device property: Add fwnode_get_name for returning the name of a node
The fwnode framework did not have means to obtain the name of a node. Add
that now, in form of the fwnode_get_name() function and a corresponding
get_name fwnode op. OF and ACPI support is included.
Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Acked-by: Rob Herring <robh@kernel.org> (for OF)
Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
diff --git a/include/linux/fwnode.h b/include/linux/fwnode.h
index ababd6b..2bbf557 100644
--- a/include/linux/fwnode.h
+++ b/include/linux/fwnode.h
@@ -56,6 +56,7 @@ struct fwnode_reference_args {
* otherwise.
* @property_read_string_array: Read an array of string properties. Return zero
* on success, a negative error code otherwise.
+ * @get_name: Return the name of an fwnode.
* @get_parent: Return the parent of an fwnode.
* @get_next_child_node: Return the next child node in an iteration.
* @get_named_child_node: Return a child node with a given name.
@@ -82,6 +83,7 @@ struct fwnode_operations {
(*property_read_string_array)(const struct fwnode_handle *fwnode_handle,
const char *propname, const char **val,
size_t nval);
+ const char *(*get_name)(const struct fwnode_handle *fwnode);
struct fwnode_handle *(*get_parent)(const struct fwnode_handle *fwnode);
struct fwnode_handle *
(*get_next_child_node)(const struct fwnode_handle *fwnode,