team: add netpoll support
It's done in very similar way this is done in bonding and bridge.
Signed-off-by: Jiri Pirko <jiri@resnulli.us>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/include/linux/if_team.h b/include/linux/if_team.h
index dfa0c8e..7fd0cde 100644
--- a/include/linux/if_team.h
+++ b/include/linux/if_team.h
@@ -13,6 +13,8 @@
#ifdef __KERNEL__
+#include <linux/netpoll.h>
+
struct team_pcpu_stats {
u64 rx_packets;
u64 rx_bytes;
@@ -60,6 +62,10 @@
unsigned int mtu;
} orig;
+#ifdef CONFIG_NET_POLL_CONTROLLER
+ struct netpoll *np;
+#endif
+
long mode_priv[0];
};
@@ -73,6 +79,33 @@
return port->linkup && team_port_enabled(port);
}
+#ifdef CONFIG_NET_POLL_CONTROLLER
+static inline void team_netpoll_send_skb(struct team_port *port,
+ struct sk_buff *skb)
+{
+ struct netpoll *np = port->np;
+
+ if (np)
+ netpoll_send_skb(np, skb);
+}
+#else
+static inline void team_netpoll_send_skb(struct team_port *port,
+ struct sk_buff *skb)
+{
+}
+#endif
+
+static inline int team_dev_queue_xmit(struct team *team, struct team_port *port,
+ struct sk_buff *skb)
+{
+ skb->dev = port->dev;
+ if (unlikely(netpoll_tx_running(port->dev))) {
+ team_netpoll_send_skb(port, skb);
+ return 0;
+ }
+ return dev_queue_xmit(skb);
+}
+
struct team_mode_ops {
int (*init)(struct team *team);
void (*exit)(struct team *team);