drm/msm: small fence cleanup

Give ourselves a way to wait for certain fence #..  makes it easier to
wait on a set of bo's, which we'll need for atomic.

Signed-off-by: Rob Clark <robdclark@gmail.com>
diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h
index c763c194..5901be4 100644
--- a/drivers/gpu/drm/msm/msm_drv.h
+++ b/drivers/gpu/drm/msm/msm_drv.h
@@ -154,6 +154,8 @@
 
 int msm_wait_fence_interruptable(struct drm_device *dev, uint32_t fence,
 		struct timespec *timeout);
+int msm_queue_fence_cb(struct drm_device *dev,
+		struct msm_fence_cb *cb, uint32_t fence);
 void msm_update_fence(struct drm_device *dev, uint32_t fence);
 
 int msm_ioctl_gem_submit(struct drm_device *dev, void *data,