drm/radeon: force fence completion only on problematic rings (v2)
Instead of resetting all fence numbers, only reset the
number of the problematic ring. Split out from a patch
from Maarten Lankhorst <maarten.lankhorst@canonical.com>
v2 (agd5f): rebase build fix
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index b321ad4..5f967c0 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -371,7 +371,7 @@
int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring);
int radeon_fence_driver_init(struct radeon_device *rdev);
void radeon_fence_driver_fini(struct radeon_device *rdev);
-void radeon_fence_driver_force_completion(struct radeon_device *rdev);
+void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring);
int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence **fence, int ring);
void radeon_fence_process(struct radeon_device *rdev, int ring);
bool radeon_fence_signaled(struct radeon_fence *fence);