Driver core: add device_type to struct device
This allows us to add type specific attributes, uevent vars and
release funtions.
A subsystem can carry different types of devices like the "block"
subsys has disks and partitions. Both types create a different set
of attributes, but belong to the same subsystem.
This corresponds to the low level objects:
kobject -> device (object/device data)
kobj_type -> device_type (type of object/device we are embedded in)
kset -> class/bus (list of objects/devices of a subsystem)
Signed-off-by: Kay Sievers <kay.sievers@novell.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff --git a/drivers/usb/input/hid-lgff.c b/drivers/usb/input/hid-lgff.c
index e474662..4f4fc3b 100644
--- a/drivers/usb/input/hid-lgff.c
+++ b/drivers/usb/input/hid-lgff.c
@@ -32,7 +32,7 @@
#include <linux/hid.h>
#include "usbhid.h"
-struct device_type {
+struct dev_type {
u16 idVendor;
u16 idProduct;
const signed short *ff;
@@ -48,7 +48,7 @@
-1
};
-static const struct device_type devices[] = {
+static const struct dev_type devices[] = {
{ 0x046d, 0xc211, ff_rumble },
{ 0x046d, 0xc219, ff_rumble },
{ 0x046d, 0xc283, ff_joystick },