ASoC: dai playback and capture active may be greater than 1

At the moment playback_active and capture_active are using only 1 bit so
the maximum active count is 1.

However, snd_soc_runtime_activate() may be called several time on the
same dai. This happens when a dai is part of several dai_links. It is
often the case for "snd-soc-dummy-dai".

This is a problem if snd_soc_runtime_activate() is called an even number
of times on a dai. In this case the active count overflow back to 0. As
consequence, ASoC functions, such as soc_dpcm_runtime_update(), won't run
correctly.

Storing these usage counts on plain 'unsigned int' solves the problem.

Fixes: f0fba2ad1b6b ("ASoC: multi-component - ASoC Multi-Component Support")
Signed-off-by: Jerome Brunet <jbrunet@baylibre.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
index 8ad1166..35ebb0b 100644
--- a/include/sound/soc-dai.h
+++ b/include/sound/soc-dai.h
@@ -294,8 +294,8 @@ struct snd_soc_dai {
 	struct snd_soc_dai_driver *driver;
 
 	/* DAI runtime info */
-	unsigned int capture_active:1;		/* stream is in use */
-	unsigned int playback_active:1;		/* stream is in use */
+	unsigned int capture_active;		/* stream usage count */
+	unsigned int playback_active;		/* stream usage count */
 	unsigned int probed:1;
 
 	unsigned int active;