drm: Pass in new and old plane state to prepare_fb and cleanup_fb
Use cases like rotation require these hooks to have some context so they
know how to prepare and cleanup the frame buffer correctly.
For i915 specifically, object backing pages need to be mapped differently
for different rotation modes and the driver needs to know which mapping to
instantiate and which to tear down when transitioning between them.
v2: Made passed in states const. (Daniel Vetter)
[airlied: add mdp5 and atmel fixups]
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 3b0fe9f..c234af0 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -11776,7 +11776,8 @@
*/
int
intel_prepare_plane_fb(struct drm_plane *plane,
- struct drm_framebuffer *fb)
+ struct drm_framebuffer *fb,
+ const struct drm_plane_state *new_state)
{
struct drm_device *dev = plane->dev;
struct intel_plane *intel_plane = to_intel_plane(plane);
@@ -11830,7 +11831,8 @@
*/
void
intel_cleanup_plane_fb(struct drm_plane *plane,
- struct drm_framebuffer *fb)
+ struct drm_framebuffer *fb,
+ const struct drm_plane_state *old_state)
{
struct drm_device *dev = plane->dev;
struct drm_i915_gem_object *obj = intel_fb_obj(fb);