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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_OAT_FILE_MANAGER_H_
#define ART_RUNTIME_OAT_FILE_MANAGER_H_
#include <memory>
#include <set>
#include <string>
#include <unordered_map>
#include <vector>
#include "base/compiler_filter.h"
#include "base/locks.h"
#include "base/macros.h"
#include "jni.h"
namespace art {
namespace gc {
namespace space {
class ImageSpace;
} // namespace space
} // namespace gc
class ClassLoaderContext;
class DexFile;
class MemMap;
class OatFile;
class ThreadPool;
// Class for dealing with oat file management.
//
// This class knows about all the loaded oat files and provides utility functions. The oat file
// pointers returned from functions are always valid.
class OatFileManager {
public:
OatFileManager();
~OatFileManager();
// Add an oat file to the internal accounting, std::aborts if there already exists an oat file
// with the same base address. Returns the oat file pointer from oat_file.
// The `in_memory` parameter is whether the oat file is not present on disk,
// but only in memory (for example files created with memfd).
const OatFile* RegisterOatFile(std::unique_ptr<const OatFile> oat_file, bool in_memory = false)
REQUIRES(!Locks::oat_file_manager_lock_);
void UnRegisterAndDeleteOatFile(const OatFile* oat_file)
REQUIRES(!Locks::oat_file_manager_lock_);
// Find the first opened oat file with the same location, returns null if there are none.
const OatFile* FindOpenedOatFileFromOatLocation(const std::string& oat_location) const
REQUIRES(!Locks::oat_file_manager_lock_);
// Find the oat file which contains a dex files with the given dex base location,
// returns null if there are none.
const OatFile* FindOpenedOatFileFromDexLocation(const std::string& dex_base_location) const
REQUIRES(!Locks::oat_file_manager_lock_);
// Returns the boot image oat files.
std::vector<const OatFile*> GetBootOatFiles() const;
// Returns the oat files for the images, registers the oat files.
// Takes ownership of the imagespace's underlying oat files.
std::vector<const OatFile*> RegisterImageOatFiles(
const std::vector<gc::space::ImageSpace*>& spaces)
REQUIRES(!Locks::oat_file_manager_lock_);
// Finds or creates the oat file holding dex_location. Then loads and returns
// all corresponding dex files (there may be more than one dex file loaded
// in the case of multidex).
// This may return the original, unquickened dex files if the oat file could
// not be generated.
//
// Returns an empty vector if the dex files could not be loaded. In this
// case, there will be at least one error message returned describing why no
// dex files could not be loaded. The 'error_msgs' argument must not be
// null, regardless of whether there is an error or not.
//
// This method should not be called with the mutator_lock_ held, because it
// could end up starving GC if we need to generate or relocate any oat
// files.
std::vector<std::unique_ptr<const DexFile>> OpenDexFilesFromOat(
const char* dex_location,
jobject class_loader,
jobjectArray dex_elements,
/*out*/ const OatFile** out_oat_file,
/*out*/ std::vector<std::string>* error_msgs)
REQUIRES(!Locks::oat_file_manager_lock_, !Locks::mutator_lock_);
// Opens dex files provided in `dex_mem_maps` and attempts to find an anonymous
// vdex file created during a previous load attempt. If found, will initialize
// an instance of OatFile to back the DexFiles and preverify them using the
// vdex's VerifierDeps.
//
// Returns an empty vector if the dex files could not be loaded. In this
// case, there will be at least one error message returned describing why no
// dex files could not be loaded. The 'error_msgs' argument must not be
// null, regardless of whether there is an error or not.
std::vector<std::unique_ptr<const DexFile>> OpenDexFilesFromOat(
std::vector<MemMap>&& dex_mem_maps,
jobject class_loader,
jobjectArray dex_elements,
/*out*/ const OatFile** out_oat_file,
/*out*/ std::vector<std::string>* error_msgs)
REQUIRES(!Locks::oat_file_manager_lock_, !Locks::mutator_lock_);
void DumpForSigQuit(std::ostream& os);
void SetOnlyUseTrustedOatFiles();
void ClearOnlyUseTrustedOatFiles();
// Spawn a background thread which verifies all classes in the given dex files.
void RunBackgroundVerification(const std::vector<const DexFile*>& dex_files,
jobject class_loader);
// Wait for thread pool workers to be created. This is used during shutdown as
// threads are not allowed to attach while runtime is in shutdown lock.
void WaitForWorkersToBeCreated();
// If allocated, delete a thread pool of background verification threads.
void DeleteThreadPool();
// Wait for all background verification tasks to finish. This is only used by tests.
void WaitForBackgroundVerificationTasks();
// Maximum number of anonymous vdex files kept in the process' data folder.
static constexpr size_t kAnonymousVdexCacheSize = 8u;
bool ContainsPc(const void* pc) REQUIRES(!Locks::oat_file_manager_lock_);
private:
std::vector<std::unique_ptr<const DexFile>> OpenDexFilesFromOat_Impl(
std::vector<MemMap>&& dex_mem_maps,
jobject class_loader,
jobjectArray dex_elements,
/*out*/ const OatFile** out_oat_file,
/*out*/ std::vector<std::string>* error_msgs)
REQUIRES(!Locks::oat_file_manager_lock_, !Locks::mutator_lock_);
const OatFile* FindOpenedOatFileFromOatLocationLocked(const std::string& oat_location) const
REQUIRES(Locks::oat_file_manager_lock_);
// Return true if we should attempt to load the app image.
bool ShouldLoadAppImage(const OatFile* source_oat_file) const;
std::set<std::unique_ptr<const OatFile>> oat_files_ GUARDED_BY(Locks::oat_file_manager_lock_);
// Only use the compiled code in an OAT file when the file is on /system. If the OAT file
// is not on /system, don't load it "executable".
bool only_use_system_oat_files_;
// Single-thread pool used to run the verifier in the background.
std::unique_ptr<ThreadPool> verification_thread_pool_;
DISALLOW_COPY_AND_ASSIGN(OatFileManager);
};
} // namespace art
#endif // ART_RUNTIME_OAT_FILE_MANAGER_H_