[POWERPC] ps3: fix struct alignment attributes
Remove incorrect alignment attributes in PS3 platform code for
struct spe_shadow, struct os_area_header, and struct os_area_params.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
diff --git a/arch/powerpc/platforms/ps3/os-area.c b/arch/powerpc/platforms/ps3/os-area.c
index 5835830..b4ac924 100644
--- a/arch/powerpc/platforms/ps3/os-area.c
+++ b/arch/powerpc/platforms/ps3/os-area.c
@@ -59,7 +59,7 @@
u32 ldr_format;
u32 ldr_size;
u32 _reserved_2[6];
-} __attribute__ ((packed));
+};
enum {
PARAM_BOOT_FLAG_GAME_OS = 0,
@@ -114,7 +114,7 @@
u8 dns_primary[4];
u8 dns_secondary[4];
u8 _reserved_5[8];
-} __attribute__ ((packed));
+};
/**
* struct saved_params - Static working copies of data from the 'Other OS' area.