kasan: clean up KASAN_SHADOW_SCALE_SHIFT usage
Right now the fact that KASAN uses a single shadow byte for 8 bytes of
memory is scattered all over the code.
This change defines KASAN_SHADOW_SCALE_SHIFT early in asm include files
and makes use of this constant where necessary.
[akpm@linux-foundation.org: coding-style fixes]
Link: http://lkml.kernel.org/r/34937ca3b90736eaad91b568edf5684091f662e3.1515775666.git.andreyknvl@google.com
Signed-off-by: Andrey Konovalov <andreyknvl@google.com>
Acked-by: Andrey Ryabinin <aryabinin@virtuozzo.com>
Cc: Dmitry Vyukov <dvyukov@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/arch/arm64/mm/kasan_init.c b/arch/arm64/mm/kasan_init.c
index acba49f..6e02e6f 100644
--- a/arch/arm64/mm/kasan_init.c
+++ b/arch/arm64/mm/kasan_init.c
@@ -135,7 +135,8 @@ static void __init kasan_pgd_populate(unsigned long addr, unsigned long end,
/* The early shadow maps everything to a single page of zeroes */
asmlinkage void __init kasan_early_init(void)
{
- BUILD_BUG_ON(KASAN_SHADOW_OFFSET != KASAN_SHADOW_END - (1UL << 61));
+ BUILD_BUG_ON(KASAN_SHADOW_OFFSET !=
+ KASAN_SHADOW_END - (1UL << (64 - KASAN_SHADOW_SCALE_SHIFT)));
BUILD_BUG_ON(!IS_ALIGNED(KASAN_SHADOW_START, PGDIR_SIZE));
BUILD_BUG_ON(!IS_ALIGNED(KASAN_SHADOW_END, PGDIR_SIZE));
kasan_pgd_populate(KASAN_SHADOW_START, KASAN_SHADOW_END, NUMA_NO_NODE,