator, accessible through the device Settings application.</p> |
| |
| <h2 id="features">New Features</h2> |
| |
| <p>For a list of new system features, see the <a |
| href="{@docRoot}sdk/android-1.5-highlights.html">Android 1.5 Platform |
| Highlights</a> document.</p> |
| |
| <h2 id="api-changes">API Changes</h2> |
| |
| <h3>Overview</strong></h3> |
| |
| <ul> |
| <li>UI framework</li> |
| <ul> |
| <li>Framework for easier background/UI thread interaction</li> |
| <li>New {@link android.widget.SlidingDrawer SlidingDrawer} widget</li> |
| <li>New {@link android.widget.HorizontalScrollView HorizontalScrollview} widget</li> |
| </ul> |
| </li> |
| |
| <li>AppWidget framework |
| <ul> |
| <li>APIs for creating secure home screen {@link android.appwidget |
| AppWidgets}. For information about how to use AppWidgets, see the Developer's |
| Guide <a href="{@docRoot}guide/topics/appwidgets/index.html">AppWidgets</a> |
| documentation. Also see <a |
| href="http://android-developers.blogspot.com/2009/04/introducing-home-screen-widgets-and.html"> |
| Introducing home screen widgets and the AppWidget |
| framework</a> on the Android Developer's Blog.</li> |
| <li>APIs for populating {@link android.provider.LiveFolders Live Folders} |
| with custom content.</li> |
| </ul> |
| </li> |
| |
| <li>Media framework</li> |
| <ul> |
| <li>Raw audio recording and playback APIs</li> |
| <li>Interactive MIDI playback engine</li> |
| <li>Video recording APIs for developers (3GP format)</li> |
| <li>Video and photo sharing Intents</li> |
| <li>Media search Intent</li> |
| </ul> |
| </li> |
| |
| <li>Input Method framework |
| <ul> |
| <li>{@link android.inputmethodservice.InputMethodService Input Method |
| Service} framework</li> |
| <li>Text-prediction engine</li> |
| <li>Ability to provide downloadable IMEs to users</li> |
| </ul> |
| </li> |
| |
| <li>Application-defined hardware requirements |
| <p>Applications can now use a new element in their manifest files, <a |
| href="{@docRoot}guide/topics/manifest/uses-configuration-element.html"><uses- |
| configuration></a> to indicate to the Android system what hardware features |
| they require in order to function properly. For example, an application might |
| use the element to specify that it requires a physical keyboard or a particular |
| navigation device, such as a trackball. Prior to installing the application, the |
| Android system checks the attributes defined for the |
| <code><uses-configuration></code> element and allows the installation to |
| continue only if the required hardware is present.</p> |
| </li> |
| |
| <li>Speech recognition framework |
| <ul> |
| <li>Support for using speech recognition libraries via Intent. See {@link |
| android.speech.RecognizerIntent RecognizerIntent}.</li> |
| </ul> |
| </li> |
| |
| <li>Miscellaneous API additions |
| <ul> |
| <li>LocationManager - Applications can get location change updates via |
| Intent</li> |
| <li>WebView - Touch start/end/move/cancel DOM event support</li> |
| <li>Redesigned {@link android.hardware.SensorManager Sensor Manager |
| APIs}</li> |
| <li>GLSurfaceView - convenience framework for creating OpenGL |
| applications</li> |
| <li>Broadcast Intent for app update install succeeded - for smoother app |
| upgrade experience</li> |
| </ul> |
| </li> |
| |
| </ul> |
| |
| <h3 id="api-diff">API Change Details</h3> |
| |
| <p>For a detailed view of API changes in this platform (API Level 3), see the <a |
| href="{@docRoot}sdk/api_diff/3/changes.html">API Differences Report</a>.</p> |
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