lib/xz, lib/decompress_unxz.c: Fix spelling in comments
uncompressible -> incompressible
non-splitted -> non-split
Link: https://lore.kernel.org/r/20211010213145.17462-6-xiang@kernel.org
Signed-off-by: Lasse Collin <lasse.collin@tukaani.org>
Signed-off-by: Gao Xiang <hsiangkao@linux.alibaba.com>
diff --git a/lib/decompress_unxz.c b/lib/decompress_unxz.c
index f7a3dc1..9f4262e 100644
--- a/lib/decompress_unxz.c
+++ b/lib/decompress_unxz.c
@@ -20,8 +20,8 @@
*
* The worst case for in-place decompression is that the beginning of
* the file is compressed extremely well, and the rest of the file is
- * uncompressible. Thus, we must look for worst-case expansion when the
- * compressor is encoding uncompressible data.
+ * incompressible. Thus, we must look for worst-case expansion when the
+ * compressor is encoding incompressible data.
*
* The structure of the .xz file in case of a compressed kernel is as follows.
* Sizes (as bytes) of the fields are in parenthesis.
@@ -58,7 +58,7 @@
* uncompressed size of the payload is in practice never less than the
* payload size itself. The LZMA2 format would allow uncompressed size
* to be less than the payload size, but no sane compressor creates such
- * files. LZMA2 supports storing uncompressible data in uncompressed form,
+ * files. LZMA2 supports storing incompressible data in uncompressed form,
* so there's never a need to create payloads whose uncompressed size is
* smaller than the compressed size.
*
@@ -167,8 +167,8 @@
* memeq and memzero are not used much and any remotely sane implementation
* is fast enough. memcpy/memmove speed matters in multi-call mode, but
* the kernel image is decompressed in single-call mode, in which only
- * memmove speed can matter and only if there is a lot of uncompressible data
- * (LZMA2 stores uncompressible chunks in uncompressed form). Thus, the
+ * memmove speed can matter and only if there is a lot of incompressible data
+ * (LZMA2 stores incompressible chunks in uncompressed form). Thus, the
* functions below should just be kept small; it's probably not worth
* optimizing for speed.
*/