| /* Copyright (c) 2015, 2020 The Linux Foundation. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
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| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials provided |
| * with the distribution. |
| * * Neither the name of The Linux Foundation, nor the names of its |
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| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT |
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| * |
| */ |
| #include <LocHeap.h> |
| |
| namespace loc_util { |
| |
| class LocHeapNode { |
| friend class LocHeap; |
| |
| // size of of the subtree, excluding self, 1 if no subtree |
| int mSize; |
| LocHeapNode* mLeft; |
| LocHeapNode* mRight; |
| LocRankable* mData; |
| public: |
| inline LocHeapNode(LocRankable& data) : |
| mSize(1), mLeft(NULL), mRight(NULL), mData(&data) {} |
| ~LocHeapNode(); |
| |
| // this only swaps the data of the two nodes, so no |
| // detach / re-attached is necessary |
| void swap(LocHeapNode& node); |
| |
| LocRankable* detachData(); |
| |
| // push a node into the tree stucture, keeping sorted by rank |
| void push(LocHeapNode& node); |
| |
| // pop the head node out of the tree stucture. keeping sorted by rank |
| static LocHeapNode* pop(LocHeapNode*& top); |
| |
| // remove a specific node from the tree |
| // returns the pointer to the node removed, which would be either the |
| // same as input (if successfully removed); or NULL (if failed). |
| static LocHeapNode* remove(LocHeapNode*& top, LocRankable& data); |
| |
| // convenience method to compare data ranking |
| inline bool outRanks(LocHeapNode& node) { return mData->outRanks(*node.mData); } |
| inline bool outRanks(LocRankable& data) { return mData->outRanks(data); } |
| |
| // checks if mSize is correct, AND this node is the highest ranking |
| // of the entire subtree |
| bool checkNodes(); |
| |
| inline int getSize() { return mSize; } |
| }; |
| |
| inline |
| LocHeapNode::~LocHeapNode() { |
| if (mLeft) { |
| delete mLeft; |
| mLeft = NULL; |
| } |
| if (mRight) { |
| delete mRight; |
| mRight = NULL; |
| } |
| if (mData) { |
| mData = NULL; |
| } |
| } |
| |
| inline |
| void LocHeapNode::swap(LocHeapNode& node) { |
| LocRankable* tmpData = node.mData; |
| node.mData = mData; |
| mData = tmpData; |
| } |
| |
| inline |
| LocRankable* LocHeapNode::detachData() { |
| LocRankable* data = mData; |
| mData = NULL; |
| return data; |
| } |
| |
| // push keeps the tree sorted by rank, it also tries to balance the |
| // tree by adding the new node to the smaller of the subtrees. |
| // The pointer to the tree and internal links never change. If the |
| // mData of tree top ranks lower than that of the incoming node, |
| // mData will be swapped with that of the incoming node to ensure |
| // ranking, no restructuring the container nodes. |
| void LocHeapNode::push(LocHeapNode& node) { |
| // ensure the current node ranks higher than in the incoming one |
| if (node.outRanks(*this)) { |
| swap(node); |
| } |
| |
| // now drop the new node (ensured lower than *this) into a subtree |
| if (NULL == mLeft) { |
| mLeft = &node; |
| } else if (NULL == mRight) { |
| mRight = &node; |
| } else if (mLeft->mSize <= mRight->mSize) { |
| mLeft->push(node); |
| } else { |
| mRight->push(node); |
| } |
| mSize++; |
| } |
| |
| // pop keeps the tree sorted by rank, but it does not try to balance |
| // the tree. It recursively swaps with the higher ranked top of the |
| // subtrees. |
| // The return is a popped out node from leaf level, that has the data |
| // swapped all the way down from the top. The pinter to the tree and |
| // internal links will not be changed or restructured, except for the |
| // node that is popped out. |
| // If the return pointer == this, this the last node in the tree. |
| LocHeapNode* LocHeapNode::pop(LocHeapNode*& top) { |
| // we know the top has the highest ranking at this point, else |
| // the tree is broken. This top will be popped out. But we need |
| // a node from the left or right child, whichever ranks higher, |
| // to replace the current top. This then will need to be done |
| // recursively to the leaf level. So we swap the mData of the |
| // current top node all the way down to the leaf level. |
| LocHeapNode* poppedNode = top; |
| // top is losing a node in its subtree |
| top->mSize--; |
| if (top->mLeft || top->mRight) { |
| // if mLeft is NULL, mRight for sure is NOT NULL, take that; |
| // else if mRight is NULL, mLeft for sure is NOT, take that; |
| // else we take the address of whatever has higher ranking mData |
| LocHeapNode*& subTop = (NULL == top->mLeft) ? top->mRight : |
| ((NULL == top->mRight) ? top->mLeft : |
| (top->mLeft->outRanks(*(top->mRight)) ? top->mLeft : top->mRight)); |
| // swap mData, the tree top gets updated with the new data. |
| top->swap(*subTop); |
| // pop out from the subtree |
| poppedNode = pop(subTop); |
| } else { |
| // if the top has only single node |
| // detach the poppedNode from the tree |
| // subTop is the reference of ether mLeft or mRight |
| // NOT a local stack pointer. so it MUST be NULL'ed here. |
| top = NULL; |
| } |
| |
| return poppedNode; |
| } |
| |
| // navigating through the tree and find the node that hass the input |
| // data. Since this is a heap, we do recursive linear search. |
| // returns the pointer to the node removed, which would be either the |
| // same as input (if successfully removed); or NULL (if failed). |
| LocHeapNode* LocHeapNode::remove(LocHeapNode*& top, LocRankable& data) { |
| LocHeapNode* removedNode = NULL; |
| // this is the node, by address |
| if (&data == (LocRankable*)(top->mData)) { |
| // pop this node out |
| removedNode = pop(top); |
| } else if (!data.outRanks(*top->mData)) { |
| // subtrees might have this node |
| if (top->mLeft) { |
| removedNode = remove(top->mLeft, data); |
| } |
| // if we did not find in mLeft, and mRight is not empty |
| if (!removedNode && top->mRight) { |
| removedNode = remove(top->mRight, data); |
| } |
| |
| // top lost a node in its subtree |
| if (removedNode) { |
| top->mSize--; |
| } |
| } |
| |
| return removedNode; |
| } |
| |
| // checks if mSize is correct, AND this node is the highest ranking |
| // of the entire subtree |
| bool LocHeapNode::checkNodes() { |
| // size of the current subtree |
| int totalSize = mSize; |
| if (mLeft) { |
| // check the consistency of left subtree |
| if (mLeft->outRanks(*this) || !mLeft->checkNodes()) { |
| return false; |
| } |
| // subtract the size of left subtree (with subtree head) |
| totalSize -= mLeft->mSize; |
| } |
| |
| if (mRight) { |
| // check the consistency of right subtree |
| if (mRight->outRanks(*this) || !mRight->checkNodes()) { |
| return false; |
| } |
| // subtract the size of right subtree (with subtree head) |
| totalSize -= mRight->mSize; |
| } |
| |
| // for the tree nodes to consistent, totalSize must be 1 now |
| return totalSize == 1; |
| } |
| |
| LocHeap::~LocHeap() { |
| if (mTree) { |
| delete mTree; |
| } |
| } |
| |
| void LocHeap::push(LocRankable& node) { |
| LocHeapNode* heapNode = new LocHeapNode(node); |
| if (!mTree) { |
| mTree = heapNode; |
| } else { |
| mTree->push(*heapNode); |
| } |
| } |
| |
| LocRankable* LocHeap::peek() { |
| LocRankable* top = NULL; |
| if (mTree) { |
| top = mTree->mData; |
| } |
| return top; |
| } |
| |
| LocRankable* LocHeap::pop() { |
| LocRankable* locNode = NULL; |
| if (mTree) { |
| // mTree may become NULL after this call |
| LocHeapNode* heapNode = LocHeapNode::pop(mTree); |
| locNode = heapNode->detachData(); |
| delete heapNode; |
| } |
| return locNode; |
| } |
| |
| LocRankable* LocHeap::remove(LocRankable& rankable) { |
| LocRankable* locNode = NULL; |
| if (mTree) { |
| // mTree may become NULL after this call |
| LocHeapNode* heapNode = LocHeapNode::remove(mTree, rankable); |
| if (heapNode) { |
| locNode = heapNode->detachData(); |
| delete heapNode; |
| } |
| } |
| return locNode; |
| } |
| |
| } // namespace loc_util |
| |
| #ifdef __LOC_UNIT_TEST__ |
| bool LocHeap::checkTree() { |
| return ((NULL == mTree) || mTree->checkNodes()); |
| } |
| uint32_t LocHeap::getTreeSize() { |
| return (NULL == mTree) ? 0 : mTree->getSize(); |
| } |
| #endif |