ASoC: switch over to use snd_soc_register_component() on bf5xx i2s

Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
diff --git a/sound/soc/blackfin/bf5xx-i2s.c b/sound/soc/blackfin/bf5xx-i2s.c
index 168d88b..dd0c2a4 100644
--- a/sound/soc/blackfin/bf5xx-i2s.c
+++ b/sound/soc/blackfin/bf5xx-i2s.c
@@ -245,6 +245,10 @@
 	.ops = &bf5xx_i2s_dai_ops,
 };
 
+static const struct snd_soc_component_driver bf5xx_i2s_component = {
+	.name		= "bf5xx-i2s",
+};
+
 static int bf5xx_i2s_probe(struct platform_device *pdev)
 {
 	struct sport_device *sport_handle;
@@ -257,7 +261,8 @@
 		return -ENODEV;
 
 	/* register with the ASoC layers */
-	ret = snd_soc_register_dai(&pdev->dev, &bf5xx_i2s_dai);
+	ret = snd_soc_register_component(&pdev->dev, &bf5xx_i2s_component,
+					 &bf5xx_i2s_dai, 1);
 	if (ret) {
 		pr_err("Failed to register DAI: %d\n", ret);
 		sport_done(sport_handle);
@@ -273,7 +278,7 @@
 
 	pr_debug("%s enter\n", __func__);
 
-	snd_soc_unregister_dai(&pdev->dev);
+	snd_soc_unregister_component(&pdev->dev);
 	sport_done(sport_handle);
 
 	return 0;