arm64/sve: Move sve_pffr() to fpsimd.h and make inline
In order to make sve_save_state()/sve_load_state() more easily
reusable and to get rid of a potential branch on context switch
critical paths, this patch makes sve_pffr() inline and moves it to
fpsimd.h.
<asm/processor.h> must be included in fpsimd.h in order to make
this work, and this creates an #include cycle that is tricky to
avoid without modifying core code, due to the way the PR_SVE_*()
prctl helpers are included in the core prctl implementation.
Instead of breaking the cycle, this patch defers inclusion of
<asm/fpsimd.h> in <asm/processor.h> until the point where it is
actually needed: i.e., immediately before the prctl definitions.
No functional change.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Acked-by: Marc Zyngier <marc.zyngier@arm.com>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
3 files changed