Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/sound/pci/au88x0/au88x0.h b/sound/pci/au88x0/au88x0.h
new file mode 100644
index 0000000..ee1ede1
--- /dev/null
+++ b/sound/pci/au88x0/au88x0.h
@@ -0,0 +1,284 @@
+/*
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU Library General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+ 
+#ifndef __SOUND_AU88X0_H
+#define __SOUND_AU88X0_H
+
+#ifdef __KERNEL__
+#include <sound/driver.h>
+#include <linux/init.h>
+#include <linux/pci.h>
+#include <asm/io.h>
+#include <sound/core.h>
+#include <sound/pcm.h>
+#include <sound/rawmidi.h>
+#include <sound/mpu401.h>
+#include <sound/hwdep.h>
+#include <sound/ac97_codec.h>
+
+#endif
+
+#ifndef CHIP_AU8820
+#include "au88x0_eq.h"
+#include "au88x0_a3d.h"
+#endif
+#ifndef CHIP_AU8810
+#include "au88x0_wt.h"
+#endif
+
+#define	VORTEX_DMA_MASK	0xffffffff
+
+#define	hwread(x,y) readl((x)+((y)>>2))
+#define	hwwrite(x,y,z) writel((z),(x)+((y)>>2))
+
+/* Vortex MPU401 defines. */
+#define	MIDI_CLOCK_DIV		0x61
+/* Standart MPU401 defines. */
+#define	MPU401_RESET		0xff
+#define	MPU401_ENTER_UART	0x3f
+#define	MPU401_ACK		0xfe
+
+// Get src register value to convert from x to y.
+#define	SRC_RATIO(x,y)		((((x<<15)/y) + 1)/2)
+
+/* FIFO software state constants. */
+#define FIFO_STOP 0
+#define FIFO_START 1
+#define FIFO_PAUSE 2
+
+/* IRQ flags */
+#define IRQ_ERR_MASK	0x00ff
+#define IRQ_FATAL	0x0001
+#define IRQ_PARITY	0x0002
+#define IRQ_REG		0x0004
+#define IRQ_FIFO	0x0008
+#define IRQ_DMA		0x0010
+#define IRQ_PCMOUT	0x0020	/* PCM OUT page crossing */
+#define IRQ_TIMER	0x1000
+#define IRQ_MIDI	0x2000
+#define IRQ_MODEM	0x4000
+
+/* ADB Resource */
+#define VORTEX_RESOURCE_DMA	0x00000000
+#define VORTEX_RESOURCE_SRC	0x00000001
+#define VORTEX_RESOURCE_MIXIN	0x00000002
+#define VORTEX_RESOURCE_MIXOUT	0x00000003
+#define VORTEX_RESOURCE_A3D	0x00000004
+#define VORTEX_RESOURCE_LAST	0x00000005
+
+/* Check for SDAC bit in "Extended audio ID" AC97 register */
+//#define VORTEX_IS_QUAD(x) (((x)->codec == NULL) ?  0 : ((x)->codec->ext_id&0x80))
+#define VORTEX_IS_QUAD(x) ((x)->isquad)
+/* Check if chip has bug. */
+#define IS_BAD_CHIP(x) (\
+	(x->rev == 0xfe && x->device == PCI_DEVICE_ID_AUREAL_VORTEX_2) || \
+	(x->rev == 0xfe && x->device == PCI_DEVICE_ID_AUREAL_ADVANTAGE))
+
+
+/* PCM devices */
+#define VORTEX_PCM_ADB		0
+#define VORTEX_PCM_SPDIF	1
+#define VORTEX_PCM_A3D		2
+#define VORTEX_PCM_WT		3
+#define VORTEX_PCM_I2S		4
+#define VORTEX_PCM_LAST		5
+
+#define MIX_CAPT(x) (vortex->mixcapt[x])
+#define MIX_PLAYB(x) (vortex->mixplayb[x])
+#define MIX_SPDIF(x) (vortex->mixspdif[x])
+
+#define NR_WTPB 0x20		/* WT channels per eahc bank. */
+
+/* Structs */
+typedef struct {
+	//int this_08;          /* Still unknown */
+	int fifo_enabled;	/* this_24 */
+	int fifo_status;	/* this_1c */
+	int dma_ctrl;		/* this_78 (ADB), this_7c (WT) */
+	int dma_unknown;	/* this_74 (ADB), this_78 (WT). WDM: +8 */
+	int cfg0;
+	int cfg1;
+
+	int nr_ch;		/* Nr of PCM channels in use */
+	int type;		/* Output type (ac97, a3d, spdif, i2s, dsp) */
+	int dma;		/* Hardware DMA index. */
+	int dir;		/* Stream Direction. */
+	u32 resources[5];
+
+	/* Virtual page extender stuff */
+	int nr_periods;
+	int period_bytes;
+	snd_pcm_sgbuf_t *sgbuf;	/* DMA Scatter Gather struct */
+	int period_real;
+	int period_virt;
+
+	snd_pcm_substream_t *substream;
+} stream_t;
+
+typedef struct snd_vortex vortex_t;
+struct snd_vortex {
+	/* ALSA structs. */
+	snd_card_t *card;
+	snd_pcm_t *pcm[VORTEX_PCM_LAST];
+
+	snd_rawmidi_t *rmidi;	/* Legacy Midi interface. */
+	ac97_t *codec;
+
+	/* Stream structs. */
+	stream_t dma_adb[NR_ADB];
+	int spdif_sr;
+#ifndef CHIP_AU8810
+	stream_t dma_wt[NR_WT];
+	wt_voice_t wt_voice[NR_WT];	/* WT register cache. */
+	char mixwt[(NR_WT / NR_WTPB) * 6];	/* WT mixin objects */
+#endif
+
+	/* Global resources */
+	s8 mixcapt[2];
+	s8 mixplayb[4];
+#ifndef CHIP_AU8820
+	s8 mixspdif[2];
+	s8 mixa3d[2];	/* mixers which collect all a3d streams. */
+	s8 mixxtlk[2];	/* crosstalk canceler mixer inputs. */
+#endif
+	u32 fixed_res[5];
+
+#ifndef CHIP_AU8820
+	/* Hardware equalizer structs */
+	eqlzr_t eq;
+	/* A3D structs */
+	a3dsrc_t a3d[NR_A3D];
+	/* Xtalk canceler */
+	int xt_mode;		/* 1: speakers, 0:headphones. */
+#endif
+
+	int isquad;		/* cache of extended ID codec flag. */
+
+	/* Gameport stuff. */
+	struct gameport *gameport;
+
+	/* PCI hardware resources */
+	unsigned long io;
+	unsigned long __iomem *mmio;
+	unsigned int irq;
+	spinlock_t lock;
+
+	/* PCI device */
+	struct pci_dev *pci_dev;
+	u16 vendor;
+	u16 device;
+	u8 rev;
+};
+
+/* Functions. */
+
+/* SRC */
+static void vortex_adb_setsrc(vortex_t * vortex, int adbdma,
+			      unsigned int cvrt, int dir);
+
+/* DMA Engines. */
+static void vortex_adbdma_setbuffers(vortex_t * vortex, int adbdma,
+				     snd_pcm_sgbuf_t * sgbuf, int size,
+				     int count);
+static void vortex_adbdma_setmode(vortex_t * vortex, int adbdma, int ie,
+				  int dir, int fmt, int d,
+				  unsigned long offset);
+static void vortex_adbdma_setstartbuffer(vortex_t * vortex, int adbdma, int sb);
+#ifndef CHIP_AU8810
+static void vortex_wtdma_setbuffers(vortex_t * vortex, int wtdma,
+				    snd_pcm_sgbuf_t * sgbuf, int size,
+				    int count);
+static void vortex_wtdma_setmode(vortex_t * vortex, int wtdma, int ie, int fmt, int d,	/*int e, */
+				 unsigned long offset);
+static void vortex_wtdma_setstartbuffer(vortex_t * vortex, int wtdma, int sb);
+#endif
+
+static void vortex_adbdma_startfifo(vortex_t * vortex, int adbdma);
+//static void vortex_adbdma_stopfifo(vortex_t *vortex, int adbdma);
+static void vortex_adbdma_pausefifo(vortex_t * vortex, int adbdma);
+static void vortex_adbdma_resumefifo(vortex_t * vortex, int adbdma);
+static int inline vortex_adbdma_getlinearpos(vortex_t * vortex, int adbdma);
+static void vortex_adbdma_resetup(vortex_t *vortex, int adbdma);
+
+#ifndef CHIP_AU8810
+static void vortex_wtdma_startfifo(vortex_t * vortex, int wtdma);
+static void vortex_wtdma_stopfifo(vortex_t * vortex, int wtdma);
+static void vortex_wtdma_pausefifo(vortex_t * vortex, int wtdma);
+static void vortex_wtdma_resumefifo(vortex_t * vortex, int wtdma);
+static int inline vortex_wtdma_getlinearpos(vortex_t * vortex, int wtdma);
+#endif
+
+/* global stuff. */
+static void vortex_codec_init(vortex_t * vortex);
+static void vortex_codec_write(ac97_t * codec, unsigned short addr,
+			       unsigned short data);
+static unsigned short vortex_codec_read(ac97_t * codec, unsigned short addr);
+static void vortex_spdif_init(vortex_t * vortex, int spdif_sr, int spdif_mode);
+
+static int vortex_core_init(vortex_t * card);
+static int vortex_core_shutdown(vortex_t * card);
+static void vortex_enable_int(vortex_t * card);
+static irqreturn_t vortex_interrupt(int irq, void *dev_id,
+				    struct pt_regs *regs);
+static int vortex_alsafmt_aspfmt(int alsafmt);
+
+/* Connection  stuff. */
+static void vortex_connect_default(vortex_t * vortex, int en);
+static int vortex_adb_allocroute(vortex_t * vortex, int dma, int nr_ch,
+				 int dir, int type);
+static char vortex_adb_checkinout(vortex_t * vortex, int resmap[], int out,
+				  int restype);
+#ifndef CHIP_AU8810
+static int vortex_wt_allocroute(vortex_t * vortex, int dma, int nr_ch);
+static void vortex_wt_connect(vortex_t * vortex, int en);
+static void vortex_wt_init(vortex_t * vortex);
+#endif
+
+static void vortex_route(vortex_t * vortex, int en, unsigned char channel,
+			 unsigned char source, unsigned char dest);
+#if 0
+static void vortex_routes(vortex_t * vortex, int en, unsigned char channel,
+			  unsigned char source, unsigned char dest0,
+			  unsigned char dest1);
+#endif
+static void vortex_connection_mixin_mix(vortex_t * vortex, int en,
+					unsigned char mixin,
+					unsigned char mix, int a);
+static void vortex_mix_setinputvolumebyte(vortex_t * vortex,
+					  unsigned char mix, int mixin,
+					  unsigned char vol);
+static void vortex_mix_setvolumebyte(vortex_t * vortex, unsigned char mix,
+				     unsigned char vol);
+
+/* A3D functions. */
+#ifndef CHIP_AU8820
+static void vortex_Vort3D(vortex_t * v, int en);
+static void vortex_Vort3D_connect(vortex_t * vortex, int en);
+static void vortex_Vort3D_InitializeSource(a3dsrc_t * a, int en);
+#endif
+
+/* Driver stuff. */
+static int __devinit vortex_gameport_register(vortex_t * card);
+static void vortex_gameport_unregister(vortex_t * card);
+#ifndef CHIP_AU8820
+static int __devinit vortex_eq_init(vortex_t * vortex);
+static int __devexit vortex_eq_free(vortex_t * vortex);
+#endif
+/* ALSA stuff. */
+static int __devinit snd_vortex_new_pcm(vortex_t * vortex, int idx, int nr);
+static int __devinit snd_vortex_mixer(vortex_t * vortex);
+static int __devinit snd_vortex_midi(vortex_t * vortex);
+#endif