| // Copyright 2018 Google Inc. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package main |
| |
| import ( |
| "debug/pe" |
| "fmt" |
| "io" |
| "sort" |
| ) |
| |
| func findPESymbol(r io.ReaderAt, symbolName string) (uint64, uint64, error) { |
| peFile, err := pe.NewFile(r) |
| if err != nil { |
| return maxUint64, maxUint64, cantParseError{err} |
| } |
| |
| if peFile.FileHeader.Machine == pe.IMAGE_FILE_MACHINE_I386 { |
| // symbols in win32 exes seem to be prefixed with an underscore |
| symbolName = "_" + symbolName |
| } |
| |
| sort.Slice(peFile.Symbols, func(i, j int) bool { |
| if peFile.Symbols[i].SectionNumber != peFile.Symbols[j].SectionNumber { |
| return peFile.Symbols[i].SectionNumber < peFile.Symbols[j].SectionNumber |
| } |
| return peFile.Symbols[i].Value < peFile.Symbols[j].Value |
| }) |
| |
| for i, symbol := range peFile.Symbols { |
| if symbol.Name == symbolName { |
| var nextSymbol *pe.Symbol |
| if i+1 < len(peFile.Symbols) { |
| nextSymbol = peFile.Symbols[i+1] |
| } |
| return calculatePESymbolOffset(peFile, symbol, nextSymbol) |
| } |
| } |
| |
| return maxUint64, maxUint64, fmt.Errorf("symbol not found") |
| } |
| |
| func calculatePESymbolOffset(file *pe.File, symbol *pe.Symbol, nextSymbol *pe.Symbol) (uint64, uint64, error) { |
| section := file.Sections[symbol.SectionNumber-1] |
| |
| var end uint32 |
| if nextSymbol != nil && nextSymbol.SectionNumber != symbol.SectionNumber { |
| nextSymbol = nil |
| } |
| if nextSymbol != nil { |
| end = nextSymbol.Value |
| } else { |
| end = section.Size |
| } |
| |
| size := end - symbol.Value - 1 |
| offset := section.Offset + symbol.Value |
| |
| return uint64(offset), uint64(size), nil |
| } |