Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/Documentation/unicode.txt b/Documentation/unicode.txt
new file mode 100644
index 0000000..4a33f81
--- /dev/null
+++ b/Documentation/unicode.txt
@@ -0,0 +1,175 @@
+		 Last update: 2005-01-17, version 1.4
+
+This file is maintained by H. Peter Anvin <unicode@lanana.org> as part
+of the Linux Assigned Names And Numbers Authority (LANANA) project.
+The current version can be found at:
+
+	    http://www.lanana.org/docs/unicode/unicode.txt
+
+		       ------------------------
+
+The Linux kernel code has been rewritten to use Unicode to map
+characters to fonts.  By downloading a single Unicode-to-font table,
+both the eight-bit character sets and UTF-8 mode are changed to use
+the font as indicated.
+
+This changes the semantics of the eight-bit character tables subtly.
+The four character tables are now:
+
+Map symbol	Map name			Escape code (G0)
+
+LAT1_MAP	Latin-1 (ISO 8859-1)		ESC ( B
+GRAF_MAP	DEC VT100 pseudographics	ESC ( 0
+IBMPC_MAP	IBM code page 437		ESC ( U
+USER_MAP	User defined			ESC ( K
+
+In particular, ESC ( U is no longer "straight to font", since the font
+might be completely different than the IBM character set.  This
+permits for example the use of block graphics even with a Latin-1 font
+loaded.
+
+Note that although these codes are similar to ISO 2022, neither the
+codes nor their uses match ISO 2022; Linux has two 8-bit codes (G0 and
+G1), whereas ISO 2022 has four 7-bit codes (G0-G3).
+
+In accordance with the Unicode standard/ISO 10646 the range U+F000 to
+U+F8FF has been reserved for OS-wide allocation (the Unicode Standard
+refers to this as a "Corporate Zone", since this is inaccurate for
+Linux we call it the "Linux Zone").  U+F000 was picked as the starting
+point since it lets the direct-mapping area start on a large power of
+two (in case 1024- or 2048-character fonts ever become necessary).
+This leaves U+E000 to U+EFFF as End User Zone.
+
+[v1.2]: The Unicodes range from U+F000 and up to U+F7FF have been
+hard-coded to map directly to the loaded font, bypassing the
+translation table.  The user-defined map now defaults to U+F000 to
+U+F0FF, emulating the previous behaviour.  In practice, this range
+might be shorter; for example, vgacon can only handle 256-character
+(U+F000..U+F0FF) or 512-character (U+F000..U+F1FF) fonts.
+
+
+Actual characters assigned in the Linux Zone
+--------------------------------------------
+
+In addition, the following characters not present in Unicode 1.1.4
+have been defined; these are used by the DEC VT graphics map.  [v1.2]
+THIS USE IS OBSOLETE AND SHOULD NO LONGER BE USED; PLEASE SEE BELOW.
+
+U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
+U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
+U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
+U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9
+
+The DEC VT220 uses a 6x10 character matrix, and these characters form
+a smooth progression in the DEC VT graphics character set.  I have
+omitted the scan 5 line, since it is also used as a block-graphics
+character, and hence has been coded as U+2500 FORMS LIGHT HORIZONTAL.
+
+[v1.3]: These characters have been officially added to Unicode 3.2.0;
+they are added at U+23BA, U+23BB, U+23BC, U+23BD.  Linux now uses the
+new values.
+
+[v1.2]: The following characters have been added to represent common
+keyboard symbols that are unlikely to ever be added to Unicode proper
+since they are horribly vendor-specific.  This, of course, is an
+excellent example of horrible design.
+
+U+F810 KEYBOARD SYMBOL FLYING FLAG
+U+F811 KEYBOARD SYMBOL PULLDOWN MENU
+U+F812 KEYBOARD SYMBOL OPEN APPLE
+U+F813 KEYBOARD SYMBOL SOLID APPLE
+
+Klingon language support
+------------------------
+
+In 1996, Linux was the first operating system in the world to add
+support for the artificial language Klingon, created by Marc Okrand
+for the "Star Trek" television series.	This encoding was later
+adopted by the ConScript Unicode Registry and proposed (but ultimately
+rejected) for inclusion in Unicode Plane 1.  Thus, it remains as a
+Linux/CSUR private assignment in the Linux Zone.
+
+This encoding has been endorsed by the Klingon Language Institute.
+For more information, contact them at:
+
+	http://www.kli.org/
+
+Since the characters in the beginning of the Linux CZ have been more
+of the dingbats/symbols/forms type and this is a language, I have
+located it at the end, on a 16-cell boundary in keeping with standard
+Unicode practice.
+
+NOTE: This range is now officially managed by the ConScript Unicode
+Registry.  The normative reference is at:
+
+	http://www.evertype.com/standards/csur/klingon.html
+
+Klingon has an alphabet of 26 characters, a positional numeric writing
+system with 10 digits, and is written left-to-right, top-to-bottom.
+
+Several glyph forms for the Klingon alphabet have been proposed.
+However, since the set of symbols appear to be consistent throughout,
+with only the actual shapes being different, in keeping with standard
+Unicode practice these differences are considered font variants.
+
+U+F8D0	KLINGON LETTER A
+U+F8D1	KLINGON LETTER B
+U+F8D2	KLINGON LETTER CH
+U+F8D3	KLINGON LETTER D
+U+F8D4	KLINGON LETTER E
+U+F8D5	KLINGON LETTER GH
+U+F8D6	KLINGON LETTER H
+U+F8D7	KLINGON LETTER I
+U+F8D8	KLINGON LETTER J
+U+F8D9	KLINGON LETTER L
+U+F8DA	KLINGON LETTER M
+U+F8DB	KLINGON LETTER N
+U+F8DC	KLINGON LETTER NG
+U+F8DD	KLINGON LETTER O
+U+F8DE	KLINGON LETTER P
+U+F8DF	KLINGON LETTER Q
+	- Written <q> in standard Okrand Latin transliteration
+U+F8E0	KLINGON LETTER QH
+	- Written <Q> in standard Okrand Latin transliteration
+U+F8E1	KLINGON LETTER R
+U+F8E2	KLINGON LETTER S
+U+F8E3	KLINGON LETTER T
+U+F8E4	KLINGON LETTER TLH
+U+F8E5	KLINGON LETTER U
+U+F8E6	KLINGON LETTER V
+U+F8E7	KLINGON LETTER W
+U+F8E8	KLINGON LETTER Y
+U+F8E9	KLINGON LETTER GLOTTAL STOP
+
+U+F8F0	KLINGON DIGIT ZERO
+U+F8F1	KLINGON DIGIT ONE
+U+F8F2	KLINGON DIGIT TWO
+U+F8F3	KLINGON DIGIT THREE
+U+F8F4	KLINGON DIGIT FOUR
+U+F8F5	KLINGON DIGIT FIVE
+U+F8F6	KLINGON DIGIT SIX
+U+F8F7	KLINGON DIGIT SEVEN
+U+F8F8	KLINGON DIGIT EIGHT
+U+F8F9	KLINGON DIGIT NINE
+
+U+F8FD	KLINGON COMMA
+U+F8FE	KLINGON FULL STOP
+U+F8FF	KLINGON SYMBOL FOR EMPIRE
+
+Other Fictional and Artificial Scripts
+--------------------------------------
+
+Since the assignment of the Klingon Linux Unicode block, a registry of
+fictional and artificial scripts has been established by John Cowan
+<jcowan@reutershealth.com> and Michael Everson <everson@evertype.com>.
+The ConScript Unicode Registry is accessible at:
+
+	  http://www.evertype.com/standards/csur/
+
+The ranges used fall at the low end of the End User Zone and can hence
+not be normatively assigned, but it is recommended that people who
+wish to encode fictional scripts use these codes, in the interest of
+interoperability.  For Klingon, CSUR has adopted the Linux encoding.
+The CSUR people are driving adding Tengwar and Cirth into Unicode
+Plane 1; the addition of Klingon to Unicode Plane 1 has been rejected
+and so the above encoding remains official.