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// Copyright 2019 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rust
import (
"fmt"
"path/filepath"
"github.com/google/blueprint/proptools"
"android/soong/android"
"android/soong/rust/config"
)
type RustLinkage int
const (
DefaultLinkage RustLinkage = iota
RlibLinkage
DylibLinkage
)
func (compiler *baseCompiler) edition() string {
return proptools.StringDefault(compiler.Properties.Edition, config.DefaultEdition)
}
func (compiler *baseCompiler) setNoStdlibs() {
compiler.Properties.No_stdlibs = proptools.BoolPtr(true)
}
func (compiler *baseCompiler) disableLints() {
compiler.Properties.Lints = proptools.StringPtr("none")
}
func NewBaseCompiler(dir, dir64 string, location installLocation) *baseCompiler {
return &baseCompiler{
Properties: BaseCompilerProperties{},
dir: dir,
dir64: dir64,
location: location,
}
}
type installLocation int
const (
InstallInSystem installLocation = 0
InstallInData = iota
incorrectSourcesError = "srcs can only contain one path for a rust file and source providers prefixed by \":\""
genSubDir = "out/"
)
type BaseCompilerProperties struct {
// path to the source file that is the main entry point of the program (e.g. main.rs or lib.rs)
Srcs []string `android:"path,arch_variant"`
// name of the lint set that should be used to validate this module.
//
// Possible values are "default" (for using a sensible set of lints
// depending on the module's location), "android" (for the strictest
// lint set that applies to all Android platform code), "vendor" (for
// a relaxed set) and "none" (for ignoring all lint warnings and
// errors). The default value is "default".
Lints *string
// flags to pass to rustc. To enable configuration options or features, use the "cfgs" or "features" properties.
Flags []string `android:"arch_variant"`
// flags to pass to the linker
Ld_flags []string `android:"arch_variant"`
// list of rust rlib crate dependencies
Rlibs []string `android:"arch_variant"`
// list of rust dylib crate dependencies
Dylibs []string `android:"arch_variant"`
// list of rust automatic crate dependencies
Rustlibs []string `android:"arch_variant"`
// list of rust proc_macro crate dependencies
Proc_macros []string `android:"arch_variant"`
// list of C shared library dependencies
Shared_libs []string `android:"arch_variant"`
// list of C static library dependencies. These dependencies do not normally propagate to dependents
// and may need to be redeclared. See whole_static_libs for bundling static dependencies into a library.
Static_libs []string `android:"arch_variant"`
// Similar to static_libs, but will bundle the static library dependency into a library. This is helpful
// to avoid having to redeclare the dependency for dependents of this library, but in some cases may also
// result in bloat if multiple dependencies all include the same static library whole.
//
// The common use case for this is when the static library is unlikely to be a dependency of other modules to avoid
// having to redeclare the static library dependency for every dependent module.
// If you are not sure what to, for rust_library modules most static dependencies should go in static_libraries,
// and for rust_ffi modules most static dependencies should go into whole_static_libraries.
//
// For rust_ffi static variants, these libraries will be included in the resulting static library archive.
//
// For rust_library rlib variants, these libraries will be bundled into the resulting rlib library. This will
// include all of the static libraries symbols in any dylibs or binaries which use this rlib as well.
Whole_static_libs []string `android:"arch_variant"`
// crate name, required for modules which produce Rust libraries: rust_library, rust_ffi and SourceProvider
// modules which create library variants (rust_bindgen). This must be the expected extern crate name used in
// source, and is required to conform to an enforced format matching library output files (if the output file is
// lib<someName><suffix>, the crate_name property must be <someName>).
Crate_name string `android:"arch_variant"`
// list of features to enable for this crate
Features []string `android:"arch_variant"`
// list of configuration options to enable for this crate. To enable features, use the "features" property.
Cfgs []string `android:"arch_variant"`
// specific rust edition that should be used if the default version is not desired
Edition *string `android:"arch_variant"`
// sets name of the output
Stem *string `android:"arch_variant"`
// append to name of output
Suffix *string `android:"arch_variant"`
// install to a subdirectory of the default install path for the module
Relative_install_path *string `android:"arch_variant"`
// whether to suppress inclusion of standard crates - defaults to false
No_stdlibs *bool
// Change the rustlibs linkage to select rlib linkage by default for device targets.
// Also link libstd as an rlib as well on device targets.
// Note: This is the default behavior for host targets.
//
// This is primarily meant for rust_binary and rust_ffi modules where the default
// linkage of libstd might need to be overridden in some use cases. This should
// generally be avoided with other module types since it may cause collisions at
// linkage if all dependencies of the root binary module do not link against libstd\
// the same way.
Prefer_rlib *bool `android:"arch_variant"`
}
type baseCompiler struct {
Properties BaseCompilerProperties
// Install related
dir string
dir64 string
subDir string
relative string
path android.InstallPath
location installLocation
sanitize *sanitize
distFile android.OptionalPath
// Stripped output file. If Valid(), this file will be installed instead of outputFile.
strippedOutputFile android.OptionalPath
// If a crate has a source-generated dependency, a copy of the source file
// will be available in cargoOutDir (equivalent to Cargo OUT_DIR).
cargoOutDir android.ModuleOutPath
}
func (compiler *baseCompiler) Disabled() bool {
return false
}
func (compiler *baseCompiler) SetDisabled() {
panic("baseCompiler does not implement SetDisabled()")
}
func (compiler *baseCompiler) coverageOutputZipPath() android.OptionalPath {
panic("baseCompiler does not implement coverageOutputZipPath()")
}
func (compiler *baseCompiler) preferRlib() bool {
return Bool(compiler.Properties.Prefer_rlib)
}
func (compiler *baseCompiler) stdLinkage(ctx *depsContext) RustLinkage {
// For devices, we always link stdlibs in as dylibs by default.
if compiler.preferRlib() {
return RlibLinkage
} else if ctx.Device() {
return DylibLinkage
} else {
return RlibLinkage
}
}
var _ compiler = (*baseCompiler)(nil)
func (compiler *baseCompiler) inData() bool {
return compiler.location == InstallInData
}
func (compiler *baseCompiler) compilerProps() []interface{} {
return []interface{}{&compiler.Properties}
}
func (compiler *baseCompiler) cfgsToFlags() []string {
flags := []string{}
for _, cfg := range compiler.Properties.Cfgs {
flags = append(flags, "--cfg '"+cfg+"'")
}
return flags
}
func (compiler *baseCompiler) featuresToFlags() []string {
flags := []string{}
for _, feature := range compiler.Properties.Features {
flags = append(flags, "--cfg 'feature=\""+feature+"\"'")
}
return flags
}
func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flags {
lintFlags, err := config.RustcLintsForDir(ctx.ModuleDir(), compiler.Properties.Lints)
if err != nil {
ctx.PropertyErrorf("lints", err.Error())
}
flags.RustFlags = append(flags.RustFlags, lintFlags)
flags.RustFlags = append(flags.RustFlags, compiler.Properties.Flags...)
flags.RustFlags = append(flags.RustFlags, compiler.cfgsToFlags()...)
flags.RustFlags = append(flags.RustFlags, compiler.featuresToFlags()...)
flags.RustdocFlags = append(flags.RustdocFlags, compiler.cfgsToFlags()...)
flags.RustdocFlags = append(flags.RustdocFlags, compiler.featuresToFlags()...)
flags.RustFlags = append(flags.RustFlags, "--edition="+compiler.edition())
flags.RustdocFlags = append(flags.RustdocFlags, "--edition="+compiler.edition())
flags.LinkFlags = append(flags.LinkFlags, compiler.Properties.Ld_flags...)
flags.GlobalRustFlags = append(flags.GlobalRustFlags, config.GlobalRustFlags...)
flags.GlobalRustFlags = append(flags.GlobalRustFlags, ctx.toolchain().ToolchainRustFlags())
flags.GlobalLinkFlags = append(flags.GlobalLinkFlags, ctx.toolchain().ToolchainLinkFlags())
if ctx.Host() && !ctx.Windows() {
rpathPrefix := `\$$ORIGIN/`
if ctx.Darwin() {
rpathPrefix = "@loader_path/"
}
var rpath string
if ctx.toolchain().Is64Bit() {
rpath = "lib64"
} else {
rpath = "lib"
}
flags.LinkFlags = append(flags.LinkFlags, "-Wl,-rpath,"+rpathPrefix+rpath)
flags.LinkFlags = append(flags.LinkFlags, "-Wl,-rpath,"+rpathPrefix+"../"+rpath)
}
if ctx.RustModule().UseVndk() {
flags.RustFlags = append(flags.RustFlags, "--cfg 'android_vndk'")
}
return flags
}
func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) android.Path {
panic(fmt.Errorf("baseCrater doesn't know how to crate things!"))
}
func (compiler *baseCompiler) rustdoc(ctx ModuleContext, flags Flags,
deps PathDeps) android.OptionalPath {
return android.OptionalPath{}
}
func (compiler *baseCompiler) initialize(ctx ModuleContext) {
compiler.cargoOutDir = android.PathForModuleOut(ctx, genSubDir)
}
func (compiler *baseCompiler) CargoOutDir() android.OptionalPath {
return android.OptionalPathForPath(compiler.cargoOutDir)
}
func (compiler *baseCompiler) isDependencyRoot() bool {
return false
}
func (compiler *baseCompiler) strippedOutputFilePath() android.OptionalPath {
return compiler.strippedOutputFile
}
func (compiler *baseCompiler) compilerDeps(ctx DepsContext, deps Deps) Deps {
deps.Rlibs = append(deps.Rlibs, compiler.Properties.Rlibs...)
deps.Dylibs = append(deps.Dylibs, compiler.Properties.Dylibs...)
deps.Rustlibs = append(deps.Rustlibs, compiler.Properties.Rustlibs...)
deps.ProcMacros = append(deps.ProcMacros, compiler.Properties.Proc_macros...)
deps.StaticLibs = append(deps.StaticLibs, compiler.Properties.Static_libs...)
deps.WholeStaticLibs = append(deps.WholeStaticLibs, compiler.Properties.Whole_static_libs...)
deps.SharedLibs = append(deps.SharedLibs, compiler.Properties.Shared_libs...)
if !Bool(compiler.Properties.No_stdlibs) {
for _, stdlib := range config.Stdlibs {
// If we're building for the primary arch of the build host, use the compiler's stdlibs
if ctx.Target().Os == android.BuildOs {
stdlib = stdlib + "_" + ctx.toolchain().RustTriple()
}
deps.Stdlibs = append(deps.Stdlibs, stdlib)
}
}
return deps
}
func bionicDeps(ctx DepsContext, deps Deps, static bool) Deps {
bionicLibs := []string{}
bionicLibs = append(bionicLibs, "liblog")
bionicLibs = append(bionicLibs, "libc")
bionicLibs = append(bionicLibs, "libm")
bionicLibs = append(bionicLibs, "libdl")
if static {
deps.StaticLibs = append(deps.StaticLibs, bionicLibs...)
} else {
deps.SharedLibs = append(deps.SharedLibs, bionicLibs...)
}
if libRuntimeBuiltins := config.BuiltinsRuntimeLibrary(ctx.toolchain()); libRuntimeBuiltins != "" {
deps.StaticLibs = append(deps.StaticLibs, libRuntimeBuiltins)
}
return deps
}
func (compiler *baseCompiler) crateName() string {
return compiler.Properties.Crate_name
}
func (compiler *baseCompiler) everInstallable() bool {
// Most modules are installable, so return true by default.
return true
}
func (compiler *baseCompiler) installDir(ctx ModuleContext) android.InstallPath {
dir := compiler.dir
if ctx.toolchain().Is64Bit() && compiler.dir64 != "" {
dir = compiler.dir64
}
if ctx.Target().NativeBridge == android.NativeBridgeEnabled {
dir = filepath.Join(dir, ctx.Target().NativeBridgeRelativePath)
}
if !ctx.Host() && ctx.Config().HasMultilibConflict(ctx.Arch().ArchType) {
dir = filepath.Join(dir, ctx.Arch().ArchType.String())
}
if compiler.location == InstallInData && ctx.RustModule().UseVndk() {
dir = filepath.Join(dir, "vendor")
}
return android.PathForModuleInstall(ctx, dir, compiler.subDir,
compiler.relativeInstallPath(), compiler.relative)
}
func (compiler *baseCompiler) nativeCoverage() bool {
return false
}
func (compiler *baseCompiler) install(ctx ModuleContext) {
path := ctx.RustModule().OutputFile()
compiler.path = ctx.InstallFile(compiler.installDir(ctx), path.Path().Base(), path.Path())
}
func (compiler *baseCompiler) getStem(ctx ModuleContext) string {
return compiler.getStemWithoutSuffix(ctx) + String(compiler.Properties.Suffix)
}
func (compiler *baseCompiler) getStemWithoutSuffix(ctx BaseModuleContext) string {
stem := ctx.ModuleName()
if String(compiler.Properties.Stem) != "" {
stem = String(compiler.Properties.Stem)
}
return stem
}
func (compiler *baseCompiler) relativeInstallPath() string {
return String(compiler.Properties.Relative_install_path)
}
// Returns the Path for the main source file along with Paths for generated source files from modules listed in srcs.
func srcPathFromModuleSrcs(ctx ModuleContext, srcs []string) (android.Path, android.Paths) {
// The srcs can contain strings with prefix ":".
// They are dependent modules of this module, with android.SourceDepTag.
// They are not the main source file compiled by rustc.
numSrcs := 0
srcIndex := 0
for i, s := range srcs {
if android.SrcIsModule(s) == "" {
numSrcs++
srcIndex = i
}
}
if numSrcs != 1 {
ctx.PropertyErrorf("srcs", incorrectSourcesError)
}
if srcIndex != 0 {
ctx.PropertyErrorf("srcs", "main source file must be the first in srcs")
}
paths := android.PathsForModuleSrc(ctx, srcs)
return paths[srcIndex], paths[1:]
}