mtd: Use BLOCK_NIL consistently in NFTL/INFTL
Use BLOCK_NIL consistently rather than sometimes 0xffff and sometimes
BLOCK_NIL.
The semantic patch that finds this issue is below
(http://www.emn.fr/x-info/coccinelle/). On the other hand, the changes
were made by hand, in part because drivers/mtd/inftlcore.c contains dead
code that causes spatch to ignore a relevant function. Specifically, the
function INFTL_findwriteunit contains a do-while loop, but always takes a
return that leaves the loop on the first iteration.
// <smpl>
@r exists@
identifier f,C;
@@
f(...) { ... return C; }
@s@
identifier r.C;
expression E;
@@
@@
identifier r.f,r.C,I;
expression s.E;
@@
f(...) {
<...
(
I
|
- E
+ C
)
...>
}
// </smpl>
Signed-off-by: Julia Lawall <julia@diku.dk>
Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
diff --git a/drivers/mtd/inftlcore.c b/drivers/mtd/inftlcore.c
index 73f0522..d8cf29c 100644
--- a/drivers/mtd/inftlcore.c
+++ b/drivers/mtd/inftlcore.c
@@ -226,7 +226,7 @@
if (!desperate && inftl->numfreeEUNs < 2) {
DEBUG(MTD_DEBUG_LEVEL1, "INFTL: there are too few free "
"EUNs (%d)\n", inftl->numfreeEUNs);
- return 0xffff;
+ return BLOCK_NIL;
}
/* Scan for a free block */
@@ -281,7 +281,8 @@
silly = MAX_LOOPS;
while (thisEUN < inftl->nb_blocks) {
for (block = 0; block < inftl->EraseSize/SECTORSIZE; block ++) {
- if ((BlockMap[block] != 0xffff) || BlockDeleted[block])
+ if ((BlockMap[block] != BLOCK_NIL) ||
+ BlockDeleted[block])
continue;
if (inftl_read_oob(mtd, (thisEUN * inftl->EraseSize)
@@ -525,7 +526,7 @@
if (!silly--) {
printk(KERN_WARNING "INFTL: infinite loop in "
"Virtual Unit Chain 0x%x\n", thisVUC);
- return 0xffff;
+ return BLOCK_NIL;
}
/* Skip to next block in chain */
@@ -549,7 +550,7 @@
* waiting to be picked up. We're going to have to fold
* a chain to make room.
*/
- thisEUN = INFTL_makefreeblock(inftl, 0xffff);
+ thisEUN = INFTL_makefreeblock(inftl, BLOCK_NIL);
/*
* Hopefully we free something, lets try again.
@@ -631,7 +632,7 @@
printk(KERN_WARNING "INFTL: error folding to make room for Virtual "
"Unit Chain 0x%x\n", thisVUC);
- return 0xffff;
+ return BLOCK_NIL;
}
/*