blob: d1e1ca6243e448ea4969527784dcfaff9ad3f911 [file] [log] [blame] [edit]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_LIBARTBASE_BASE_FLAGS_H_
#define ART_LIBARTBASE_BASE_FLAGS_H_
#include <forward_list>
#include <optional>
#include <string>
#include <variant>
#include "logging.h"
// This file defines a set of flags that can be used to enable/disable features within ART or
// otherwise tune ART's behavior. Flags can be set through command line options, server side
// configuration, system properties, or default values. This flexibility enables easier development
// and also larger experiments.
//
// The value is retrieved in the following oder:
// 1) server side (device config) property
// 2) system property
// 3) cmdline flag
// 4) default value
//
// The flags are defined in the Flags struct near the bottom of the file. To define a new flag, add
// a Flag field to the struct. Then to read the value of the flag, use gFlag.MyNewFlag().
#pragma clang diagnostic push
#pragma clang diagnostic error "-Wconversion"
namespace art {
// Enum representing the type of the ART flag.
enum class FlagType {
// A flag that only looks at the cmdline argument to retrieve its value.
kCmdlineOnly,
// A flag that also looks at system properties and device config
// (phenotype properties) when retrieving its value.
kDeviceConfig,
};
// FlagMetaBase handles automatically adding flags to the command line parser. It is parameterized
// by all supported flag types. In general, this should be treated as though it does not exist and
// FlagBase, which is already specialized to the types we support, should be used instead.
template <typename... T>
class FlagMetaBase {
public:
FlagMetaBase(const std::string&& command_line_argument_name,
const std::string&& system_property_name,
const std::string&& server_setting_name,
FlagType type) :
command_line_argument_name_(command_line_argument_name),
system_property_name_(system_property_name),
server_setting_name_(server_setting_name),
type_(type) {}
virtual ~FlagMetaBase() {}
template <typename Builder>
static void AddFlagsToCmdlineParser(Builder* builder) {
for (auto* flag : ALL_FLAGS) {
// Each flag can return a pointer to where its command line value is stored. Because these can
// be different types, the return value comes as a variant. The cases list below contains a
// lambda that is specialized to handle each branch of the variant and call the correct
// methods on the command line parser builder.
FlagValuePointer location = flag->GetCmdLineLocation();
auto cases = {std::function<void()>([&]() {
if (std::holds_alternative<std::optional<T>*>(location)) {
builder = &builder->Define(flag->command_line_argument_name_.c_str())
.template WithType<T>()
.IntoLocation(std::get<std::optional<T>*>(location));
}
})...};
for (auto c : cases) {
c();
}
}
}
// Reload the value of the flags.
//
// DO NOT CALL this outside Runtime Init or Zygote post fork.
// This is a convention, as we should strive to have a constant view
// of the flags and not change the runtime behaviour midway during execution.
static void ReloadAllFlags(const std::string& caller) {
// Check the caller. This is a simple workaround to attract the attention
// to a possible dangerous call to ReloadAllFlags, while avoid building
// a lot of infra for it or having a complex friend definition.
DCHECK(caller == "Init"
|| caller == "ZygoteHooks_nativePostForkChild"
|| caller == "ZygoteHooks_nativePostForkSystemServer"
|| caller == "test") << caller;
for (auto* flag : ALL_FLAGS) {
flag->Reload();
}
if (VLOG_IS_ON(startup)) {
VLOG_STREAM(startup) << "Dumping flags for " << caller;
DumpFlags(VLOG_STREAM(startup));
}
}
// Dump all the flags info to the given stream.
static void DumpFlags(std::ostream& oss) {
for (auto* flag : ALL_FLAGS) {
oss << "\n{\n";
flag->Dump(oss);
oss << "\n}";
}
}
protected:
using FlagValuePointer = std::variant<std::optional<T>*...>;
// Return the pointer to the value holder associated with the cmd line location.
virtual FlagValuePointer GetCmdLineLocation() = 0;
// Reloads the flag values.
virtual void Reload() = 0;
// Dumps the flags info to the given stream.
virtual void Dump(std::ostream& oss) const = 0;
static std::forward_list<FlagMetaBase<T...>*> ALL_FLAGS;
const std::string command_line_argument_name_;
const std::string system_property_name_;
const std::string server_setting_name_;
FlagType type_;
};
using FlagBase = FlagMetaBase<bool, int32_t, uint32_t, std::string>;
template <>
std::forward_list<FlagBase*> FlagBase::ALL_FLAGS;
class FlagsTests;
// Describes the possible origins of a flag value.
enum class FlagOrigin {
kDefaultValue,
kCmdlineArg,
kSystemProperty,
kServerSetting,
};
// This class defines a flag with a value of a particular type.
template <typename Value>
class Flag : public FlagBase {
public:
// Create a new Flag. The name parameter is used to generate the names from the various parameter
// sources. See the documentation on the Flags struct for an example.
Flag(const std::string& name, Value default_value, FlagType type);
virtual ~Flag();
// Returns the flag value.
//
// The value is retrieved in the following oder:
// 1) server side (device config) property
// 2) system property
// 3) cmdline flag
// 4) default value
ALWAYS_INLINE Value GetValue() const {
return std::get<0>(GetValueAndOrigin());
}
ALWAYS_INLINE Value operator()() const {
return GetValue();
}
// Return the value of the flag as optional.
//
// Returns the value of the flag if and only if the flag is set via
// a server side setting, system property or a cmdline arg.
// Otherwise it returns nullopt (meaning this never returns the default value).
//
// This is useful for properties that do not have a good default natural value
// (e.g. file path arguments).
ALWAYS_INLINE std::optional<Value> GetValueOptional() const {
std::pair<Value, FlagOrigin> result = GetValueAndOrigin();
return std::get<1>(result) == FlagOrigin::kDefaultValue
? std::nullopt
: std::make_optional(std::get<0>(result));
}
// Returns the value and the origin of that value for the given flag.
ALWAYS_INLINE std::pair<Value, FlagOrigin> GetValueAndOrigin() const {
DCHECK(initialized_);
if (from_server_setting_.has_value()) {
return std::pair{from_server_setting_.value(), FlagOrigin::kServerSetting};
}
if (from_system_property_.has_value()) {
return std::pair{from_system_property_.value(), FlagOrigin::kSystemProperty};
}
if (from_command_line_.has_value()) {
return std::pair{from_command_line_.value(), FlagOrigin::kCmdlineArg};
}
return std::pair{default_, FlagOrigin::kDefaultValue};
}
void Dump(std::ostream& oss) const override;
protected:
FlagValuePointer GetCmdLineLocation() override { return &from_command_line_; }
// Reload the server-configured value and system property values. In general this should not be
// used directly, but it can be used to support reloading the value without restarting the device.
void Reload() override;
private:
bool initialized_;
const Value default_;
std::optional<Value> from_command_line_;
std::optional<Value> from_system_property_;
std::optional<Value> from_server_setting_;
friend class TestFlag;
};
// This struct contains the list of ART flags. Flags are parameterized by the type of value they
// support (bool, int, string, etc.). In addition to field name, flags have a name for the parameter
// as well.
//
// Example:
//
// Flag<int> WriteMetricsToLog{"my-feature-test.flag", 42, FlagType::kDeviceConfig};
//
// This creates a boolean flag that can be read through gFlags.WriteMetricsToLog(). The default
// value is false. Note that the default value can be left unspecified, in which the value of the
// type's default constructor will be used.
//
// The flag can be set through the following generated means:
//
// Command Line:
//
// -Xmy-feature-test-flag=1
//
// Server Side (Phenotype) Configuration:
//
// persist.device_config.runtime_native.my-feature-test.flag
//
// System Property:
//
// setprop dalvik.vm.metrics.my-feature-test.flag 2
struct Flags {
// Flag used to test the infra.
// TODO: can be removed once we add real flags.
Flag<int32_t> MyFeatureTestFlag{"my-feature-test.flag", 42, FlagType::kDeviceConfig};
// Metric infra flags.
// The reporting spec for regular apps. An example of valid value is "S,1,2,4,*".
// See metrics::ReportingPeriodSpec for complete docs.
Flag<std::string> MetricsReportingSpec{"metrics.reporting-spec", "", FlagType::kDeviceConfig};
// The reporting spec for the system server. See MetricsReportingSpec as well.
Flag<std::string> MetricsReportingSpecSystemServer{"metrics.reporting-spec-server", "",
FlagType::kDeviceConfig};
// The mods that should report metrics. Together with MetricsReportingNumMods, they
// dictate what percentage of the runtime execution will report metrics.
// If the `session_id (a random number) % MetricsReportingNumMods < MetricsReportingMods`
// then the runtime session will report metrics.
//
// By default, the mods are 0, which means the reporting is disabled.
Flag<uint32_t> MetricsReportingMods{"metrics.reporting-mods", 0,
FlagType::kDeviceConfig};
Flag<uint32_t> MetricsReportingModsServer{"metrics.reporting-mods-server", 0,
FlagType::kDeviceConfig};
// See MetricsReportingMods docs.
//
// By default the number of mods is 100, so MetricsReportingMods will naturally
// read as the percent of runtime sessions that will report metrics. If a finer
// grain unit is needed (e.g. a tenth of a percent), the num-mods can be increased.
Flag<uint32_t> MetricsReportingNumMods{"metrics.reporting-num-mods", 100,
FlagType::kDeviceConfig};
Flag<uint32_t> MetricsReportingNumModsServer{"metrics.reporting-num-mods-server", 100,
FlagType::kDeviceConfig};
// Whether or not we should write metrics to statsd.
// Note that the actual write is still controlled by
// MetricsReportingMods and MetricsReportingNumMods.
Flag<bool> MetricsWriteToStatsd{ "metrics.write-to-statsd", false, FlagType::kDeviceConfig};
// Whether or not we should write metrics to logcat.
// Note that the actual write is still controlled by
// MetricsReportingMods and MetricsReportingNumMods.
Flag<bool> MetricsWriteToLogcat{ "metrics.write-to-logcat", false, FlagType::kCmdlineOnly};
// Whether or not we should write metrics to a file.
// Note that the actual write is still controlled by
// MetricsReportingMods and MetricsReportingNumMods.
Flag<std::string> MetricsWriteToFile{"metrics.write-to-file", "", FlagType::kCmdlineOnly};
};
// This is the actual instance of all the flags.
extern Flags gFlags;
} // namespace art
#pragma clang diagnostic pop // -Wconversion
#endif // ART_LIBARTBASE_BASE_FLAGS_H_