| // Copyright 2016 Google Inc. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package cc |
| |
| // The platform needs to provide the following artifacts for the NDK: |
| // 1. Bionic headers. |
| // 2. Platform API headers. |
| // 3. NDK stub shared libraries. |
| // 4. Bionic static libraries. |
| // |
| // TODO(danalbert): All of the above need to include NOTICE files. |
| // |
| // Components 1 and 2: Headers |
| // The bionic and platform API headers are generalized into a single |
| // `ndk_headers` rule. This rule has a `from` property that indicates a base |
| // directory from which headers are to be taken, and a `to` property that |
| // indicates where in the sysroot they should reside relative to usr/include. |
| // There is also a `srcs` property that is glob compatible for specifying which |
| // headers to include. |
| // |
| // Component 3: Stub Libraries |
| // The shared libraries in the NDK are not the actual shared libraries they |
| // refer to (to prevent people from accidentally loading them), but stub |
| // libraries with dummy implementations of everything for use at build time |
| // only. |
| // |
| // Since we don't actually need to know anything about the stub libraries aside |
| // from a list of functions and globals to be exposed, we can create these for |
| // every platform level in the current tree. This is handled by the |
| // ndk_library rule. |
| // |
| // Component 4: Static Libraries |
| // The NDK only provides static libraries for bionic, not the platform APIs. |
| // Since these need to be the actual implementation, we can't build old versions |
| // in the current platform tree. As such, legacy versions are checked in |
| // prebuilt to development/ndk, and a current version is built and archived as |
| // part of the platform build. The platfrom already builds these libraries, our |
| // NDK build rules only need to archive them for retrieval so they can be added |
| // to the prebuilts. |
| // |
| // TODO(danalbert): Write `ndk_static_library` rule. |
| |
| import ( |
| "github.com/google/blueprint" |
| |
| "android/soong/android" |
| ) |
| |
| func init() { |
| android.RegisterModuleType("ndk_headers", ndkHeadersFactory) |
| android.RegisterModuleType("ndk_library", ndkLibraryFactory) |
| android.RegisterSingletonType("ndk", NdkSingleton) |
| |
| pctx.Import("android/soong/common") |
| } |
| |
| func getNdkInstallBase(ctx android.PathContext) android.OutputPath { |
| return android.PathForOutput(ctx, "ndk") |
| } |
| |
| // Returns the main install directory for the NDK sysroot. Usable with --sysroot. |
| func getNdkSysrootBase(ctx android.PathContext) android.OutputPath { |
| return getNdkInstallBase(ctx).Join(ctx, "sysroot") |
| } |
| |
| func getNdkSysrootTimestampFile(ctx android.PathContext) android.Path { |
| return android.PathForOutput(ctx, "ndk.timestamp") |
| } |
| |
| func NdkSingleton() blueprint.Singleton { |
| return &ndkSingleton{} |
| } |
| |
| type ndkSingleton struct{} |
| |
| func (n *ndkSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) { |
| installPaths := []string{} |
| licensePaths := []string{} |
| ctx.VisitAllModules(func(module blueprint.Module) { |
| if m, ok := module.(*headerModule); ok { |
| installPaths = append(installPaths, m.installPaths...) |
| licensePaths = append(licensePaths, m.licensePath.String()) |
| } |
| }) |
| |
| ctx.VisitAllModules(func(module blueprint.Module) { |
| if m, ok := module.(*Module); ok { |
| if installer, ok := m.installer.(*stubDecorator); ok { |
| installPaths = append(installPaths, installer.installPath) |
| } |
| } |
| }) |
| |
| combinedLicense := getNdkInstallBase(ctx).Join(ctx, "NOTICE") |
| ctx.Build(pctx, blueprint.BuildParams{ |
| Rule: android.Cat, |
| Outputs: []string{combinedLicense.String()}, |
| Inputs: licensePaths, |
| Optional: true, |
| }) |
| |
| depPaths := append(installPaths, combinedLicense.String()) |
| |
| // There's a dummy "ndk" rule defined in ndk/Android.mk that depends on |
| // this. `m ndk` will build the sysroots. |
| ctx.Build(pctx, blueprint.BuildParams{ |
| Rule: android.Touch, |
| Outputs: []string{getNdkSysrootTimestampFile(ctx).String()}, |
| Implicits: depPaths, |
| Optional: true, |
| }) |
| } |