commit | 443473d2f3a53100cfde67415feddde2b8781732 | [log] [tgz] |
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author | Michal Kalderon <michal.kalderon@marvell.com> | Sun May 26 15:22:24 2019 +0300 |
committer | David S. Miller <davem@davemloft.net> | Sun May 26 13:04:11 2019 -0700 |
tree | cff340962c7f2a076f20622c01e91a0966f262ce | |
parent | 7e50769caaea9ab046c8c370918f092d242fb6e8 [diff] |
qedr: Change the MSI-X vectors selection to be based on affined engine Use the msix vectors of the affined hwfn and not the leading one. Signed-off-by: Ariel Elior <ariel.elior@marvell.com> Signed-off-by: Michal Kalderon <michal.kalderon@marvell.com> Signed-off-by: David S. Miller <davem@davemloft.net>