[NET]: Replace CHECKSUM_HW by CHECKSUM_PARTIAL/CHECKSUM_COMPLETE

Replace CHECKSUM_HW by CHECKSUM_PARTIAL (for outgoing packets, whose
checksum still needs to be completed) and CHECKSUM_COMPLETE (for
incoming packets, device supplied full checksum).

Patch originally from Herbert Xu, updated by myself for 2.6.18-rc3.

Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index a4d005e..8715251 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -429,7 +429,7 @@
 		/*
 		 * Only one fragment on the socket.
 		 */
-		if (skb->ip_summed == CHECKSUM_HW) {
+		if (skb->ip_summed == CHECKSUM_PARTIAL) {
 			skb->csum = offsetof(struct udphdr, check);
 			uh->check = ~csum_tcpudp_magic(fl->fl4_src, fl->fl4_dst,
 					up->len, IPPROTO_UDP, 0);
@@ -448,7 +448,7 @@
 		 * fragments on the socket so that all csums of sk_buffs
 		 * should be together.
 		 */
-		if (skb->ip_summed == CHECKSUM_HW) {
+		if (skb->ip_summed == CHECKSUM_PARTIAL) {
 			int offset = (unsigned char *)uh - skb->data;
 			skb->csum = skb_checksum(skb, offset, skb->len - offset, 0);
 
@@ -1088,7 +1088,7 @@
 {
 	if (uh->check == 0) {
 		skb->ip_summed = CHECKSUM_UNNECESSARY;
-	} else if (skb->ip_summed == CHECKSUM_HW) {
+	} else if (skb->ip_summed == CHECKSUM_COMPLETE) {
 		if (!udp_check(uh, ulen, saddr, daddr, skb->csum))
 			skb->ip_summed = CHECKSUM_UNNECESSARY;
 	}