Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/drivers/video/console/vgacon.c b/drivers/video/console/vgacon.c
new file mode 100644
index 0000000..7d1ae06
--- /dev/null
+++ b/drivers/video/console/vgacon.c
@@ -0,0 +1,1103 @@
+/*
+ *  linux/drivers/video/vgacon.c -- Low level VGA based console driver
+ *
+ *	Created 28 Sep 1997 by Geert Uytterhoeven
+ *
+ *	Rewritten by Martin Mares <mj@ucw.cz>, July 1998
+ *
+ *  This file is based on the old console.c, vga.c and vesa_blank.c drivers.
+ *
+ *	Copyright (C) 1991, 1992  Linus Torvalds
+ *			    1995  Jay Estabrook
+ *
+ *	User definable mapping table and font loading by Eugene G. Crosser,
+ *	<crosser@average.org>
+ *
+ *	Improved loadable font/UTF-8 support by H. Peter Anvin
+ *	Feb-Sep 1995 <peter.anvin@linux.org>
+ *
+ *	Colour palette handling, by Simon Tatham
+ *	17-Jun-95 <sgt20@cam.ac.uk>
+ *
+ *	if 512 char mode is already enabled don't re-enable it,
+ *	because it causes screen to flicker, by Mitja Horvat
+ *	5-May-96 <mitja.horvat@guest.arnes.si>
+ *
+ *	Use 2 outw instead of 4 outb_p to reduce erroneous text
+ *	flashing on RHS of screen during heavy console scrolling .
+ *	Oct 1996, Paul Gortmaker.
+ *
+ *
+ *  This file is subject to the terms and conditions of the GNU General Public
+ *  License.  See the file COPYING in the main directory of this archive for
+ *  more details.
+ */
+
+#include <linux/config.h>
+#include <linux/module.h>
+#include <linux/types.h>
+#include <linux/sched.h>
+#include <linux/fs.h>
+#include <linux/kernel.h>
+#include <linux/tty.h>
+#include <linux/console.h>
+#include <linux/string.h>
+#include <linux/kd.h>
+#include <linux/slab.h>
+#include <linux/vt_kern.h>
+#include <linux/selection.h>
+#include <linux/spinlock.h>
+#include <linux/ioport.h>
+#include <linux/init.h>
+#include <linux/smp_lock.h>
+#include <video/vga.h>
+#include <asm/io.h>
+
+static DEFINE_SPINLOCK(vga_lock);
+static int cursor_size_lastfrom;
+static int cursor_size_lastto;
+static struct vgastate state;
+
+#define BLANK 0x0020
+
+#define CAN_LOAD_EGA_FONTS	/* undefine if the user must not do this */
+#define CAN_LOAD_PALETTE	/* undefine if the user must not do this */
+
+/* You really do _NOT_ want to define this, unless you have buggy
+ * Trident VGA which will resize cursor when moving it between column
+ * 15 & 16. If you define this and your VGA is OK, inverse bug will
+ * appear.
+ */
+#undef TRIDENT_GLITCH
+
+/*
+ *  Interface used by the world
+ */
+
+static const char *vgacon_startup(void);
+static void vgacon_init(struct vc_data *c, int init);
+static void vgacon_deinit(struct vc_data *c);
+static void vgacon_cursor(struct vc_data *c, int mode);
+static int vgacon_switch(struct vc_data *c);
+static int vgacon_blank(struct vc_data *c, int blank, int mode_switch);
+static int vgacon_set_palette(struct vc_data *vc, unsigned char *table);
+static int vgacon_scrolldelta(struct vc_data *c, int lines);
+static int vgacon_set_origin(struct vc_data *c);
+static void vgacon_save_screen(struct vc_data *c);
+static int vgacon_scroll(struct vc_data *c, int t, int b, int dir,
+			 int lines);
+static u8 vgacon_build_attr(struct vc_data *c, u8 color, u8 intensity,
+			    u8 blink, u8 underline, u8 reverse);
+static void vgacon_invert_region(struct vc_data *c, u16 * p, int count);
+static unsigned long vgacon_uni_pagedir[2];
+
+
+/* Description of the hardware situation */
+static unsigned long	vga_vram_base;		/* Base of video memory */
+static unsigned long	vga_vram_end;		/* End of video memory */
+static u16		vga_video_port_reg;	/* Video register select port */
+static u16		vga_video_port_val;	/* Video register value port */
+static unsigned int	vga_video_num_columns;	/* Number of text columns */
+static unsigned int	vga_video_num_lines;	/* Number of text lines */
+static int		vga_can_do_color = 0;	/* Do we support colors? */
+static unsigned int	vga_default_font_height;/* Height of default screen font */
+static unsigned char	vga_video_type;		/* Card type */
+static unsigned char	vga_hardscroll_enabled;
+static unsigned char	vga_hardscroll_user_enable = 1;
+static unsigned char	vga_font_is_default = 1;
+static int		vga_vesa_blanked;
+static int 		vga_palette_blanked;
+static int 		vga_is_gfx;
+static int 		vga_512_chars;
+static int 		vga_video_font_height;
+static int 		vga_scan_lines;
+static unsigned int 	vga_rolled_over = 0;
+
+static int __init no_scroll(char *str)
+{
+	/*
+	 * Disabling scrollback is required for the Braillex ib80-piezo
+	 * Braille reader made by F.H. Papenmeier (Germany).
+	 * Use the "no-scroll" bootflag.
+	 */
+	vga_hardscroll_user_enable = vga_hardscroll_enabled = 0;
+	return 1;
+}
+
+__setup("no-scroll", no_scroll);
+
+/*
+ * By replacing the four outb_p with two back to back outw, we can reduce
+ * the window of opportunity to see text mislocated to the RHS of the
+ * console during heavy scrolling activity. However there is the remote
+ * possibility that some pre-dinosaur hardware won't like the back to back
+ * I/O. Since the Xservers get away with it, we should be able to as well.
+ */
+static inline void write_vga(unsigned char reg, unsigned int val)
+{
+	unsigned int v1, v2;
+	unsigned long flags;
+
+	/*
+	 * ddprintk might set the console position from interrupt
+	 * handlers, thus the write has to be IRQ-atomic.
+	 */
+	spin_lock_irqsave(&vga_lock, flags);
+
+#ifndef SLOW_VGA
+	v1 = reg + (val & 0xff00);
+	v2 = reg + 1 + ((val << 8) & 0xff00);
+	outw(v1, vga_video_port_reg);
+	outw(v2, vga_video_port_reg);
+#else
+	outb_p(reg, vga_video_port_reg);
+	outb_p(val >> 8, vga_video_port_val);
+	outb_p(reg + 1, vga_video_port_reg);
+	outb_p(val & 0xff, vga_video_port_val);
+#endif
+	spin_unlock_irqrestore(&vga_lock, flags);
+}
+
+static const char __init *vgacon_startup(void)
+{
+	const char *display_desc = NULL;
+	u16 saved1, saved2;
+	volatile u16 *p;
+
+	if (ORIG_VIDEO_ISVGA == VIDEO_TYPE_VLFB) {
+	      no_vga:
+#ifdef CONFIG_DUMMY_CONSOLE
+		conswitchp = &dummy_con;
+		return conswitchp->con_startup();
+#else
+		return NULL;
+#endif
+	}
+
+	/* VGA16 modes are not handled by VGACON */
+	if ((ORIG_VIDEO_MODE == 0x0D) ||	/* 320x200/4 */
+	    (ORIG_VIDEO_MODE == 0x0E) ||	/* 640x200/4 */
+	    (ORIG_VIDEO_MODE == 0x10) ||	/* 640x350/4 */
+	    (ORIG_VIDEO_MODE == 0x12) ||	/* 640x480/4 */
+	    (ORIG_VIDEO_MODE == 0x6A))	/* 800x600/4, 0x6A is very common */
+		goto no_vga;
+
+	vga_video_num_lines = ORIG_VIDEO_LINES;
+	vga_video_num_columns = ORIG_VIDEO_COLS;
+	state.vgabase = NULL;
+
+	if (ORIG_VIDEO_MODE == 7) {	/* Is this a monochrome display? */
+		vga_vram_base = 0xb0000;
+		vga_video_port_reg = VGA_CRT_IM;
+		vga_video_port_val = VGA_CRT_DM;
+		if ((ORIG_VIDEO_EGA_BX & 0xff) != 0x10) {
+			static struct resource ega_console_resource =
+			    { "ega", 0x3B0, 0x3BF };
+			vga_video_type = VIDEO_TYPE_EGAM;
+			vga_vram_end = 0xb8000;
+			display_desc = "EGA+";
+			request_resource(&ioport_resource,
+					 &ega_console_resource);
+		} else {
+			static struct resource mda1_console_resource =
+			    { "mda", 0x3B0, 0x3BB };
+			static struct resource mda2_console_resource =
+			    { "mda", 0x3BF, 0x3BF };
+			vga_video_type = VIDEO_TYPE_MDA;
+			vga_vram_end = 0xb2000;
+			display_desc = "*MDA";
+			request_resource(&ioport_resource,
+					 &mda1_console_resource);
+			request_resource(&ioport_resource,
+					 &mda2_console_resource);
+			vga_video_font_height = 14;
+		}
+	} else {
+		/* If not, it is color. */
+		vga_can_do_color = 1;
+		vga_vram_base = 0xb8000;
+		vga_video_port_reg = VGA_CRT_IC;
+		vga_video_port_val = VGA_CRT_DC;
+		if ((ORIG_VIDEO_EGA_BX & 0xff) != 0x10) {
+			int i;
+
+			vga_vram_end = 0xc0000;
+
+			if (!ORIG_VIDEO_ISVGA) {
+				static struct resource ega_console_resource
+				    = { "ega", 0x3C0, 0x3DF };
+				vga_video_type = VIDEO_TYPE_EGAC;
+				display_desc = "EGA";
+				request_resource(&ioport_resource,
+						 &ega_console_resource);
+			} else {
+				static struct resource vga_console_resource
+				    = { "vga+", 0x3C0, 0x3DF };
+				vga_video_type = VIDEO_TYPE_VGAC;
+				display_desc = "VGA+";
+				request_resource(&ioport_resource,
+						 &vga_console_resource);
+
+#ifdef VGA_CAN_DO_64KB
+				/*
+				 * get 64K rather than 32K of video RAM.
+				 * This doesn't actually work on all "VGA"
+				 * controllers (it seems like setting MM=01
+				 * and COE=1 isn't necessarily a good idea)
+				 */
+				vga_vram_base = 0xa0000;
+				vga_vram_end = 0xb0000;
+				outb_p(6, VGA_GFX_I);
+				outb_p(6, VGA_GFX_D);
+#endif
+				/*
+				 * Normalise the palette registers, to point
+				 * the 16 screen colours to the first 16
+				 * DAC entries.
+				 */
+
+				for (i = 0; i < 16; i++) {
+					inb_p(VGA_IS1_RC);
+					outb_p(i, VGA_ATT_W);
+					outb_p(i, VGA_ATT_W);
+				}
+				outb_p(0x20, VGA_ATT_W);
+
+				/*
+				 * Now set the DAC registers back to their
+				 * default values
+				 */
+				for (i = 0; i < 16; i++) {
+					outb_p(color_table[i], VGA_PEL_IW);
+					outb_p(default_red[i], VGA_PEL_D);
+					outb_p(default_grn[i], VGA_PEL_D);
+					outb_p(default_blu[i], VGA_PEL_D);
+				}
+			}
+		} else {
+			static struct resource cga_console_resource =
+			    { "cga", 0x3D4, 0x3D5 };
+			vga_video_type = VIDEO_TYPE_CGA;
+			vga_vram_end = 0xba000;
+			display_desc = "*CGA";
+			request_resource(&ioport_resource,
+					 &cga_console_resource);
+			vga_video_font_height = 8;
+		}
+	}
+
+	vga_vram_base = VGA_MAP_MEM(vga_vram_base);
+	vga_vram_end = VGA_MAP_MEM(vga_vram_end);
+
+	/*
+	 *      Find out if there is a graphics card present.
+	 *      Are there smarter methods around?
+	 */
+	p = (volatile u16 *) vga_vram_base;
+	saved1 = scr_readw(p);
+	saved2 = scr_readw(p + 1);
+	scr_writew(0xAA55, p);
+	scr_writew(0x55AA, p + 1);
+	if (scr_readw(p) != 0xAA55 || scr_readw(p + 1) != 0x55AA) {
+		scr_writew(saved1, p);
+		scr_writew(saved2, p + 1);
+		goto no_vga;
+	}
+	scr_writew(0x55AA, p);
+	scr_writew(0xAA55, p + 1);
+	if (scr_readw(p) != 0x55AA || scr_readw(p + 1) != 0xAA55) {
+		scr_writew(saved1, p);
+		scr_writew(saved2, p + 1);
+		goto no_vga;
+	}
+	scr_writew(saved1, p);
+	scr_writew(saved2, p + 1);
+
+	if (vga_video_type == VIDEO_TYPE_EGAC
+	    || vga_video_type == VIDEO_TYPE_VGAC
+	    || vga_video_type == VIDEO_TYPE_EGAM) {
+		vga_hardscroll_enabled = vga_hardscroll_user_enable;
+		vga_default_font_height = ORIG_VIDEO_POINTS;
+		vga_video_font_height = ORIG_VIDEO_POINTS;
+		/* This may be suboptimal but is a safe bet - go with it */
+		vga_scan_lines =
+		    vga_video_font_height * vga_video_num_lines;
+	}
+	return display_desc;
+}
+
+static void vgacon_init(struct vc_data *c, int init)
+{
+	unsigned long p;
+
+	/* We cannot be loaded as a module, therefore init is always 1 */
+	c->vc_can_do_color = vga_can_do_color;
+	c->vc_cols = vga_video_num_columns;
+	c->vc_rows = vga_video_num_lines;
+	c->vc_scan_lines = vga_scan_lines;
+	c->vc_font.height = vga_video_font_height;
+	c->vc_complement_mask = 0x7700;
+	p = *c->vc_uni_pagedir_loc;
+	if (c->vc_uni_pagedir_loc == &c->vc_uni_pagedir ||
+	    !--c->vc_uni_pagedir_loc[1])
+		con_free_unimap(c);
+	c->vc_uni_pagedir_loc = vgacon_uni_pagedir;
+	vgacon_uni_pagedir[1]++;
+	if (!vgacon_uni_pagedir[0] && p)
+		con_set_default_unimap(c);
+}
+
+static inline void vga_set_mem_top(struct vc_data *c)
+{
+	write_vga(12, (c->vc_visible_origin - vga_vram_base) / 2);
+}
+
+static void vgacon_deinit(struct vc_data *c)
+{
+	/* When closing the last console, reset video origin */
+	if (!--vgacon_uni_pagedir[1]) {
+		c->vc_visible_origin = vga_vram_base;
+		vga_set_mem_top(c);
+		con_free_unimap(c);
+	}
+	c->vc_uni_pagedir_loc = &c->vc_uni_pagedir;
+	con_set_default_unimap(c);
+}
+
+static u8 vgacon_build_attr(struct vc_data *c, u8 color, u8 intensity,
+			    u8 blink, u8 underline, u8 reverse)
+{
+	u8 attr = color;
+
+	if (vga_can_do_color) {
+		if (underline)
+			attr = (attr & 0xf0) | c->vc_ulcolor;
+		else if (intensity == 0)
+			attr = (attr & 0xf0) | c->vc_halfcolor;
+	}
+	if (reverse)
+		attr =
+		    ((attr) & 0x88) | ((((attr) >> 4) | ((attr) << 4)) &
+				       0x77);
+	if (blink)
+		attr ^= 0x80;
+	if (intensity == 2)
+		attr ^= 0x08;
+	if (!vga_can_do_color) {
+		if (underline)
+			attr = (attr & 0xf8) | 0x01;
+		else if (intensity == 0)
+			attr = (attr & 0xf0) | 0x08;
+	}
+	return attr;
+}
+
+static void vgacon_invert_region(struct vc_data *c, u16 * p, int count)
+{
+	int col = vga_can_do_color;
+
+	while (count--) {
+		u16 a = scr_readw(p);
+		if (col)
+			a = ((a) & 0x88ff) | (((a) & 0x7000) >> 4) |
+			    (((a) & 0x0700) << 4);
+		else
+			a ^= ((a & 0x0700) == 0x0100) ? 0x7000 : 0x7700;
+		scr_writew(a, p++);
+	}
+}
+
+static void vgacon_set_cursor_size(int xpos, int from, int to)
+{
+	unsigned long flags;
+	int curs, cure;
+
+#ifdef TRIDENT_GLITCH
+	if (xpos < 16)
+		from--, to--;
+#endif
+
+	if ((from == cursor_size_lastfrom) && (to == cursor_size_lastto))
+		return;
+	cursor_size_lastfrom = from;
+	cursor_size_lastto = to;
+
+	spin_lock_irqsave(&vga_lock, flags);
+	outb_p(0x0a, vga_video_port_reg);	/* Cursor start */
+	curs = inb_p(vga_video_port_val);
+	outb_p(0x0b, vga_video_port_reg);	/* Cursor end */
+	cure = inb_p(vga_video_port_val);
+
+	curs = (curs & 0xc0) | from;
+	cure = (cure & 0xe0) | to;
+
+	outb_p(0x0a, vga_video_port_reg);	/* Cursor start */
+	outb_p(curs, vga_video_port_val);
+	outb_p(0x0b, vga_video_port_reg);	/* Cursor end */
+	outb_p(cure, vga_video_port_val);
+	spin_unlock_irqrestore(&vga_lock, flags);
+}
+
+static void vgacon_cursor(struct vc_data *c, int mode)
+{
+	if (c->vc_origin != c->vc_visible_origin)
+		vgacon_scrolldelta(c, 0);
+	switch (mode) {
+	case CM_ERASE:
+		write_vga(14, (vga_vram_end - vga_vram_base - 1) / 2);
+		break;
+
+	case CM_MOVE:
+	case CM_DRAW:
+		write_vga(14, (c->vc_pos - vga_vram_base) / 2);
+		switch (c->vc_cursor_type & 0x0f) {
+		case CUR_UNDERLINE:
+			vgacon_set_cursor_size(c->vc_x,
+					       c->vc_font.height -
+					       (c->vc_font.height <
+						10 ? 2 : 3),
+					       c->vc_font.height -
+					       (c->vc_font.height <
+						10 ? 1 : 2));
+			break;
+		case CUR_TWO_THIRDS:
+			vgacon_set_cursor_size(c->vc_x,
+					       c->vc_font.height / 3,
+					       c->vc_font.height -
+					       (c->vc_font.height <
+						10 ? 1 : 2));
+			break;
+		case CUR_LOWER_THIRD:
+			vgacon_set_cursor_size(c->vc_x,
+					       (c->vc_font.height * 2) / 3,
+					       c->vc_font.height -
+					       (c->vc_font.height <
+						10 ? 1 : 2));
+			break;
+		case CUR_LOWER_HALF:
+			vgacon_set_cursor_size(c->vc_x,
+					       c->vc_font.height / 2,
+					       c->vc_font.height -
+					       (c->vc_font.height <
+						10 ? 1 : 2));
+			break;
+		case CUR_NONE:
+			vgacon_set_cursor_size(c->vc_x, 31, 30);
+			break;
+		default:
+			vgacon_set_cursor_size(c->vc_x, 1,
+					       c->vc_font.height);
+			break;
+		}
+		break;
+	}
+}
+
+static int vgacon_switch(struct vc_data *c)
+{
+	/*
+	 * We need to save screen size here as it's the only way
+	 * we can spot the screen has been resized and we need to
+	 * set size of freshly allocated screens ourselves.
+	 */
+	vga_video_num_columns = c->vc_cols;
+	vga_video_num_lines = c->vc_rows;
+	if (!vga_is_gfx)
+		scr_memcpyw((u16 *) c->vc_origin, (u16 *) c->vc_screenbuf,
+			    c->vc_screenbuf_size);
+	return 0;		/* Redrawing not needed */
+}
+
+static void vga_set_palette(struct vc_data *vc, unsigned char *table)
+{
+	int i, j;
+
+	for (i = j = 0; i < 16; i++) {
+		vga_w(state.vgabase, VGA_PEL_IW, table[i]);
+		vga_w(state.vgabase, VGA_PEL_D, vc->vc_palette[j++] >> 2);
+		vga_w(state.vgabase, VGA_PEL_D, vc->vc_palette[j++] >> 2);
+		vga_w(state.vgabase, VGA_PEL_D, vc->vc_palette[j++] >> 2);
+	}
+}
+
+static int vgacon_set_palette(struct vc_data *vc, unsigned char *table)
+{
+#ifdef CAN_LOAD_PALETTE
+	if (vga_video_type != VIDEO_TYPE_VGAC || vga_palette_blanked
+	    || !CON_IS_VISIBLE(vc))
+		return -EINVAL;
+	vga_set_palette(vc, table);
+	return 0;
+#else
+	return -EINVAL;
+#endif
+}
+
+/* structure holding original VGA register settings */
+static struct {
+	unsigned char SeqCtrlIndex;	/* Sequencer Index reg.   */
+	unsigned char CrtCtrlIndex;	/* CRT-Contr. Index reg.  */
+	unsigned char CrtMiscIO;	/* Miscellaneous register */
+	unsigned char HorizontalTotal;	/* CRT-Controller:00h */
+	unsigned char HorizDisplayEnd;	/* CRT-Controller:01h */
+	unsigned char StartHorizRetrace;	/* CRT-Controller:04h */
+	unsigned char EndHorizRetrace;	/* CRT-Controller:05h */
+	unsigned char Overflow;	/* CRT-Controller:07h */
+	unsigned char StartVertRetrace;	/* CRT-Controller:10h */
+	unsigned char EndVertRetrace;	/* CRT-Controller:11h */
+	unsigned char ModeControl;	/* CRT-Controller:17h */
+	unsigned char ClockingMode;	/* Seq-Controller:01h */
+} vga_state;
+
+static void vga_vesa_blank(struct vgastate *state, int mode)
+{
+	/* save original values of VGA controller registers */
+	if (!vga_vesa_blanked) {
+		spin_lock_irq(&vga_lock);
+		vga_state.SeqCtrlIndex = vga_r(state->vgabase, VGA_SEQ_I);
+		vga_state.CrtCtrlIndex = inb_p(vga_video_port_reg);
+		vga_state.CrtMiscIO = vga_r(state->vgabase, VGA_MIS_R);
+		spin_unlock_irq(&vga_lock);
+
+		outb_p(0x00, vga_video_port_reg);	/* HorizontalTotal */
+		vga_state.HorizontalTotal = inb_p(vga_video_port_val);
+		outb_p(0x01, vga_video_port_reg);	/* HorizDisplayEnd */
+		vga_state.HorizDisplayEnd = inb_p(vga_video_port_val);
+		outb_p(0x04, vga_video_port_reg);	/* StartHorizRetrace */
+		vga_state.StartHorizRetrace = inb_p(vga_video_port_val);
+		outb_p(0x05, vga_video_port_reg);	/* EndHorizRetrace */
+		vga_state.EndHorizRetrace = inb_p(vga_video_port_val);
+		outb_p(0x07, vga_video_port_reg);	/* Overflow */
+		vga_state.Overflow = inb_p(vga_video_port_val);
+		outb_p(0x10, vga_video_port_reg);	/* StartVertRetrace */
+		vga_state.StartVertRetrace = inb_p(vga_video_port_val);
+		outb_p(0x11, vga_video_port_reg);	/* EndVertRetrace */
+		vga_state.EndVertRetrace = inb_p(vga_video_port_val);
+		outb_p(0x17, vga_video_port_reg);	/* ModeControl */
+		vga_state.ModeControl = inb_p(vga_video_port_val);
+		vga_state.ClockingMode = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
+	}
+
+	/* assure that video is enabled */
+	/* "0x20" is VIDEO_ENABLE_bit in register 01 of sequencer */
+	spin_lock_irq(&vga_lock);
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, vga_state.ClockingMode | 0x20);
+
+	/* test for vertical retrace in process.... */
+	if ((vga_state.CrtMiscIO & 0x80) == 0x80)
+		vga_w(state->vgabase, VGA_MIS_W, vga_state.CrtMiscIO & 0xEF);
+
+	/*
+	 * Set <End of vertical retrace> to minimum (0) and
+	 * <Start of vertical Retrace> to maximum (incl. overflow)
+	 * Result: turn off vertical sync (VSync) pulse.
+	 */
+	if (mode & VESA_VSYNC_SUSPEND) {
+		outb_p(0x10, vga_video_port_reg);	/* StartVertRetrace */
+		outb_p(0xff, vga_video_port_val);	/* maximum value */
+		outb_p(0x11, vga_video_port_reg);	/* EndVertRetrace */
+		outb_p(0x40, vga_video_port_val);	/* minimum (bits 0..3)  */
+		outb_p(0x07, vga_video_port_reg);	/* Overflow */
+		outb_p(vga_state.Overflow | 0x84, vga_video_port_val);	/* bits 9,10 of vert. retrace */
+	}
+
+	if (mode & VESA_HSYNC_SUSPEND) {
+		/*
+		 * Set <End of horizontal retrace> to minimum (0) and
+		 *  <Start of horizontal Retrace> to maximum
+		 * Result: turn off horizontal sync (HSync) pulse.
+		 */
+		outb_p(0x04, vga_video_port_reg);	/* StartHorizRetrace */
+		outb_p(0xff, vga_video_port_val);	/* maximum */
+		outb_p(0x05, vga_video_port_reg);	/* EndHorizRetrace */
+		outb_p(0x00, vga_video_port_val);	/* minimum (0) */
+	}
+
+	/* restore both index registers */
+	vga_w(state->vgabase, VGA_SEQ_I, vga_state.SeqCtrlIndex);
+	outb_p(vga_state.CrtCtrlIndex, vga_video_port_reg);
+	spin_unlock_irq(&vga_lock);
+}
+
+static void vga_vesa_unblank(struct vgastate *state)
+{
+	/* restore original values of VGA controller registers */
+	spin_lock_irq(&vga_lock);
+	vga_w(state->vgabase, VGA_MIS_W, vga_state.CrtMiscIO);
+
+	outb_p(0x00, vga_video_port_reg);	/* HorizontalTotal */
+	outb_p(vga_state.HorizontalTotal, vga_video_port_val);
+	outb_p(0x01, vga_video_port_reg);	/* HorizDisplayEnd */
+	outb_p(vga_state.HorizDisplayEnd, vga_video_port_val);
+	outb_p(0x04, vga_video_port_reg);	/* StartHorizRetrace */
+	outb_p(vga_state.StartHorizRetrace, vga_video_port_val);
+	outb_p(0x05, vga_video_port_reg);	/* EndHorizRetrace */
+	outb_p(vga_state.EndHorizRetrace, vga_video_port_val);
+	outb_p(0x07, vga_video_port_reg);	/* Overflow */
+	outb_p(vga_state.Overflow, vga_video_port_val);
+	outb_p(0x10, vga_video_port_reg);	/* StartVertRetrace */
+	outb_p(vga_state.StartVertRetrace, vga_video_port_val);
+	outb_p(0x11, vga_video_port_reg);	/* EndVertRetrace */
+	outb_p(vga_state.EndVertRetrace, vga_video_port_val);
+	outb_p(0x17, vga_video_port_reg);	/* ModeControl */
+	outb_p(vga_state.ModeControl, vga_video_port_val);
+	/* ClockingMode */
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, vga_state.ClockingMode);
+
+	/* restore index/control registers */
+	vga_w(state->vgabase, VGA_SEQ_I, vga_state.SeqCtrlIndex);
+	outb_p(vga_state.CrtCtrlIndex, vga_video_port_reg);
+	spin_unlock_irq(&vga_lock);
+}
+
+static void vga_pal_blank(struct vgastate *state)
+{
+	int i;
+
+	for (i = 0; i < 16; i++) {
+		vga_w(state->vgabase, VGA_PEL_IW, i);
+		vga_w(state->vgabase, VGA_PEL_D, 0);
+		vga_w(state->vgabase, VGA_PEL_D, 0);
+		vga_w(state->vgabase, VGA_PEL_D, 0);
+	}
+}
+
+static int vgacon_blank(struct vc_data *c, int blank, int mode_switch)
+{
+	switch (blank) {
+	case 0:		/* Unblank */
+		if (vga_vesa_blanked) {
+			vga_vesa_unblank(&state);
+			vga_vesa_blanked = 0;
+		}
+		if (vga_palette_blanked) {
+			vga_set_palette(c, color_table);
+			vga_palette_blanked = 0;
+			return 0;
+		}
+		vga_is_gfx = 0;
+		/* Tell console.c that it has to restore the screen itself */
+		return 1;
+	case 1:		/* Normal blanking */
+	case -1:	/* Obsolete */
+		if (!mode_switch && vga_video_type == VIDEO_TYPE_VGAC) {
+			vga_pal_blank(&state);
+			vga_palette_blanked = 1;
+			return 0;
+		}
+		vgacon_set_origin(c);
+		scr_memsetw((void *) vga_vram_base, BLANK,
+			    c->vc_screenbuf_size);
+		if (mode_switch)
+			vga_is_gfx = 1;
+		return 1;
+	default:		/* VESA blanking */
+		if (vga_video_type == VIDEO_TYPE_VGAC) {
+			vga_vesa_blank(&state, blank - 1);
+			vga_vesa_blanked = blank;
+		}
+		return 0;
+	}
+}
+
+/*
+ * PIO_FONT support.
+ *
+ * The font loading code goes back to the codepage package by
+ * Joel Hoffman (joel@wam.umd.edu). (He reports that the original
+ * reference is: "From: p. 307 of _Programmer's Guide to PC & PS/2
+ * Video Systems_ by Richard Wilton. 1987.  Microsoft Press".)
+ *
+ * Change for certain monochrome monitors by Yury Shevchuck
+ * (sizif@botik.yaroslavl.su).
+ */
+
+#ifdef CAN_LOAD_EGA_FONTS
+
+#define colourmap 0xa0000
+/* Pauline Middelink <middelin@polyware.iaf.nl> reports that we
+   should use 0xA0000 for the bwmap as well.. */
+#define blackwmap 0xa0000
+#define cmapsz 8192
+
+static int vgacon_do_font_op(struct vgastate *state,char *arg,int set,int ch512)
+{
+	unsigned short video_port_status = vga_video_port_reg + 6;
+	int font_select = 0x00, beg, i;
+	char *charmap;
+	
+	if (vga_video_type != VIDEO_TYPE_EGAM) {
+		charmap = (char *) VGA_MAP_MEM(colourmap);
+		beg = 0x0e;
+#ifdef VGA_CAN_DO_64KB
+		if (vga_video_type == VIDEO_TYPE_VGAC)
+			beg = 0x06;
+#endif
+	} else {
+		charmap = (char *) VGA_MAP_MEM(blackwmap);
+		beg = 0x0a;
+	}
+
+#ifdef BROKEN_GRAPHICS_PROGRAMS
+	/*
+	 * All fonts are loaded in slot 0 (0:1 for 512 ch)
+	 */
+
+	if (!arg)
+		return -EINVAL;	/* Return to default font not supported */
+
+	vga_font_is_default = 0;
+	font_select = ch512 ? 0x04 : 0x00;
+#else
+	/*
+	 * The default font is kept in slot 0 and is never touched.
+	 * A custom font is loaded in slot 2 (256 ch) or 2:3 (512 ch)
+	 */
+
+	if (set) {
+		vga_font_is_default = !arg;
+		if (!arg)
+			ch512 = 0;	/* Default font is always 256 */
+		font_select = arg ? (ch512 ? 0x0e : 0x0a) : 0x00;
+	}
+
+	if (!vga_font_is_default)
+		charmap += 4 * cmapsz;
+#endif
+
+	unlock_kernel();
+	spin_lock_irq(&vga_lock);
+	/* First, the Sequencer */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
+	/* CPU writes only to map 2 */
+	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x04);	
+	/* Sequential addressing */
+	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x07);	
+	/* Clear synchronous reset */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
+
+	/* Now, the graphics controller, select map 2 */
+	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x02);		
+	/* disable odd-even addressing */
+	vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x00);
+	/* map start at A000:0000 */
+	vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x00);
+	spin_unlock_irq(&vga_lock);
+
+	if (arg) {
+		if (set)
+			for (i = 0; i < cmapsz; i++)
+				vga_writeb(arg[i], charmap + i);
+		else
+			for (i = 0; i < cmapsz; i++)
+				arg[i] = vga_readb(charmap + i);
+
+		/*
+		 * In 512-character mode, the character map is not contiguous if
+		 * we want to remain EGA compatible -- which we do
+		 */
+
+		if (ch512) {
+			charmap += 2 * cmapsz;
+			arg += cmapsz;
+			if (set)
+				for (i = 0; i < cmapsz; i++)
+					vga_writeb(arg[i], charmap + i);
+			else
+				for (i = 0; i < cmapsz; i++)
+					arg[i] = vga_readb(charmap + i);
+		}
+	}
+
+	spin_lock_irq(&vga_lock);
+	/* First, the sequencer, Synchronous reset */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);	
+	/* CPU writes to maps 0 and 1 */
+	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x03);
+	/* odd-even addressing */
+	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x03);
+	/* Character Map Select */
+	if (set)
+		vga_wseq(state->vgabase, VGA_SEQ_CHARACTER_MAP, font_select);
+	/* clear synchronous reset */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
+
+	/* Now, the graphics controller, select map 0 for CPU */
+	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x00);
+	/* enable even-odd addressing */
+	vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x10);
+	/* map starts at b800:0 or b000:0 */
+	vga_wgfx(state->vgabase, VGA_GFX_MISC, beg);
+
+	/* if 512 char mode is already enabled don't re-enable it. */
+	if ((set) && (ch512 != vga_512_chars)) {
+		int i;	
+		
+		/* attribute controller */
+		for (i = 0; i < MAX_NR_CONSOLES; i++) {
+			struct vc_data *c = vc_cons[i].d;
+			if (c && c->vc_sw == &vga_con)
+				c->vc_hi_font_mask = ch512 ? 0x0800 : 0;
+		}
+		vga_512_chars = ch512;
+		/* 256-char: enable intensity bit
+		   512-char: disable intensity bit */
+		inb_p(video_port_status);	/* clear address flip-flop */
+		/* color plane enable register */
+		vga_wattr(state->vgabase, VGA_ATC_PLANE_ENABLE, ch512 ? 0x07 : 0x0f);
+		/* Wilton (1987) mentions the following; I don't know what
+		   it means, but it works, and it appears necessary */
+		inb_p(video_port_status);
+		vga_wattr(state->vgabase, VGA_AR_ENABLE_DISPLAY, 0);	
+	}
+	spin_unlock_irq(&vga_lock);
+	lock_kernel();
+	return 0;
+}
+
+/*
+ * Adjust the screen to fit a font of a certain height
+ */
+static int vgacon_adjust_height(struct vc_data *vc, unsigned fontheight)
+{
+	unsigned char ovr, vde, fsr;
+	int rows, maxscan, i;
+
+	rows = vc->vc_scan_lines / fontheight;	/* Number of video rows we end up with */
+	maxscan = rows * fontheight - 1;	/* Scan lines to actually display-1 */
+
+	/* Reprogram the CRTC for the new font size
+	   Note: the attempt to read the overflow register will fail
+	   on an EGA, but using 0xff for the previous value appears to
+	   be OK for EGA text modes in the range 257-512 scan lines, so I
+	   guess we don't need to worry about it.
+
+	   The same applies for the spill bits in the font size and cursor
+	   registers; they are write-only on EGA, but it appears that they
+	   are all don't care bits on EGA, so I guess it doesn't matter. */
+
+	spin_lock_irq(&vga_lock);
+	outb_p(0x07, vga_video_port_reg);	/* CRTC overflow register */
+	ovr = inb_p(vga_video_port_val);
+	outb_p(0x09, vga_video_port_reg);	/* Font size register */
+	fsr = inb_p(vga_video_port_val);
+	spin_unlock_irq(&vga_lock);
+
+	vde = maxscan & 0xff;	/* Vertical display end reg */
+	ovr = (ovr & 0xbd) +	/* Overflow register */
+	    ((maxscan & 0x100) >> 7) + ((maxscan & 0x200) >> 3);
+	fsr = (fsr & 0xe0) + (fontheight - 1);	/*  Font size register */
+
+	spin_lock_irq(&vga_lock);
+	outb_p(0x07, vga_video_port_reg);	/* CRTC overflow register */
+	outb_p(ovr, vga_video_port_val);
+	outb_p(0x09, vga_video_port_reg);	/* Font size */
+	outb_p(fsr, vga_video_port_val);
+	outb_p(0x12, vga_video_port_reg);	/* Vertical display limit */
+	outb_p(vde, vga_video_port_val);
+	spin_unlock_irq(&vga_lock);
+
+	for (i = 0; i < MAX_NR_CONSOLES; i++) {
+		struct vc_data *c = vc_cons[i].d;
+
+		if (c && c->vc_sw == &vga_con) {
+			if (CON_IS_VISIBLE(c)) {
+			        /* void size to cause regs to be rewritten */
+				cursor_size_lastfrom = 0;
+				cursor_size_lastto = 0;
+				c->vc_sw->con_cursor(c, CM_DRAW);
+			}
+			c->vc_font.height = fontheight;
+			vc_resize(c, 0, rows);	/* Adjust console size */
+		}
+	}
+	return 0;
+}
+
+static int vgacon_font_set(struct vc_data *c, struct console_font *font, unsigned flags)
+{
+	unsigned charcount = font->charcount;
+	int rc;
+
+	if (vga_video_type < VIDEO_TYPE_EGAM)
+		return -EINVAL;
+
+	if (font->width != 8 || (charcount != 256 && charcount != 512))
+		return -EINVAL;
+
+	rc = vgacon_do_font_op(&state, font->data, 1, charcount == 512);
+	if (rc)
+		return rc;
+
+	if (!(flags & KD_FONT_FLAG_DONT_RECALC))
+		rc = vgacon_adjust_height(c, font->height);
+	return rc;
+}
+
+static int vgacon_font_get(struct vc_data *c, struct console_font *font)
+{
+	if (vga_video_type < VIDEO_TYPE_EGAM)
+		return -EINVAL;
+
+	font->width = 8;
+	font->height = c->vc_font.height;
+	font->charcount = vga_512_chars ? 512 : 256;
+	if (!font->data)
+		return 0;
+	return vgacon_do_font_op(&state, font->data, 0, 0);
+}
+
+#else
+
+#define vgacon_font_set NULL
+#define vgacon_font_get NULL
+
+#endif
+
+static int vgacon_scrolldelta(struct vc_data *c, int lines)
+{
+	if (!lines)		/* Turn scrollback off */
+		c->vc_visible_origin = c->vc_origin;
+	else {
+		int vram_size = vga_vram_end - vga_vram_base;
+		int margin = c->vc_size_row * 4;
+		int ul, we, p, st;
+
+		if (vga_rolled_over >
+		    (c->vc_scr_end - vga_vram_base) + margin) {
+			ul = c->vc_scr_end - vga_vram_base;
+			we = vga_rolled_over + c->vc_size_row;
+		} else {
+			ul = 0;
+			we = vram_size;
+		}
+		p = (c->vc_visible_origin - vga_vram_base - ul + we) % we +
+		    lines * c->vc_size_row;
+		st = (c->vc_origin - vga_vram_base - ul + we) % we;
+		if (st < 2 * margin)
+			margin = 0;
+		if (p < margin)
+			p = 0;
+		if (p > st - margin)
+			p = st;
+		c->vc_visible_origin = vga_vram_base + (p + ul) % we;
+	}
+	vga_set_mem_top(c);
+	return 1;
+}
+
+static int vgacon_set_origin(struct vc_data *c)
+{
+	if (vga_is_gfx ||	/* We don't play origin tricks in graphic modes */
+	    (console_blanked && !vga_palette_blanked))	/* Nor we write to blanked screens */
+		return 0;
+	c->vc_origin = c->vc_visible_origin = vga_vram_base;
+	vga_set_mem_top(c);
+	vga_rolled_over = 0;
+	return 1;
+}
+
+static void vgacon_save_screen(struct vc_data *c)
+{
+	static int vga_bootup_console = 0;
+
+	if (!vga_bootup_console) {
+		/* This is a gross hack, but here is the only place we can
+		 * set bootup console parameters without messing up generic
+		 * console initialization routines.
+		 */
+		vga_bootup_console = 1;
+		c->vc_x = ORIG_X;
+		c->vc_y = ORIG_Y;
+	}
+	if (!vga_is_gfx)
+		scr_memcpyw((u16 *) c->vc_screenbuf, (u16 *) c->vc_origin,
+			    c->vc_screenbuf_size);
+}
+
+static int vgacon_scroll(struct vc_data *c, int t, int b, int dir,
+			 int lines)
+{
+	unsigned long oldo;
+	unsigned int delta;
+
+	if (t || b != c->vc_rows || vga_is_gfx)
+		return 0;
+
+	if (c->vc_origin != c->vc_visible_origin)
+		vgacon_scrolldelta(c, 0);
+
+	if (!vga_hardscroll_enabled || lines >= c->vc_rows / 2)
+		return 0;
+
+	oldo = c->vc_origin;
+	delta = lines * c->vc_size_row;
+	if (dir == SM_UP) {
+		if (c->vc_scr_end + delta >= vga_vram_end) {
+			scr_memcpyw((u16 *) vga_vram_base,
+				    (u16 *) (oldo + delta),
+				    c->vc_screenbuf_size - delta);
+			c->vc_origin = vga_vram_base;
+			vga_rolled_over = oldo - vga_vram_base;
+		} else
+			c->vc_origin += delta;
+		scr_memsetw((u16 *) (c->vc_origin + c->vc_screenbuf_size -
+				     delta), c->vc_video_erase_char,
+			    delta);
+	} else {
+		if (oldo - delta < vga_vram_base) {
+			scr_memmovew((u16 *) (vga_vram_end -
+					      c->vc_screenbuf_size +
+					      delta), (u16 *) oldo,
+				     c->vc_screenbuf_size - delta);
+			c->vc_origin = vga_vram_end - c->vc_screenbuf_size;
+			vga_rolled_over = 0;
+		} else
+			c->vc_origin -= delta;
+		c->vc_scr_end = c->vc_origin + c->vc_screenbuf_size;
+		scr_memsetw((u16 *) (c->vc_origin), c->vc_video_erase_char,
+			    delta);
+	}
+	c->vc_scr_end = c->vc_origin + c->vc_screenbuf_size;
+	c->vc_visible_origin = c->vc_origin;
+	vga_set_mem_top(c);
+	c->vc_pos = (c->vc_pos - oldo) + c->vc_origin;
+	return 1;
+}
+
+
+/*
+ *  The console `switch' structure for the VGA based console
+ */
+
+static int vgacon_dummy(struct vc_data *c)
+{
+	return 0;
+}
+
+#define DUMMY (void *) vgacon_dummy
+
+const struct consw vga_con = {
+	.owner = THIS_MODULE,
+	.con_startup = vgacon_startup,
+	.con_init = vgacon_init,
+	.con_deinit = vgacon_deinit,
+	.con_clear = DUMMY,
+	.con_putc = DUMMY,
+	.con_putcs = DUMMY,
+	.con_cursor = vgacon_cursor,
+	.con_scroll = vgacon_scroll,
+	.con_bmove = DUMMY,
+	.con_switch = vgacon_switch,
+	.con_blank = vgacon_blank,
+	.con_font_set = vgacon_font_set,
+	.con_font_get = vgacon_font_get,
+	.con_set_palette = vgacon_set_palette,
+	.con_scrolldelta = vgacon_scrolldelta,
+	.con_set_origin = vgacon_set_origin,
+	.con_save_screen = vgacon_save_screen,
+	.con_build_attr = vgacon_build_attr,
+	.con_invert_region = vgacon_invert_region,
+};
+
+MODULE_LICENSE("GPL");