drm/radeon/kms: generate the safe register tables.

Previously we just made these offline and included them,
but no reason we can't generate them at build time.

TODO: add rs690 + r100/r200 when done.
should we do rs480/rs690 no tcl version?

Signed-off-by: Dave Airlie <airlied@redhat.com>
diff --git a/drivers/gpu/drm/radeon/mkregtable.c b/drivers/gpu/drm/radeon/mkregtable.c
new file mode 100644
index 0000000..0acd1cf
--- /dev/null
+++ b/drivers/gpu/drm/radeon/mkregtable.c
@@ -0,0 +1,726 @@
+/* utility to create the register check tables
+ * this includes inlined list.h safe for userspace.
+ *
+ * Copyright 2009 Jerome Glisse
+ * Copyright 2009 Red Hat Inc.
+ *
+ * Authors:
+ * 	Jerome Glisse
+ * 	Dave Airlie
+ */
+
+#include <sys/types.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <regex.h>
+#include <libgen.h>
+
+#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
+/**
+ * container_of - cast a member of a structure out to the containing structure
+ * @ptr:    the pointer to the member.
+ * @type:   the type of the container struct this is embedded in.
+ * @member: the name of the member within the struct.
+ *
+ */
+#define container_of(ptr, type, member) ({          \
+    const typeof( ((type *)0)->member ) *__mptr = (ptr);    \
+        (type *)( (char *)__mptr - offsetof(type,member) );})
+
+
+
+/*
+ * Simple doubly linked list implementation.
+ *
+ * Some of the internal functions ("__xxx") are useful when
+ * manipulating whole lists rather than single entries, as
+ * sometimes we already know the next/prev entries and we can
+ * generate better code by using them directly rather than
+ * using the generic single-entry routines.
+ */
+
+struct list_head {
+	struct list_head *next, *prev;
+};
+
+#define LIST_HEAD_INIT(name) { &(name), &(name) }
+
+#define LIST_HEAD(name) \
+	struct list_head name = LIST_HEAD_INIT(name)
+
+static inline void INIT_LIST_HEAD(struct list_head *list)
+{
+	list->next = list;
+	list->prev = list;
+}
+
+/*
+ * Insert a new entry between two known consecutive entries.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+#ifndef CONFIG_DEBUG_LIST
+static inline void __list_add(struct list_head *new,
+			      struct list_head *prev,
+			      struct list_head *next)
+{
+	next->prev = new;
+	new->next = next;
+	new->prev = prev;
+	prev->next = new;
+}
+#else
+extern void __list_add(struct list_head *new,
+			      struct list_head *prev,
+			      struct list_head *next);
+#endif
+
+/**
+ * list_add - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it after
+ *
+ * Insert a new entry after the specified head.
+ * This is good for implementing stacks.
+ */
+static inline void list_add(struct list_head *new, struct list_head *head)
+{
+	__list_add(new, head, head->next);
+}
+
+
+/**
+ * list_add_tail - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it before
+ *
+ * Insert a new entry before the specified head.
+ * This is useful for implementing queues.
+ */
+static inline void list_add_tail(struct list_head *new, struct list_head *head)
+{
+	__list_add(new, head->prev, head);
+}
+
+/*
+ * Delete a list entry by making the prev/next entries
+ * point to each other.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_del(struct list_head * prev, struct list_head * next)
+{
+	next->prev = prev;
+	prev->next = next;
+}
+
+/**
+ * list_del - deletes entry from list.
+ * @entry: the element to delete from the list.
+ * Note: list_empty() on entry does not return true after this, the entry is
+ * in an undefined state.
+ */
+#ifndef CONFIG_DEBUG_LIST
+static inline void list_del(struct list_head *entry)
+{
+	__list_del(entry->prev, entry->next);
+	entry->next = (void*)0xDEADBEEF;
+	entry->prev = (void*)0xBEEFDEAD;
+}
+#else
+extern void list_del(struct list_head *entry);
+#endif
+
+/**
+ * list_replace - replace old entry by new one
+ * @old : the element to be replaced
+ * @new : the new element to insert
+ *
+ * If @old was empty, it will be overwritten.
+ */
+static inline void list_replace(struct list_head *old,
+				struct list_head *new)
+{
+	new->next = old->next;
+	new->next->prev = new;
+	new->prev = old->prev;
+	new->prev->next = new;
+}
+
+static inline void list_replace_init(struct list_head *old,
+					struct list_head *new)
+{
+	list_replace(old, new);
+	INIT_LIST_HEAD(old);
+}
+
+/**
+ * list_del_init - deletes entry from list and reinitialize it.
+ * @entry: the element to delete from the list.
+ */
+static inline void list_del_init(struct list_head *entry)
+{
+	__list_del(entry->prev, entry->next);
+	INIT_LIST_HEAD(entry);
+}
+
+/**
+ * list_move - delete from one list and add as another's head
+ * @list: the entry to move
+ * @head: the head that will precede our entry
+ */
+static inline void list_move(struct list_head *list, struct list_head *head)
+{
+	__list_del(list->prev, list->next);
+	list_add(list, head);
+}
+
+/**
+ * list_move_tail - delete from one list and add as another's tail
+ * @list: the entry to move
+ * @head: the head that will follow our entry
+ */
+static inline void list_move_tail(struct list_head *list,
+				  struct list_head *head)
+{
+	__list_del(list->prev, list->next);
+	list_add_tail(list, head);
+}
+
+/**
+ * list_is_last - tests whether @list is the last entry in list @head
+ * @list: the entry to test
+ * @head: the head of the list
+ */
+static inline int list_is_last(const struct list_head *list,
+				const struct list_head *head)
+{
+	return list->next == head;
+}
+
+/**
+ * list_empty - tests whether a list is empty
+ * @head: the list to test.
+ */
+static inline int list_empty(const struct list_head *head)
+{
+	return head->next == head;
+}
+
+/**
+ * list_empty_careful - tests whether a list is empty and not being modified
+ * @head: the list to test
+ *
+ * Description:
+ * tests whether a list is empty _and_ checks that no other CPU might be
+ * in the process of modifying either member (next or prev)
+ *
+ * NOTE: using list_empty_careful() without synchronization
+ * can only be safe if the only activity that can happen
+ * to the list entry is list_del_init(). Eg. it cannot be used
+ * if another CPU could re-list_add() it.
+ */
+static inline int list_empty_careful(const struct list_head *head)
+{
+	struct list_head *next = head->next;
+	return (next == head) && (next == head->prev);
+}
+
+/**
+ * list_is_singular - tests whether a list has just one entry.
+ * @head: the list to test.
+ */
+static inline int list_is_singular(const struct list_head *head)
+{
+	return !list_empty(head) && (head->next == head->prev);
+}
+
+static inline void __list_cut_position(struct list_head *list,
+		struct list_head *head, struct list_head *entry)
+{
+	struct list_head *new_first = entry->next;
+	list->next = head->next;
+	list->next->prev = list;
+	list->prev = entry;
+	entry->next = list;
+	head->next = new_first;
+	new_first->prev = head;
+}
+
+/**
+ * list_cut_position - cut a list into two
+ * @list: a new list to add all removed entries
+ * @head: a list with entries
+ * @entry: an entry within head, could be the head itself
+ *	and if so we won't cut the list
+ *
+ * This helper moves the initial part of @head, up to and
+ * including @entry, from @head to @list. You should
+ * pass on @entry an element you know is on @head. @list
+ * should be an empty list or a list you do not care about
+ * losing its data.
+ *
+ */
+static inline void list_cut_position(struct list_head *list,
+		struct list_head *head, struct list_head *entry)
+{
+	if (list_empty(head))
+		return;
+	if (list_is_singular(head) &&
+		(head->next != entry && head != entry))
+		return;
+	if (entry == head)
+		INIT_LIST_HEAD(list);
+	else
+		__list_cut_position(list, head, entry);
+}
+
+static inline void __list_splice(const struct list_head *list,
+				 struct list_head *prev,
+				 struct list_head *next)
+{
+	struct list_head *first = list->next;
+	struct list_head *last = list->prev;
+
+	first->prev = prev;
+	prev->next = first;
+
+	last->next = next;
+	next->prev = last;
+}
+
+/**
+ * list_splice - join two lists, this is designed for stacks
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ */
+static inline void list_splice(const struct list_head *list,
+				struct list_head *head)
+{
+	if (!list_empty(list))
+		__list_splice(list, head, head->next);
+}
+
+/**
+ * list_splice_tail - join two lists, each list being a queue
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ */
+static inline void list_splice_tail(struct list_head *list,
+				struct list_head *head)
+{
+	if (!list_empty(list))
+		__list_splice(list, head->prev, head);
+}
+
+/**
+ * list_splice_init - join two lists and reinitialise the emptied list.
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ *
+ * The list at @list is reinitialised
+ */
+static inline void list_splice_init(struct list_head *list,
+				    struct list_head *head)
+{
+	if (!list_empty(list)) {
+		__list_splice(list, head, head->next);
+		INIT_LIST_HEAD(list);
+	}
+}
+
+/**
+ * list_splice_tail_init - join two lists and reinitialise the emptied list
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ *
+ * Each of the lists is a queue.
+ * The list at @list is reinitialised
+ */
+static inline void list_splice_tail_init(struct list_head *list,
+					 struct list_head *head)
+{
+	if (!list_empty(list)) {
+		__list_splice(list, head->prev, head);
+		INIT_LIST_HEAD(list);
+	}
+}
+
+/**
+ * list_entry - get the struct for this entry
+ * @ptr:	the &struct list_head pointer.
+ * @type:	the type of the struct this is embedded in.
+ * @member:	the name of the list_struct within the struct.
+ */
+#define list_entry(ptr, type, member) \
+	container_of(ptr, type, member)
+
+/**
+ * list_first_entry - get the first element from a list
+ * @ptr:	the list head to take the element from.
+ * @type:	the type of the struct this is embedded in.
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Note, that list is expected to be not empty.
+ */
+#define list_first_entry(ptr, type, member) \
+	list_entry((ptr)->next, type, member)
+
+/**
+ * list_for_each	-	iterate over a list
+ * @pos:	the &struct list_head to use as a loop cursor.
+ * @head:	the head for your list.
+ */
+#define list_for_each(pos, head) \
+	for (pos = (head)->next; prefetch(pos->next), pos != (head); \
+        	pos = pos->next)
+
+/**
+ * __list_for_each	-	iterate over a list
+ * @pos:	the &struct list_head to use as a loop cursor.
+ * @head:	the head for your list.
+ *
+ * This variant differs from list_for_each() in that it's the
+ * simplest possible list iteration code, no prefetching is done.
+ * Use this for code that knows the list to be very short (empty
+ * or 1 entry) most of the time.
+ */
+#define __list_for_each(pos, head) \
+	for (pos = (head)->next; pos != (head); pos = pos->next)
+
+/**
+ * list_for_each_prev	-	iterate over a list backwards
+ * @pos:	the &struct list_head to use as a loop cursor.
+ * @head:	the head for your list.
+ */
+#define list_for_each_prev(pos, head) \
+	for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
+        	pos = pos->prev)
+
+/**
+ * list_for_each_safe - iterate over a list safe against removal of list entry
+ * @pos:	the &struct list_head to use as a loop cursor.
+ * @n:		another &struct list_head to use as temporary storage
+ * @head:	the head for your list.
+ */
+#define list_for_each_safe(pos, n, head) \
+	for (pos = (head)->next, n = pos->next; pos != (head); \
+		pos = n, n = pos->next)
+
+/**
+ * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
+ * @pos:	the &struct list_head to use as a loop cursor.
+ * @n:		another &struct list_head to use as temporary storage
+ * @head:	the head for your list.
+ */
+#define list_for_each_prev_safe(pos, n, head) \
+	for (pos = (head)->prev, n = pos->prev; \
+	     prefetch(pos->prev), pos != (head); \
+	     pos = n, n = pos->prev)
+
+/**
+ * list_for_each_entry	-	iterate over list of given type
+ * @pos:	the type * to use as a loop cursor.
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ */
+#define list_for_each_entry(pos, head, member)				\
+	for (pos = list_entry((head)->next, typeof(*pos), member);	\
+	     &pos->member != (head); 	\
+	     pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_reverse - iterate backwards over list of given type.
+ * @pos:	the type * to use as a loop cursor.
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_reverse(pos, head, member)			\
+	for (pos = list_entry((head)->prev, typeof(*pos), member);	\
+	     prefetch(pos->member.prev), &pos->member != (head); 	\
+	     pos = list_entry(pos->member.prev, typeof(*pos), member))
+
+/**
+ * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
+ * @pos:	the type * to use as a start point
+ * @head:	the head of the list
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
+ */
+#define list_prepare_entry(pos, head, member) \
+	((pos) ? : list_entry(head, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_continue - continue iteration over list of given type
+ * @pos:	the type * to use as a loop cursor.
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Continue to iterate over list of given type, continuing after
+ * the current position.
+ */
+#define list_for_each_entry_continue(pos, head, member) 		\
+	for (pos = list_entry(pos->member.next, typeof(*pos), member);	\
+	     prefetch(pos->member.next), &pos->member != (head);	\
+	     pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_continue_reverse - iterate backwards from the given point
+ * @pos:	the type * to use as a loop cursor.
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Start to iterate over list of given type backwards, continuing after
+ * the current position.
+ */
+#define list_for_each_entry_continue_reverse(pos, head, member)		\
+	for (pos = list_entry(pos->member.prev, typeof(*pos), member);	\
+	     prefetch(pos->member.prev), &pos->member != (head);	\
+	     pos = list_entry(pos->member.prev, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_from - iterate over list of given type from the current point
+ * @pos:	the type * to use as a loop cursor.
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type, continuing from current position.
+ */
+#define list_for_each_entry_from(pos, head, member) 			\
+	for (; prefetch(pos->member.next), &pos->member != (head);	\
+	     pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
+ * @pos:	the type * to use as a loop cursor.
+ * @n:		another type * to use as temporary storage
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_safe(pos, n, head, member)			\
+	for (pos = list_entry((head)->next, typeof(*pos), member),	\
+		n = list_entry(pos->member.next, typeof(*pos), member);	\
+	     &pos->member != (head); 					\
+	     pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_continue
+ * @pos:	the type * to use as a loop cursor.
+ * @n:		another type * to use as temporary storage
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type, continuing after current point,
+ * safe against removal of list entry.
+ */
+#define list_for_each_entry_safe_continue(pos, n, head, member) 		\
+	for (pos = list_entry(pos->member.next, typeof(*pos), member), 		\
+		n = list_entry(pos->member.next, typeof(*pos), member);		\
+	     &pos->member != (head);						\
+	     pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_from
+ * @pos:	the type * to use as a loop cursor.
+ * @n:		another type * to use as temporary storage
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type from current point, safe against
+ * removal of list entry.
+ */
+#define list_for_each_entry_safe_from(pos, n, head, member) 			\
+	for (n = list_entry(pos->member.next, typeof(*pos), member);		\
+	     &pos->member != (head);						\
+	     pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_reverse
+ * @pos:	the type * to use as a loop cursor.
+ * @n:		another type * to use as temporary storage
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ *
+ * Iterate backwards over list of given type, safe against removal
+ * of list entry.
+ */
+#define list_for_each_entry_safe_reverse(pos, n, head, member)		\
+	for (pos = list_entry((head)->prev, typeof(*pos), member),	\
+		n = list_entry(pos->member.prev, typeof(*pos), member);	\
+	     &pos->member != (head); 					\
+	     pos = n, n = list_entry(n->member.prev, typeof(*n), member))
+
+struct offset {
+    struct list_head    list;
+    unsigned            offset;
+};
+
+struct table {
+    struct list_head    offsets;
+    unsigned            offset_max;
+    unsigned            nentry;
+    unsigned            *table;
+    char 	*gpu_prefix;
+};
+
+struct offset* offset_new(unsigned o)
+{
+    struct offset *offset;
+
+    offset = (struct offset*)malloc(sizeof(struct offset));
+    if (offset) {
+        INIT_LIST_HEAD(&offset->list);
+        offset->offset = o;
+    }
+    return offset;
+}
+
+void table_offset_add(struct table *t, struct offset *offset)
+{
+    list_add_tail(&offset->list, &t->offsets);
+}
+
+void table_init(struct table *t)
+{
+    INIT_LIST_HEAD(&t->offsets);
+    t->offset_max = 0;
+    t->nentry = 0;
+    t->table = NULL;
+}
+
+void table_print(struct table *t)
+{
+    unsigned nlloop, i, j, n, c, id;
+
+    nlloop = (t->nentry + 3) / 4;
+    c = t->nentry;
+    printf("static const unsigned %s_reg_safe_bm[%d] = {\n", t->gpu_prefix, t->nentry);
+    for(i = 0, id = 0; i < nlloop; i++) {
+        n = 4;
+        if (n > c) {
+            n = c;
+        }
+        c -= n;
+        for(j = 0; j < n; j++) {
+	    if (j == 0) printf("\t");
+	    else printf(" ");
+            printf("0x%08X,", t->table[id++]);
+        }
+        printf("\n");
+    }
+    printf("};\n");
+}
+
+int table_build(struct table *t)
+{
+    struct offset *offset;
+    unsigned i, m;
+
+    t->nentry = ((t->offset_max >> 2) + 31) / 32;
+    t->table = (unsigned*)malloc(sizeof(unsigned) * t->nentry);
+    if (t->table == NULL) {
+        return -1;
+    }
+    memset(t->table, 0xff, sizeof(unsigned) * t->nentry);
+    list_for_each_entry(offset, &t->offsets, list) {
+        i = (offset->offset >> 2) / 32;
+        m = (offset->offset >> 2) & 31;
+        m = 1 << m;
+        t->table[i] ^= m;
+    }
+    return 0;
+}
+
+static char gpu_name[10];
+int parser_auth(struct table *t, const char *filename)
+{
+    FILE *file;
+    regex_t mask_rex;
+    regmatch_t match[4];
+    char buf[1024];
+    size_t end;
+    int len;
+    int done = 0;
+    int r;
+    unsigned o;
+    struct offset *offset;
+    char last_reg_s[10];
+    int last_reg;
+    
+    if (regcomp(&mask_rex, "(0x[0-9a-fA-F]*) *([_a-zA-Z0-9]*)", REG_EXTENDED)) {
+        fprintf(stderr, "Failed to compile regular expression\n");
+        return -1;
+    }
+    file = fopen(filename, "r");
+    if (file == NULL) {
+        fprintf(stderr, "Failed to open: %s\n", filename);
+        return -1;
+    }
+    fseek(file, 0, SEEK_END);
+    end = ftell(file);
+    fseek(file, 0, SEEK_SET);
+
+    /* get header */
+    if (fgets(buf, 1024, file) == NULL)
+        return -1;
+
+    /* first line will contain the last register 
+     * and gpu name */
+    sscanf(buf, "%s %s", gpu_name, last_reg_s);
+    t->gpu_prefix = gpu_name;
+    last_reg = strtol(last_reg_s, NULL, 16);
+
+    do {
+        if (fgets(buf, 1024, file) == NULL)
+            return -1;
+        len = strlen(buf);
+        if (ftell(file) == end) {
+            done = 1;
+        }
+        if (len) {
+            r = regexec(&mask_rex, buf, 4, match, 0);
+            if (r == REG_NOMATCH) {
+            } else if (r) {
+                fprintf(stderr, "Error matching regular expression %d in %s\n",
+                        r, filename);
+                return -1;
+            } else {
+                buf[match[0].rm_eo] = 0;
+                buf[match[1].rm_eo] = 0;
+                buf[match[2].rm_eo] = 0;
+                o = strtol(&buf[match[1].rm_so], NULL, 16);
+                offset = offset_new(o);
+                table_offset_add(t, offset);
+                if (o > t->offset_max) {
+                    t->offset_max = o;
+                }
+            }
+        }
+    } while (!done);
+    fclose(file);
+    if (t->offset_max < last_reg)
+	t->offset_max = last_reg;
+    return table_build(t);
+}
+
+int main(int argc, char *argv[])
+{
+    struct table t;
+
+    if (argc != 2) {
+        fprintf(stderr, "Usage: %s <authfile>\n",
+                argv[0]);
+        exit(1);
+    }
+    table_init(&t);
+    if (parser_auth(&t, argv[1])) {
+        fprintf(stderr, "Failed to parse file %s\n", argv[1]);
+        return -1;
+    }
+    table_print(&t);
+    return 0;
+}