| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "JankTracker.h" |
| |
| #include <algorithm> |
| #include <cstdio> |
| #include <inttypes.h> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| static const char* JANK_TYPE_NAMES[] = { |
| "Missed Vsync", |
| "High input latency", |
| "Slow UI thread", |
| "Slow bitmap uploads", |
| "Slow draw", |
| }; |
| |
| struct Comparison { |
| FrameInfoIndex start; |
| FrameInfoIndex end; |
| }; |
| |
| static const Comparison COMPARISONS[] = { |
| {FrameInfoIndex::kIntendedVsync, FrameInfoIndex::kVsync}, |
| {FrameInfoIndex::kOldestInputEvent, FrameInfoIndex::kVsync}, |
| {FrameInfoIndex::kVsync, FrameInfoIndex::kSyncStart}, |
| {FrameInfoIndex::kSyncStart, FrameInfoIndex::kIssueDrawCommandsStart}, |
| {FrameInfoIndex::kIssueDrawCommandsStart, FrameInfoIndex::kFrameCompleted}, |
| }; |
| |
| // If the event exceeds 10 seconds throw it away, this isn't a jank event |
| // it's an ANR and will be handled as such |
| static const int64_t IGNORE_EXCEEDING = seconds_to_nanoseconds(10); |
| |
| /* |
| * Frames that are exempt from jank metrics. |
| * First-draw frames, for example, are expected to |
| * be slow, this is hidden from the user with window animations and |
| * other tricks |
| * |
| * Similarly, we don't track direct-drawing via Surface:lockHardwareCanvas() |
| * for now |
| * |
| * TODO: kSurfaceCanvas can negatively impact other drawing by using up |
| * time on the RenderThread, figure out how to attribute that as a jank-causer |
| */ |
| static const int64_t EXEMPT_FRAMES_FLAGS |
| = FrameInfoFlags::kWindowLayoutChanged |
| | FrameInfoFlags::kSurfaceCanvas; |
| |
| JankTracker::JankTracker(nsecs_t frameIntervalNanos) { |
| reset(); |
| setFrameInterval(frameIntervalNanos); |
| } |
| |
| void JankTracker::setFrameInterval(nsecs_t frameInterval) { |
| mFrameInterval = frameInterval; |
| mThresholds[kMissedVsync] = 1; |
| /* |
| * Due to interpolation and sample rate differences between the touch |
| * panel and the display (example, 85hz touch panel driving a 60hz display) |
| * we call high latency 1.5 * frameinterval |
| * |
| * NOTE: Be careful when tuning this! A theoretical 1,000hz touch panel |
| * on a 60hz display will show kOldestInputEvent - kIntendedVsync of being 15ms |
| * Thus this must always be larger than frameInterval, or it will fail |
| */ |
| mThresholds[kHighInputLatency] = static_cast<int64_t>(1.5 * frameInterval); |
| |
| // Note that these do not add up to 1. This is intentional. It's to deal |
| // with variance in values, and should be sort of an upper-bound on what |
| // is reasonable to expect. |
| mThresholds[kSlowUI] = static_cast<int64_t>(.5 * frameInterval); |
| mThresholds[kSlowSync] = static_cast<int64_t>(.2 * frameInterval); |
| mThresholds[kSlowRT] = static_cast<int64_t>(.75 * frameInterval); |
| |
| } |
| |
| void JankTracker::addFrame(const FrameInfo& frame) { |
| mTotalFrameCount++; |
| // Fast-path for jank-free frames |
| int64_t totalDuration = |
| frame[FrameInfoIndex::kFrameCompleted] - frame[FrameInfoIndex::kIntendedVsync]; |
| uint32_t framebucket = std::min( |
| static_cast<typeof mFrameCounts.size()>(ns2ms(totalDuration)), |
| mFrameCounts.size()); |
| // Keep the fast path as fast as possible. |
| if (CC_LIKELY(totalDuration < mFrameInterval)) { |
| mFrameCounts[framebucket]++; |
| return; |
| } |
| |
| if (frame[FrameInfoIndex::kFlags] & EXEMPT_FRAMES_FLAGS) { |
| return; |
| } |
| |
| mFrameCounts[framebucket]++; |
| mJankFrameCount++; |
| |
| for (int i = 0; i < NUM_BUCKETS; i++) { |
| int64_t delta = frame[COMPARISONS[i].end] - frame[COMPARISONS[i].start]; |
| if (delta >= mThresholds[i] && delta < IGNORE_EXCEEDING) { |
| mBuckets[i].count++; |
| } |
| } |
| } |
| |
| void JankTracker::dump(int fd) { |
| FILE* file = fdopen(fd, "a"); |
| fprintf(file, "\nFrame stats:"); |
| fprintf(file, "\n Total frames rendered: %u", mTotalFrameCount); |
| fprintf(file, "\n Janky frames: %u (%.2f%%)", mJankFrameCount, |
| (float) mJankFrameCount / (float) mTotalFrameCount * 100.0f); |
| fprintf(file, "\n 90th percentile: %ums", findPercentile(90)); |
| fprintf(file, "\n 95th percentile: %ums", findPercentile(95)); |
| fprintf(file, "\n 99th percentile: %ums", findPercentile(99)); |
| for (int i = 0; i < NUM_BUCKETS; i++) { |
| fprintf(file, "\n Number %s: %u", JANK_TYPE_NAMES[i], mBuckets[i].count); |
| } |
| fprintf(file, "\n"); |
| fflush(file); |
| } |
| |
| void JankTracker::reset() { |
| mBuckets.fill({0}); |
| mFrameCounts.fill(0); |
| mTotalFrameCount = 0; |
| mJankFrameCount = 0; |
| } |
| |
| uint32_t JankTracker::findPercentile(int percentile) { |
| int pos = percentile * mTotalFrameCount / 100; |
| int remaining = mTotalFrameCount - pos; |
| for (int i = mFrameCounts.size() - 1; i >= 0; i--) { |
| remaining -= mFrameCounts[i]; |
| if (remaining <= 0) { |
| return i; |
| } |
| } |
| return 0; |
| } |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |