drm/i915: Initialize planes in a reasonable order

The zpos magic sorting uses the object ID to solve conflicting zpos
values. Let's initialize our planes in an order that makes the object
IDs agree with the normal primary->sprites->cursor z order.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1477411083-19255-3-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
1 file changed