coda breakage
a) switch by loff_t == __cmpdi2 use. Replaced with a couple
of obvious ifs; update of ->f_pos in the first one makes sure that we
do the right thing in all cases.
b) block_signals() and unblock_signals() are globals on UML.
Renamed coda ones; in principle UML probably ought to do rename as
well, but that's another story.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/fs/coda/upcall.c b/fs/coda/upcall.c
index e4e766e..cd561d2 100644
--- a/fs/coda/upcall.c
+++ b/fs/coda/upcall.c
@@ -632,7 +632,7 @@
/*
* coda_upcall and coda_downcall routines.
*/
-static void block_signals(sigset_t *old)
+static void coda_block_signals(sigset_t *old)
{
spin_lock_irq(¤t->sighand->siglock);
*old = current->blocked;
@@ -646,7 +646,7 @@
spin_unlock_irq(¤t->sighand->siglock);
}
-static void unblock_signals(sigset_t *old)
+static void coda_unblock_signals(sigset_t *old)
{
spin_lock_irq(¤t->sighand->siglock);
current->blocked = *old;
@@ -672,7 +672,7 @@
sigset_t old;
int blocked;
- block_signals(&old);
+ coda_block_signals(&old);
blocked = 1;
add_wait_queue(&req->uc_sleep, &wait);
@@ -689,7 +689,7 @@
if (blocked && time_after(jiffies, timeout) &&
CODA_INTERRUPTIBLE(req))
{
- unblock_signals(&old);
+ coda_unblock_signals(&old);
blocked = 0;
}
@@ -704,7 +704,7 @@
schedule();
}
if (blocked)
- unblock_signals(&old);
+ coda_unblock_signals(&old);
remove_wait_queue(&req->uc_sleep, &wait);
set_current_state(TASK_RUNNING);