drm/panfrost: Use upper/lower_32_bits helpers

Use upper_32_bits/lower_32_bits helpers instead of open-coding them.
This is easier to scan quickly compared to bitwise manipulation, and it
is pleasingly symmetric. I noticed this when debugging lock_region,
which had a particularly "creative" way of writing upper_32_bits.

v2: Use helpers for one more call site and add review tag (Steven).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Herring <robh@kernel.org> (v1)
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210825153348.4980-1-alyssa.rosenzweig@collabora.com
diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
index 71a72fb..763b7ab 100644
--- a/drivers/gpu/drm/panfrost/panfrost_job.c
+++ b/drivers/gpu/drm/panfrost/panfrost_job.c
@@ -137,8 +137,8 @@ static void panfrost_job_write_affinity(struct panfrost_device *pfdev,
 	 */
 	affinity = pfdev->features.shader_present;
 
-	job_write(pfdev, JS_AFFINITY_NEXT_LO(js), affinity & 0xFFFFFFFF);
-	job_write(pfdev, JS_AFFINITY_NEXT_HI(js), affinity >> 32);
+	job_write(pfdev, JS_AFFINITY_NEXT_LO(js), lower_32_bits(affinity));
+	job_write(pfdev, JS_AFFINITY_NEXT_HI(js), upper_32_bits(affinity));
 }
 
 static u32
@@ -203,8 +203,8 @@ static void panfrost_job_hw_submit(struct panfrost_job *job, int js)
 
 	cfg = panfrost_mmu_as_get(pfdev, job->file_priv->mmu);
 
-	job_write(pfdev, JS_HEAD_NEXT_LO(js), jc_head & 0xFFFFFFFF);
-	job_write(pfdev, JS_HEAD_NEXT_HI(js), jc_head >> 32);
+	job_write(pfdev, JS_HEAD_NEXT_LO(js), lower_32_bits(jc_head));
+	job_write(pfdev, JS_HEAD_NEXT_HI(js), upper_32_bits(jc_head));
 
 	panfrost_job_write_affinity(pfdev, job->requirements, js);