tcp-tso: do not split TSO packets at retransmit time

Linux TCP stack painfully segments all TSO/GSO packets before retransmits.

This was fine back in the days when TSO/GSO were emerging, with their
bugs, but we believe the dark age is over.

Keeping big packets in write queues, but also in stack traversal
has a lot of benefits.
 - Less memory overhead, because write queues have less skbs
 - Less cpu overhead at ACK processing.
 - Better SACK processing, as lot of studies mentioned how
   awful linux was at this ;)
 - Less cpu overhead to send the rtx packets
   (IP stack traversal, netfilter traversal, drivers...)
 - Better latencies in presence of losses.
 - Smaller spikes in fq like packet schedulers, as retransmits
   are not constrained by TCP Small Queues.

1 % packet losses are common today, and at 100Gbit speeds, this
translates to ~80,000 losses per second.
Losses are often correlated, and we see many retransmit events
leading to 1-MSS train of packets, at the time hosts are already
under stress.

Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/include/net/tcp.h b/include/net/tcp.h
index c0ef054..7f2553d 100644
--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -538,8 +538,8 @@
 void __tcp_push_pending_frames(struct sock *sk, unsigned int cur_mss,
 			       int nonagle);
 bool tcp_may_send_now(struct sock *sk);
-int __tcp_retransmit_skb(struct sock *, struct sk_buff *);
-int tcp_retransmit_skb(struct sock *, struct sk_buff *);
+int __tcp_retransmit_skb(struct sock *sk, struct sk_buff *skb, int segs);
+int tcp_retransmit_skb(struct sock *sk, struct sk_buff *skb, int segs);
 void tcp_retransmit_timer(struct sock *sk);
 void tcp_xmit_retransmit_queue(struct sock *);
 void tcp_simple_retransmit(struct sock *);