commit | 90241fb9b55a36edd9dafb8de679f66836e84369 | [log] [tgz] |
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author | Laxman Dewangan <ldewangan@nvidia.com> | Fri Apr 07 15:03:59 2017 +0530 |
committer | Thierry Reding <thierry.reding@gmail.com> | Wed Apr 12 16:08:00 2017 +0200 |
tree | 147363c619b3f62554eed269fa374f0f5c41e2a4 | |
parent | caf065f8fd583b43a3f95d84c8a0a0d07597963b [diff] |
pwm: tegra: Use DIV_ROUND_CLOSEST_ULL() instead of local implementation Use macro DIV_ROUND_CLOSEST_ULL() for 64-bit division to closest one instead of implementing the same locally. This increase readability. Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com>