[TCP] minisocks: Use kmemdup and LIMIT_NETDEBUG
Code diff stats:
[acme@newtoy net-2.6.20]$ codiff /tmp/tcp_minisocks.o.before /tmp/tcp_minisocks.o.after
/pub/scm/linux/kernel/git/acme/net-2.6.20/net/ipv4/tcp_minisocks.c:
tcp_check_req | -44
1 function changed, 44 bytes removed
[acme@newtoy net-2.6.20]$
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
diff --git a/net/ipv4/tcp_minisocks.c b/net/ipv4/tcp_minisocks.c
index 383cb38..6dddf59 100644
--- a/net/ipv4/tcp_minisocks.c
+++ b/net/ipv4/tcp_minisocks.c
@@ -351,8 +351,7 @@
* socket up. We've got bigger problems than
* non-graceful socket closings.
*/
- if (net_ratelimit())
- printk(KERN_INFO "TCP: time wait bucket table overflow\n");
+ LIMIT_NETDEBUG(KERN_INFO "TCP: time wait bucket table overflow\n");
}
tcp_update_metrics(sk);
@@ -667,11 +666,11 @@
* newsk structure. If we fail to get memory then we
* end up not copying the key across. Shucks.
*/
- char *newkey = kmalloc(key->keylen, GFP_ATOMIC);
+ char *newkey = kmemdup(key->key, key->keylen,
+ GFP_ATOMIC);
if (newkey) {
if (!tcp_alloc_md5sig_pool())
BUG();
- memcpy(newkey, key->key, key->keylen);
tp->af_specific->md5_add(child, child,
newkey,
key->keylen);