commit | eef56c3a0492e4c1bc2a081da8f402a26d882489 | [log] [tgz] |
---|---|---|
author | Marc Zyngier <maz@kernel.org> | Fri Apr 02 15:58:21 2021 +0100 |
committer | Marc Zyngier <maz@kernel.org> | Wed Apr 07 12:12:52 2021 +0100 |
tree | 4b1a0ef9b41230815a7029761069ad5b9c909e63 | |
parent | 5fbecd2389f48e1415799c63130d0cdce1cf3f60 [diff] |
sh: intc: Drop the use of irq_create_identity_mapping() Instead of playing games with using irq_create_identity_mapping() and irq_domain_associate(), drop the use of the former and only use the latter, together with the allocation of the irq_desc as needed. It doesn't make the code less awful, but at least the intent is clearer. Tested-by: Geert Uytterhoeven <geert+renesas@glider.be> Signed-off-by: Marc Zyngier <maz@kernel.org>