drm/radeon/kms: add drm blit support for evergreen

This patch implements blit support for bo moves using
the 3D engine.  It uses the same method as r6xx/r7xx:
- store the base state in an IB
- emit variable state and vertex buffers to do the blit

This allows the hw to move bos using the 3D engine and allows
full use of vram beyond the pci aperture size.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
diff --git a/drivers/gpu/drm/radeon/evergreend.h b/drivers/gpu/drm/radeon/evergreend.h
index 9b7532d..319aa97 100644
--- a/drivers/gpu/drm/radeon/evergreend.h
+++ b/drivers/gpu/drm/radeon/evergreend.h
@@ -802,6 +802,11 @@
 #define SQ_ALU_CONST_CACHE_LS_14			0x28f78
 #define SQ_ALU_CONST_CACHE_LS_15			0x28f7c
 
+#define PA_SC_SCREEN_SCISSOR_TL                         0x28030
+#define PA_SC_GENERIC_SCISSOR_TL                        0x28240
+#define PA_SC_WINDOW_SCISSOR_TL                         0x28204
+#define VGT_PRIMITIVE_TYPE                              0x8958
+
 #define DB_DEPTH_CONTROL				0x28800
 #define DB_DEPTH_VIEW					0x28008
 #define DB_HTILE_DATA_BASE				0x28014