/*++ | |
Copyright (c) 2006, Intel Corporation | |
All rights reserved. This program and the accompanying materials | |
are licensed and made available under the terms and conditions of the BSD License | |
which accompanies this distribution. The full text of the license may be found at | |
http://opensource.org/licenses/bsd-license.php | |
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
Module Name: | |
UgaSplash.h | |
Abstract: | |
UGA Splash screen protocol. | |
Abstraction of a very simple graphics device. | |
--*/ | |
#ifndef __UGA_SPLASH_H__ | |
#define __UGA_SPLASH_H__ | |
#define EFI_UGA_SPLASH_PROTOCOL_GUID \ | |
{ 0xa45b3a0d, 0x2e55, 0x4c03, {0xad, 0x9c, 0x27, 0xd4, 0x82, 0xb, 0x50, 0x7e } } | |
typedef struct _EFI_UGA_SPLASH_PROTOCOL EFI_UGA_SPLASH_PROTOCOL; | |
struct _EFI_UGA_SPLASH_PROTOCOL { | |
UINT32 PixelWidth; | |
UINT32 PixelHeight; | |
EFI_UGA_PIXEL *Image; | |
}; | |
extern EFI_GUID gEfiUgaSplashProtocolGuid; | |
#endif |