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// Copyright (C) 2016 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package art
// This file implements the "codegen" property to apply different properties based on the currently
// selected codegen arches, which defaults to all arches on the host and the primary and secondary
// arches on the device.
import (
"sort"
"strings"
"android/soong/android"
)
type moduleType struct {
library bool
static bool
shared bool
}
var (
staticLibrary = moduleType{true, true, false}
sharedLibrary = moduleType{true, false, true}
staticAndSharedLibrary = moduleType{true, true, true}
binary = moduleType{false, false, false}
)
func codegen(ctx android.LoadHookContext, c *codegenProperties, t moduleType) {
var hostArches, deviceArches []string
e := ctx.Config().Getenv("ART_HOST_CODEGEN_ARCHS")
if e == "" {
hostArches = supportedArches
} else {
hostArches = strings.Split(e, " ")
}
e = ctx.Config().Getenv("ART_TARGET_CODEGEN_ARCHS")
if e == "" {
deviceArches = defaultDeviceCodegenArches(ctx)
} else {
deviceArches = strings.Split(e, " ")
}
getCodegenArchProperties := func(archName string) *codegenArchProperties {
var arch *codegenArchProperties
switch archName {
case "arm":
arch = &c.Codegen.Arm
case "arm64":
arch = &c.Codegen.Arm64
case "x86":
arch = &c.Codegen.X86
case "x86_64":
arch = &c.Codegen.X86_64
default:
ctx.ModuleErrorf("Unknown codegen architecture %q", archName)
}
return arch
}
appendCodegenSourceArchProperties := func(p *CodegenSourceArchProperties, archName string) {
arch := getCodegenArchProperties(archName)
p.Srcs = append(p.Srcs, arch.CodegenSourceArchProperties.Srcs...)
}
addCodegenSourceArchProperties := func(host bool, p *CodegenSourceArchProperties) {
type sourceProps struct {
Target struct {
Android *CodegenSourceArchProperties
Host *CodegenSourceArchProperties
}
}
sp := &sourceProps{}
if host {
sp.Target.Host = p
} else {
sp.Target.Android = p
}
ctx.AppendProperties(sp)
}
addCodegenArchProperties := func(host bool, archName string) {
type commonProps struct {
Target struct {
Android *CodegenCommonArchProperties
Host *CodegenCommonArchProperties
}
}
type libraryProps struct {
Target struct {
Android *CodegenLibraryArchProperties
Host *CodegenLibraryArchProperties
}
}
type sharedLibraryProps struct {
Target struct {
Android *CodegenLibraryArchSharedProperties
Host *CodegenLibraryArchSharedProperties
}
}
type staticLibraryProps struct {
Target struct {
Android *CodegenLibraryArchStaticProperties
Host *CodegenLibraryArchStaticProperties
}
}
arch := getCodegenArchProperties(archName)
cp := &commonProps{}
lp := &libraryProps{}
sharedLP := &sharedLibraryProps{}
staticLP := &staticLibraryProps{}
if host {
cp.Target.Host = &arch.CodegenCommonArchProperties
lp.Target.Host = &arch.CodegenLibraryArchProperties
sharedLP.Target.Host = &arch.CodegenLibraryArchSharedProperties
staticLP.Target.Host = &arch.CodegenLibraryArchStaticProperties
} else {
cp.Target.Android = &arch.CodegenCommonArchProperties
lp.Target.Android = &arch.CodegenLibraryArchProperties
sharedLP.Target.Android = &arch.CodegenLibraryArchSharedProperties
staticLP.Target.Android = &arch.CodegenLibraryArchStaticProperties
}
ctx.AppendProperties(cp)
if t.library {
ctx.AppendProperties(lp)
if t.static {
ctx.AppendProperties(staticLP)
}
if t.shared {
ctx.AppendProperties(sharedLP)
}
}
}
addCodegenProperties := func(host bool, arches []string) {
sourceProps := &CodegenSourceArchProperties{}
for _, arch := range arches {
appendCodegenSourceArchProperties(sourceProps, arch)
addCodegenArchProperties(host, arch)
}
sourceProps.Srcs = android.FirstUniqueStrings(sourceProps.Srcs)
addCodegenSourceArchProperties(host, sourceProps)
}
addCodegenProperties(false /* host */, deviceArches)
addCodegenProperties(true /* host */, hostArches)
}
// These properties are allowed to contain the same source file name in different architectures.
// They we will be deduplicated automatically.
type CodegenSourceArchProperties struct {
Srcs []string
}
type CodegenCommonArchProperties struct {
Cflags []string
Cppflags []string
}
type CodegenLibraryArchProperties struct {
Static_libs []string
Export_static_lib_headers []string
}
type CodegenLibraryArchStaticProperties struct {
Static struct {
Whole_static_libs []string
}
}
type CodegenLibraryArchSharedProperties struct {
Shared struct {
Shared_libs []string
Export_shared_lib_headers []string
}
}
type codegenArchProperties struct {
CodegenSourceArchProperties
CodegenCommonArchProperties
CodegenLibraryArchProperties
CodegenLibraryArchStaticProperties
CodegenLibraryArchSharedProperties
}
type codegenProperties struct {
Codegen struct {
Arm, Arm64, X86, X86_64 codegenArchProperties
}
}
func defaultDeviceCodegenArches(ctx android.LoadHookContext) []string {
arches := make(map[string]bool)
for _, a := range ctx.DeviceConfig().Arches() {
s := a.ArchType.String()
arches[s] = true
if s == "arm64" {
arches["arm"] = true
} else if s == "x86_64" {
arches["x86"] = true
}
}
ret := make([]string, 0, len(arches))
for a := range arches {
ret = append(ret, a)
}
sort.Strings(ret)
return ret
}
func installCodegenCustomizer(module android.Module, t moduleType) {
c := &codegenProperties{}
android.AddLoadHook(module, func(ctx android.LoadHookContext) { codegen(ctx, c, t) })
module.AddProperties(c)
}