Paul Duffin | b0bb376 | 2021-05-06 16:48:05 +0100 | [diff] [blame] | 1 | // Copyright 2021 Google Inc. All rights reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | package android |
| 16 | |
| 17 | import ( |
| 18 | "path/filepath" |
| 19 | |
| 20 | "github.com/google/blueprint" |
| 21 | ) |
| 22 | |
| 23 | // Contains support for adding license modules to an sdk. |
| 24 | |
| 25 | func init() { |
| 26 | RegisterSdkMemberType(LicenseModuleSdkMemberType) |
| 27 | } |
| 28 | |
| 29 | // licenseSdkMemberType determines how a license module is added to the sdk. |
| 30 | type licenseSdkMemberType struct { |
| 31 | SdkMemberTypeBase |
| 32 | } |
| 33 | |
Paul Duffin | 296701e | 2021-07-14 10:29:36 +0100 | [diff] [blame] | 34 | func (l *licenseSdkMemberType) AddDependencies(ctx SdkDependencyContext, dependencyTag blueprint.DependencyTag, names []string) { |
Paul Duffin | b0bb376 | 2021-05-06 16:48:05 +0100 | [diff] [blame] | 35 | // Add dependencies onto the license module from the sdk module. |
Paul Duffin | 296701e | 2021-07-14 10:29:36 +0100 | [diff] [blame] | 36 | ctx.AddDependency(ctx.Module(), dependencyTag, names...) |
Paul Duffin | b0bb376 | 2021-05-06 16:48:05 +0100 | [diff] [blame] | 37 | } |
| 38 | |
| 39 | func (l *licenseSdkMemberType) IsInstance(module Module) bool { |
| 40 | // Verify that the module being added is compatible with this module type. |
| 41 | _, ok := module.(*licenseModule) |
| 42 | return ok |
| 43 | } |
| 44 | |
| 45 | func (l *licenseSdkMemberType) AddPrebuiltModule(ctx SdkMemberContext, member SdkMember) BpModule { |
| 46 | // Add the basics of a prebuilt module. |
| 47 | return ctx.SnapshotBuilder().AddPrebuiltModule(member, "license") |
| 48 | } |
| 49 | |
| 50 | func (l *licenseSdkMemberType) CreateVariantPropertiesStruct() SdkMemberProperties { |
| 51 | // Create the structure into which the properties of the license module that need to be output to |
| 52 | // the snapshot will be placed. The structure may be populated with information from a variant or |
| 53 | // may be used as the destination for properties that are common to a set of variants. |
| 54 | return &licenseSdkMemberProperties{} |
| 55 | } |
| 56 | |
| 57 | // LicenseModuleSdkMemberType is the instance of licenseSdkMemberType |
| 58 | var LicenseModuleSdkMemberType = &licenseSdkMemberType{ |
| 59 | SdkMemberTypeBase{ |
| 60 | PropertyName: "licenses", |
| 61 | |
| 62 | // This should never be added directly to an sdk/module_exports, all license modules should be |
| 63 | // added indirectly as transitive dependencies of other sdk members. |
| 64 | BpPropertyNotRequired: true, |
| 65 | |
| 66 | SupportsSdk: true, |
| 67 | |
| 68 | // The snapshot of the license module is just another license module (not a prebuilt). They are |
| 69 | // internal modules only so will have an sdk specific name that will not clash with the |
| 70 | // originating source module. |
| 71 | UseSourceModuleTypeInSnapshot: true, |
| 72 | }, |
| 73 | } |
| 74 | |
| 75 | var _ SdkMemberType = (*licenseSdkMemberType)(nil) |
| 76 | |
| 77 | // licenseSdkMemberProperties is the set of properties that need to be added to the license module |
| 78 | // in the snapshot. |
| 79 | type licenseSdkMemberProperties struct { |
| 80 | SdkMemberPropertiesBase |
| 81 | |
| 82 | // The kinds of licenses provided by the module. |
| 83 | License_kinds []string |
| 84 | |
| 85 | // The source paths to the files containing license text. |
| 86 | License_text Paths |
| 87 | } |
| 88 | |
| 89 | func (p *licenseSdkMemberProperties) PopulateFromVariant(_ SdkMemberContext, variant Module) { |
| 90 | // Populate the properties from the variant. |
| 91 | l := variant.(*licenseModule) |
| 92 | p.License_kinds = l.properties.License_kinds |
Bob Badour | 4101c71 | 2022-02-09 11:54:35 -0800 | [diff] [blame] | 93 | p.License_text = make(Paths, 0, len(l.base().commonProperties.Effective_license_text)) |
| 94 | for _, np := range l.base().commonProperties.Effective_license_text { |
| 95 | p.License_text = append(p.License_text, np.Path) |
| 96 | } |
Paul Duffin | b0bb376 | 2021-05-06 16:48:05 +0100 | [diff] [blame] | 97 | } |
| 98 | |
| 99 | func (p *licenseSdkMemberProperties) AddToPropertySet(ctx SdkMemberContext, propertySet BpPropertySet) { |
| 100 | // Just pass any specified license_kinds straight through. |
| 101 | if len(p.License_kinds) > 0 { |
| 102 | propertySet.AddProperty("license_kinds", p.License_kinds) |
| 103 | } |
| 104 | |
| 105 | // Copy any license test files to the snapshot into a module specific location. |
| 106 | if len(p.License_text) > 0 { |
| 107 | dests := []string{} |
| 108 | for _, path := range p.License_text { |
| 109 | // The destination path only uses the path of the license file in the source not the license |
| 110 | // module name. That ensures that if the same license file is used by multiple license modules |
| 111 | // that it only gets copied once as the snapshot builder will dedup copies where the source |
| 112 | // and destination match. |
| 113 | dest := filepath.Join("licenses", path.String()) |
| 114 | dests = append(dests, dest) |
| 115 | ctx.SnapshotBuilder().CopyToSnapshot(path, dest) |
| 116 | } |
| 117 | propertySet.AddProperty("license_text", dests) |
| 118 | } |
| 119 | } |
| 120 | |
| 121 | var _ SdkMemberProperties = (*licenseSdkMemberProperties)(nil) |