drm/i915: Make pin count per VMA
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/intel_overlay.c b/drivers/gpu/drm/i915/intel_overlay.c
index a98a990..a1397b1 100644
--- a/drivers/gpu/drm/i915/intel_overlay.c
+++ b/drivers/gpu/drm/i915/intel_overlay.c
@@ -293,7 +293,7 @@
{
struct drm_i915_gem_object *obj = overlay->old_vid_bo;
- i915_gem_object_unpin(obj);
+ i915_gem_object_ggtt_unpin(obj);
drm_gem_object_unreference(&obj->base);
overlay->old_vid_bo = NULL;
@@ -306,7 +306,7 @@
/* never have the overlay hw on without showing a frame */
BUG_ON(!overlay->vid_bo);
- i915_gem_object_unpin(obj);
+ i915_gem_object_ggtt_unpin(obj);
drm_gem_object_unreference(&obj->base);
overlay->vid_bo = NULL;
@@ -782,7 +782,7 @@
return 0;
out_unpin:
- i915_gem_object_unpin(new_bo);
+ i915_gem_object_ggtt_unpin(new_bo);
return ret;
}
@@ -1386,7 +1386,7 @@
out_unpin_bo:
if (!OVERLAY_NEEDS_PHYSICAL(dev))
- i915_gem_object_unpin(reg_bo);
+ i915_gem_object_ggtt_unpin(reg_bo);
out_free_bo:
drm_gem_object_unreference(®_bo->base);
out_free: