| /* Copyright (c) 2015, 2020 The Linux Foundation. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials provided |
| * with the distribution. |
| * * Neither the name of The Linux Foundation, nor the names of its |
| * contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
| * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN |
| * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| #ifndef __LOC_HEAP__ |
| #define __LOC_HEAP__ |
| |
| #include <stddef.h> |
| #include <string.h> |
| |
| namespace loc_util { |
| |
| // abstract class to be implemented by client to provide a rankable class |
| class LocRankable { |
| public: |
| virtual inline ~LocRankable() {} |
| |
| // method to rank objects of such type for sorting purposes. |
| // The pointer of the input node would be stored in the heap. |
| // >0 if ranks higher than the input; |
| // ==0 if equally ranks with the input; |
| // <0 if ranks lower than the input |
| virtual int ranks(LocRankable& rankable) = 0; |
| |
| // convenient method to rank objects of such type for sorting purposes. |
| inline bool outRanks(LocRankable& rankable) { return ranks(rankable) > 0; } |
| }; |
| |
| // opaque class to provide service implementation. |
| class LocHeapNode; |
| |
| // a heap whose left and right children are not sorted. It is sorted only vertically, |
| // i.e. parent always ranks higher than children, if they exist. Ranking algorithm is |
| // implemented in Rankable. The reason that there is no sort between children is to |
| // help beter balance the tree with lower cost. When a node is pushed to the tree, |
| // it is guaranteed that the subtree that is smaller gets to have the new node. |
| class LocHeap { |
| protected: |
| LocHeapNode* mTree; |
| public: |
| inline LocHeap() : mTree(NULL) {} |
| ~LocHeap(); |
| |
| // push keeps the tree sorted by rank, it also tries to balance the |
| // tree by adding the new node to the smaller of the subtrees. |
| // node is reference to an obj that is managed by client, that client |
| // creates and destroyes. The destroy should happen after the |
| // node is popped out from the heap. |
| void push(LocRankable& node); |
| |
| // Peeks the node data on tree top, which has currently the highest ranking |
| // There is no change the tree structure with this operation |
| // Returns NULL if the tree is empty, otherwise pointer to the node data of |
| // the tree top. |
| LocRankable* peek(); |
| |
| // pop keeps the tree sorted by rank, but it does not try to balance |
| // the tree. |
| // Return - pointer to the node popped out, or NULL if heap is already empty |
| LocRankable* pop(); |
| |
| // navigating through the tree and find the node that ranks the same |
| // as the input data, then remove it from the tree. Rank is implemented |
| // by rankable obj. |
| // returns the pointer to the node removed; or NULL (if failed). |
| LocRankable* remove(LocRankable& rankable); |
| |
| #ifdef __LOC_UNIT_TEST__ |
| bool checkTree(); |
| uint32_t getTreeSize(); |
| #endif |
| }; |
| |
| } // namespace loc_util |
| |
| #endif //__LOC_HEAP__ |